Despite the fact that Nintendo went against the grain with its style of E3 presentation this year, what we saw on display was more or less what we've come to expect from the company, including the Zelda games. Zelda producer Eiji Aonuma is more than aware of this, though, and, as he told Engadget, "If we don't change we might die. We need to evolve. Things need to change. Things need to grow."
It's an interesting statement when you consider the next two Zelda games to come from Nintendo are The Legend of Zelda: A Link Between Worlds, successor to the beloved A Link to the Past, and Wind Waker HD. However, Aonuma says the latter also serves as a training tool to get his production team in line and help them "learn what it is the Wii U can do… [and] what the system is capable of."
Aonuma has been listening to fans, which is where he's been getting the impression that the series' formula may be growing stale. This raises other concerns, though. "If we change it too much," he continued, "I'm also concerned people will say, 'Okay, is it no longer Zelda if we don't have this formula?'"
So how do Aonuma and his team plan to change Zelda moving forward? As previously reported, Nintendo wasn't ready to reveal the new Wii U game at E3, but he directed attention toward A Link Between Worlds, commenting on how they might attempt to break the mold moving forward.
"We're trying to find new ways to play. Not only the kinds of items you find, but how you use those items. I want to give the player more freedom. I want them to be able to explore more," he said before closing with this tease: "The concept of the item will be completely different than what you've experienced before."
It's a really interesting read, so be sure to go back to the Engadget page linked here and above to check it out in full. What changes, if any, would you like to see in the Zelda series?