Well that's a headline I never, ever thought I'd be writing. Atlus and Arc System Works' fighting spin-off of hit RPG Persona 4, titled Persona 4 Arena for its US release, has proven to be just as big a hit in its opening week's sales.
Xbox 360: 9,801
Holy crap, that's not that bad! Compare that to other major fighting game releases' opening week and lifetime sales numbers in Japan:
Street Fighter IV (2009)
PS3: 86,075 | 131,727
360: 37,782 | 51,152
BlazBlue: Calamity Trigger (2009)
PS3: 33,786 | 57,796
360: 24,812 | 36,065
Tekken 6 (2009)
PS3: 103,105 | 171,188
360: 23,261 | 36,673
Super Street Fighter IV (2010)
PS3: 80,882 | 177,583
360: 28,454 | 46,871
BlazBlue: Continuum Shift (2010)
PS3: 49,871 | 85,152
360: 16,184 | 22,543
That's... really impressive, honestly. There's a few things I'm concerned about, though: are these numbers just from Persona fans rushing to pick the game up based on the popularity of the RPGs and the anime? Or is the game just that good? With Persona 4 Arena boasting an in-depth 30-40 hour Story Mode and sharp fighter gameplay from Arc System Works, I can believe it.
Yosuke? Talking about "not getting carried away?" What madness is this?
What do you think? Is Atlus just going to be a one-trick pony with Persona 4 Arena, or do you think we'll be seeing more story-intensive fighting games in the future based on this game's surprising success?