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Post Reply Newbie playing Bloodborne for the first time...
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Posted 11/2/17 , edited 11/3/17

dulun18 wrote:

I don't have to waste time on the "root" chalices right ?

No, you don't have to do those. The roots are just a version of the regular version but with randomized layout.

You also don't need to do the "Sinister" ones. Those also have randomized layout, but with the possibility of random players invading you
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Posted 11/3/17 , edited 11/4/17

ChuChuLain wrote:


dulun18 wrote:

I don't have to waste time on the "root" chalices right ?

No, you don't have to do those. The roots are just a version of the regular version but with randomized layout.

You also don't need to do the "Sinister" ones. Those also have randomized layout, but with the possibility of random players invading you


just go down like this then ? I got the lower chalice and the enemies can do the same damage as NG+ enemies. It will be a pain when it's depth 4+.

I hope the beast claw and the rare blood gem are not also depth 4+ . This mean i have to get to Witch's abode again with main story so i can grind for some more stats. 200k+ blood echos and the stats are not going up anymore

btw, you can not get the same rune again. I tried it it didn't work. They will just give you madman knowledge instead.

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Posted 11/3/17 , edited 11/4/17

dulun18 wrote:


just go down like this then ? I got the lower chalice and the enemies can do the same damage as NG+ enemies. It will be a pain when it's depth 4+.

I hope the beast claw and the rare blood gem are not also depth 4+ . This mean i have to get to Witch's abode again with main story so i can grind for some more stats. 200k+ blood echos and the stats are not going up anymore

btw, you can not get the same rune again. I tried it it didn't work. They will just give you madman knowledge instead.


Yes, you go down that line, and the Queen is on the last one. Hopefully, you can get all the crafting materials from those dungeons and the bath messengers. If not, check the wiki to be certain, the other original dungeons (outlined in green) can also provided some material types.



the Beast Claw should be in the one outlined in yellow.

For blood echoes farming. In one of those dungeons (I don't remember which), there is a room at the start of a level with a bunch of those blanket wearing beasts (like the ones in Old Yharnam), you can get lots of echoes from farming them. And yeah, enemies are pretty though in the later ones.

It's a shame about the duplicate runes.
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Posted 11/4/17 , edited 11/5/17

ChuChuLain wrote:



You are playing Bloodborne or played it recently by any chance ?

I got the defiled chalice but i do not have the ritual blood 4 to activate it The messengers do not have the item for sale either. I didn't know that if I remove the chalice it will reset the dungeon.

Did you know that you can summon 2 NPC hunters at the same time ? layer 3 heart of lower chalice (beating rom)-- they allowed me to have 2 NPC hunters at once. I do not have PS+ but i guess it might be necessary for this game. It will be a pain going through depth 4 and 5 alone.


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Posted 11/4/17 , edited 11/4/17


I guess if you are already that close to the platinum.. might as well...
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Posted 11/4/17 , edited 11/5/17

dulun18 wrote:


You are playing Bloodborne or played it recently by any chance ?

I got the defiled chalice but i do not have the ritual blood 4 for to activate it The messengers don not have the time for sale either. I didn't know that if I remove the chalice i have it will reset the dungeon.

Did you know that you can summon and have 2 NPC hunters at the same time ? layer 3 heart of lower chalice (beating rom)-- they allowed me to have 2 NPC hunters at once. I do not have PS+ but i guess it might be necessary for this game. It will be a pain going through depth 4 and 5 alone.




I played it early in the year, but since I didn't play many different games up until now, I still remember a lot of things about the game (and I kept my bookmarks on the wiki).

I didn't know you could summon 2 NPCs, Whenever I summoned one, I always ran directly to the boss fight before I got invaded.
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Posted 11/4/17 , edited 11/5/17

ChuChuLain wrote:

I played it early in the year, but since I didn't play many different games up until now, I still remember a lot of things about the game (and I kept my bookmarks on the wiki).

I didn't know you could summon 2 NPCs, Whenever I summoned one, I always ran directly to the boss fight before I got invaded.


