In an interview over at IGN, Metal Gear mastermind Hideo Kojima offers some insight into what Platinum Games' Metal Gear Rising: Revengeance could have been. Had it not been for the insistence of his staff, Kojima revealed he would have gone with Frank Jaegar or Gray Fox in the lead role instead of Raiden.
Koijima's full response to the question about Gray Fox:
It was actually not my idea, it was my staff in Kojima Productions that insisted on Raiden, and I respected their idea. I wanted to really focus on production than development, and they wanted to come up with a really cool hack-and-slash title with some Katana action and Raiden in it, and I thought ‘okay, that’s fine, I respect that’.
But in my personal opinion, I wanted to go for Frank Jaegar or Gray Fox. But if we had gone with that, I would have had to write the script and then be really committed to creating the game. I want to pass game development to the younger generation in my team, and have been trying to do so for quite some time. Before I never could give complete responsibilities for other games, but for Revengeance, they are fully in control. Besides, if I had created the game and directed it, it wouldn’t have been this game. I am very happy to see the growth in my team and how they have developed such an incredible game.
Be sure to read the full interview for more of Kojima's thoughts on his Metal Gear work, and perhaps a bit of a glimpse into the franchise's future. As for Gray Fox, at least we'll get to dress Raiden up like him to make up for his absence.