Post Reply Why do people hate Sonic the Hedgehog's friends?
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Posted 9/10/17 , edited 9/10/17
We can have the following:

1. Mario's friends, like Luigi, Peach, Yoshi, and Rosalina.

2. Multiple playable characters in a fighting game, like Street Fighter II, Tekken, and Soul Calibur.

3. Team-objective first/third-person shooters, like Unreal Tournament, Counter Strike, and Overwatch.

4. Strategy games about mass-producing armies needed to conquer other factions' territories.

And yet, despite their extensive use of either ensemble casts or team-based mechanics, people are treating Sonic the Hedgehog's friends like they're even worse than all of the real problems with the franchise, from the broken controls and gameplay, to the outright deviation from Sonic's signature speed, to the needlessly complicated and melodramatic narratives.

So why do people treat Sonic's friends like Tails, Knuckles, and Amy like they're the plague, infecting the franchise since Sonic Adventure 1 for the Dreamcast? I mean, Sonic 3 & Knuckles featured Tails and Knuckles as extra playable characters, and that game received praise for building upon the Sonic formula rather than abandoning it altogether like the 3D, post-Dreamcast Sonic games.
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Posted 9/10/17 , edited 9/10/17
I am not sure about Tails or Knuckles, but Amy was a desperate woman with really bad levels. The big cat who fishes was uninteresting. After that you have the gang that built up around Knuckles, of which I can only remember the Buzzy Bee.
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Posted 9/10/17 , edited 9/10/17

gornotck wrote:

I am not sure about Tails or Knuckles, but Amy was a desperate woman with really bad levels. The big cat who fishes was uninteresting. After that you have the gang that built up around Knuckles, of which I can only remember the Buzzy Bee.


So essentially, Amy wasn't that good a character for you because she was a creepy stalker who wouldn't leave Sonic alone.

Also, you should be able to know who the Chaotix Team were, too. You have Vector the hip-hop/detective crocodile, Espio the ninja chameleon, and Charmy Bee, the annoying youngster of the team. There's also Mighty the armadillo, but Sega would eventually abandon him, the same way they did Bean the dynamite, Bark the polar bear, and Fang the sniper.
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Posted 9/10/17 , edited 9/10/17
I forgot them more than anything. They are just forgettable.
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Posted 9/10/17 , edited 9/10/17
I don't really feel anything about them either way but my guess from the perspective of an outside observer is that it was a confluence of several unfortunate things happening at the same time. First, the Sonic games themselves were deemed to start becoming less good around the same time that Sonic's extended cast really started becoming more prominent so people mentally conflated the two. Second, the styles of play often used in the levels featuring the other characters was often viewed as contradictory to "good Sonic" and this was lumped more onto the characters themselves than the maybe questionable level and gameplay design. Third, people viewed the introduction of more cast members as taking away from the focus on Sonic whereas in, say, a Mario game where you may have an extended cast but you're still largely playing as Mario in the core titles.

So what it comes down to as I see it, really, is less that people don't like the characters themselves but more that they don't like what they feel the extended cast did to the Sonic series, even if some/all of those changes had little or nothing to do with the new characters. The new characters are just a scapegoat for changes in the series they didn't like.
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Posted 9/10/17 , edited 9/10/17

StriderShinryu wrote:

I don't really feel anything about them either way but my guess from the perspective of an outside observer is that it was a confluence of several unfortunate things happening at the same time. First, the Sonic games themselves were deemed to start becoming less good around the same time that Sonic's extended cast really started becoming more prominent so people mentally conflated the two. Second, the styles of play often used in the levels featuring the other characters was often viewed as contradictory to "good Sonic" and this was lumped more onto the characters themselves than the maybe questionable level and gameplay design. Third, people viewed the introduction of more cast members as taking away from the focus on Sonic whereas in, say, a Mario game where you may have an extended cast but you're still largely playing as Mario in the core titles.

So what it comes down to as I see it, really, is less that people don't like the characters themselves but more that they don't like what they feel the extended cast did to the Sonic series, even if some/all of those changes had little or nothing to do with the new characters. The new characters are just a scapegoat for changes in the series they didn't like.


That, I agree with. When I look at Sonic's friends, I wouldn't really blame them for Sonic's downfall, because nearly every other video game hero almost always carried around a group of companions on their journeys. A lot of online multiplayer FPS's work at their best with team-objectives, whether it's Capture the Flag, Conquest/Domination, or VIP. I also remember playing a lot of party-based JRPG's, most of them at their best when the heroes rely on each other to save the world from an ancient evil. And, we can't forget about all of these strategy and MOBA games, the former encouraging players to mass-produce and send armies off to war, the latter encouraging teams of five each to defend their own base while attacking the enemies'.

If we can have friends and allies in multitudes of other genres, then why can't we have Sonic's friends, like Tails, Knuckles, and Amy?
Posted 9/13/17 , edited 9/13/17
Knuckles is great. The rest not so much.
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Posted 9/14/17 , edited 9/14/17
I do not hate his friends.

I hate his fans.

In all seriousness, though, Strider has the right of it: The cast got too big. Hell, the universe got too big. Between the games, the cartoons, and the comics, there was too much Sonic, but not enough of Sonic himself, if that makes any sense.
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Posted 9/16/17 , edited 9/17/17
I never really minded them but I'm the minority I guess. Heck, I liked them. Since they all got retired, Sonic games have been really short and samey.
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Posted 9/16/17 , edited 9/17/17
Probably because there are too many of them and/or they're unnecessary.
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