Can you get help from another player online going through the dungeons in this game ? kind of like co-op in RE5/RE6 ?



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Posted 11/5/17 , edited 11/6/17

dulun18 wrote:


ChuChuLain wrote:

I played it early in the year, but since I didn't play many different games up until now, I still remember a lot of things about the game (and I kept my bookmarks on the wiki).

I didn't know you could summon 2 NPCs, Whenever I summoned one, I always ran directly to the boss fight before I got invaded.


Can you get help from another player online going through the dungeons in this game ? kind of like co-op in RE5/RE6 ?


It is possible, if other players used their bell to put their summoning sign (which will appear in your world like the NPC summon signs). However when you try to summon someone, a bell maiden will appear somewhere in the level and she will try to summon a player invader. Sometimes the invader will arrive before your friendly player.

The friendly player will leave your world if either:
- the boss is defeated (you would need to summon one on each layer of the dungeon)
- he gets killed
- you get killed

In the other souls games, the bosses scaled according to how many players where fighting it, but I don't know if this still applies to Bloodborne.

From experience though there are not that many player summons available (most likely because peak player population is over) and people mostly put their summon sign in front of boss doors since they get insight if the boss is defeated.

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Posted 11/7/17 , edited 11/7/17
I'll stick to offline then. I got the rare gem and beast claw. Both items were in Ailing loran chalice (layer 1 and 2)

- Beast claw-- in the treasure room on layer 1
-rare blood gem -- the blood starved beast on layer 2 heart has it. Gem (5?) I don't know why it is rare but the trophy popped after i got the gem.
-the Abhorrent beast? is immune to poison-- the poison knives didn't work (15 knives and still no poison).

I only need the trophy for defeating the queen then i'll get the platinum. The defiled dungeon is not easy :/ starting with only 1/2 of my blood




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Posted 11/7/17 , edited 11/8/17

dulun18 wrote:


-the Abhorrent beast? is immune to poison-- the poison knives didn't work (15 knives and still no poison).

I only need the trophy for defeating the queen then i'll get the platinum. The defiled dungeon is not easy :/ starting with only 1/2 of my blood


Oh yeah now that you mention it, I remember. You have 2 dungeons where the abhorrent beast is a boss. In one of them, you fight him in a large circular arena (with lots of room to move around and broken pillars on the outer area, if memory serves me right) and the other one, you fight him in what looks like a small cave.

The one in the large circular area, from what I remember, the poison knives didn't seem to have any effect. To beat that one, I used an NPC summon as a decoy and to damage him as much as possible with my weapon buffed with flame paper and without taking damage. Once the NPC died and the boss focused on me. His health was pretty low and I was full of blood vials.

The poison knives + running circles around the room strategy, I did it when fighting him in the cave-like area (I think it's in Lower Loran).
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Posted 11/8/17 , edited 11/9/17
the defiled chalice was a pain. I summoned 2 NPCs at once and was having problem beat Amygala. I ended up beating it myself after losing too many insights. I just aim for his back arm close to the leg. The ax is not an ideal weapon for this enemy. I tried to parry it but i'm not sure you can or not? died too many times testing the parry.




depth 5 was not as hard as i thought. I ran pass most enemy though after getting the red jelly from the Ize chalice layer 3.



There's a summoning bell for Queen Killer so the fight was a lot easier. I beat her on the first attempt.



It took about 1 month but i finally got Bloodborne's Platinum Thank for the advice/tips ChuChuLain. I appreciate it. I guess i'll find some other games to play, a game where i don't have to press the buttons that frequent...



*update* it's interesting when you got a platinum playstation will send you an email

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Posted 11/9/17 , edited 11/9/17

dulun18 wrote:

It took about 1 month but i finally got Bloodborne's Platinum Thank for the advice/tips ChuChuLain. I appreciate it. I guess i'll find some other games to play, a game where i don't have to press the buttons that frequent...


