DmC Devil May Cry is getting a couple of treats soon, with Bloody Palace Mode arriving alongside a patch that tweaks the game based on player feedback. The update, including Bloody Palace Mode, is free, and arrives on North American PSN on February 19, with Xbox Live to follow on February 20. Both consoles get the update on February 20 in Europe.
Bloody Palace mode offers up 100 floors of demon brawling, and just like Devil May Cry 4, it supports leaderboards. The PC version is getting a fix tomorrow (apparently it's live now, according to a commenter), and will also get Bloody Palace on February 20.
As for the patch, Capcom details the notable fixes:
-Poison AI issue addressed (she no longer enters non-interactive state)
-Lessened damage and style boost from Demon Evade
-Arbiter "Drop" now causes damage and style gain even if jump-canceled
-Non-damaging moves no longer provide style points
-Damage done by weakest enemies increased
-Damage done by all enemies increased on Nephilim and Son of Sparda modes
-Adjusted attack (parry) windows for Rage spin move.
-SS and SSS will now decay back down to S if you stop gaining style
-No more eternal angel glide (where Dante flies around)
Anyone looking forward to jamming Bloody Palace Mode next week?