Nintendo President Apologizes for That Huge Wii U Network Update

Iwata bummed that the console launched with lengthy required online patch

When Wii U launched, many were shocked to discover a massive online patch awaiting them, taking about an hour on average to download and install. The patch was required to access online features, and folks who switched the console off in the middle of it were treated to bricked systems. Speaking to IGN, Nintendo President Satoru Iwata apologized for the Wii U launch issues. 

 

"Personally I think that users should be able to use all the functions of a console video game machine as soon as they open the box," said Iwata. "So I feel very sorry for the fact that purchasers of Wii U have to experience a network update which takes such a long time, and that there are the services which were not available at the hardware's launch." 

 

Iwata went on to discuss how crucial third party support is—citing the importance of developers like Platinum Games, who are creating The Wonderful 101 and Bayonetta 2 exclusively for Wii U—but he didn't neglect to address the flagship titles everyone eagerly anticipates. 

 

"We will announce the launch schedules for new 3D Zelda and Mario games in the future, but this is not the right opportunity for me to indicate when we will make such announcements," he said. 

 

Be sure to read the whole article for more insight into Wii U's present and future. What about those of you who picked up a Wii U? Did you experience any woes at launch? 

 

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Joseph Luster is the Games and Web editor at Otaku USA Magazine. His blog can be found at subhumanzoids. Follow him on Twitter at @Moldilox.

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