Congratulations! I'm glad I could be of help

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Posted 11/9/17 , edited 11/9/17

ChuChuLain wrote:


dulun18 wrote:

It took about 1 month but i finally got Bloodborne's Platinum Thank for the advice/tips ChuChuLain. I appreciate it. I guess i'll find some other games to play, a game where i don't have to press the buttons that frequent...


Congratulations! I'm glad I could be of help



are dark souls games similar to bloodborne? no pause option, forced grinding and back tracking ?

I'm playing The order 1886 atm, it has similar setting but it's not the same as bloodborne that is for sure

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Posted 11/9/17 , edited 11/10/17

dulun18 wrote:


ChuChuLain wrote:


dulun18 wrote:

It took about 1 month but i finally got Bloodborne's Platinum Thank for the advice/tips ChuChuLain. I appreciate it. I guess i'll find some other games to play, a game where i don't have to press the buttons that frequent...


Congratulations! I'm glad I could be of help



are dark souls games similar to bloodborne? no pause option, forced grinding and back tracking ?

I'm playing The order 1886 atm, it has similar setting but it's not the same as bloodborne that is for sure



Yes they're very similar (Including Demon's Souls). But they are few notable differences :
- The Souls games are grindier due to having multiple upgrade materials categories for your weapons.

- Bloodborne combat is more fast paced than the Souls, since in those games, being in a medieval setting, you can turtle (up to a certain point) behind a shield.

- In the Souls series, weapons have multiple upgrade paths that can change their scaling stat or add fire / lighting element.

- In the Souls series, weapons don't have a trick mode (and feel less unique). However by beating bosses you can craft special weapons using their souls.

- Armor has a much higher impact on defense and mobility.

- If you play online, you can be invaded at any time (like in the Nightmare Frontier) instead of only when you try to summon help.

- Spells are a viable choice when it comes to offense.

- In the Souls Game, when you die, you go into undead / ghost mode which gives you a health penalty until you go back to human mode.

Those differences cover Demon Souls, Dark Souls 1 & 2 (I haven't played 3 yet).


Personally , of those games, my favorite is Bloodborne, and I find that Dark Souls 2 is the weaker point of the series (it doesn't mean it's a bad game though). Dark Souls 2 wasn't made by the same team that made Demon Souls, Dark Souls 1 and Bloodborne, and it clearly shows.
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Posted 11/9/17 , edited 11/10/17
Since I've played Dark SOuls 3 a lot I'll throw out some stuff regarding it:

-Trick weapons are replaced by weapon skills which range from mundane (shield parry) to radical (changing your regular longsword into a flaming greatsword for a combo or thrusting charge). These skills require Focus to use, which is a third, blue energy bar between health and stamina bars. Magic also requires this.

-No grinding for health items. Instead you can find shards that will infuse your estus flask with more swigs. You also get some bone dust that when thrown into the hub's bonfire will strengthen your flask, giving you more powerful healing.

-Invasions are balanced heavily towards a lone Red Invader getting sent into the world of someone with multiple helpers. Solo players have less to worry about but will still occasionally meet an invader, especially in covenant areas (Farron, back half of Irithyll)

-All you need for upgrade paths are a single item that changes the nature of the weapon. Not the case for previous games.

-DS3 is Bloodborne 2.0: Shield Edition. Rolling is grossly overpowered.

-There's no second currency for multiplayer like Humanity in DS1 or Insight in BB.

-There is a "penalty" to health when not embered in DS3, but it's not as egregious as Demon's or Dark 2.

-IIRC, boss weapons in DS3 only require a soul to be created. You can pop them for souls/echoes if the weapon isn't to your liking.

-Certain weapons require specific upgrade mats. Regular weapons use Titanite, more unique stuff requires Twinkling, and boss weapons require Scales.

-Also gimmick bosses are a thing in this game. There's 3 of them at least. There are also ludicrous multiphase fights that you are guaranteed to go "what the hell were they thinking" during.

-DS3 has one of the dumbest decisions regarding armor. Namely, you need an item in each slot (head, arms, legs, torso) in order to get the best defense calculations. If you remove a piece of equipment for any reason you lose a ton of defense points. So going helmetless for fashion souls is a terrible choice.
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