After months of complaints regarding audio sync, framerate and other bugs, Konami have finally released the long awaited patch for the much maligned Silent Hill HD Collection that is expected to fix all of ther above issues.
However, in a post on its Facebook page, Konami have confirmed that no such patch will be made available for the Xbox 360 version of the game, citing resource and time constraints while apologizing for the lack of a solution for those Xbox 360 owners that are experiencing issues.
A new patch for Silent Hill HD Collection (PS3) is now available for download via PlayStation®Network. Included in the update are corrections to frame rate, audio-syncing, and other reported issues. Plans for a Xbox 360 patch have been cancelled due to technical issues and resources.
We deeply and sincerely apologize to any players who are continuing to experience these issues on the Xbox 360 version of the game.
While the patch will be available as expected for the Playstation 3 release, those that own the 360 version are understandbly upset at the fact that Konami isn't putting in the work to patch that version and the apology rings hollow to those that paid full price for the game.
This also brings up the trend of developers and publishers releasing games with known issues and effectively relying on patching to fix games after release instead of addressing the issues beforehand, either due to lack of time or having to hit a rapidly compressing release window. Such actions do affect the perception of both game and company, since they combine to create a perfect storm of player complaints.
With the official cancellation of the patch for the Xbox 360 version of the game, are any of you directly affected, and do you feel Konami was irresponsible towards owners of the game in not providing the patch despite their reasoning?