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Post Reply Are You Getting The Xbox One X ?
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Posted 11/13/17 , edited 11/13/17

dulun18 wrote:


Sequine wrote:

I actually have pretty bad eyes and I can usually tell the difference between 1080 and 1440p most of the time on PC. playing a lot of games with large HUDs helps, since you can tell how you actively get more screen real estate.



Most people can tell the difference up close with 1080p vs 1440p. Consoles gamers do not sit that close to the screen to see the difference between 1440 vs 1800+ imo.

yeah but they can't really tell the difference between a lot of things in general for a handful of other reasons, such as unfamiliarity. the majority of them already don't know what high resolutions look like in general because they've barely been exposed to it to begin with.

I don't think "people won't know what they're not getting" is a good reason to not offer them something better. this was bad reasoning when certain developers made it about framerate and it's a bad one about resolution. offering them less performance per dollar because "they won't be able to appreciate it" is making excuses to swindle them and admitting it.
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Posted 11/14/17 , edited 11/14/17

Sequine wrote:


dulun18 wrote:


Sequine wrote:

I actually have pretty bad eyes and I can usually tell the difference between 1080 and 1440p most of the time on PC. playing a lot of games with large HUDs helps, since you can tell how you actively get more screen real estate.



Most people can tell the difference up close with 1080p vs 1440p. Consoles gamers do not sit that close to the screen to see the difference between 1440 vs 1800+ imo.

yeah but they can't really tell the difference between a lot of things in general for a handful of other reasons, such as unfamiliarity. the majority of them already don't know what high resolutions look like in general because they've barely been exposed to it to begin with.

I don't think "people won't know what they're not getting" is a good reason to not offer them something better. this was bad reasoning when certain developers made it about framerate and it's a bad one about resolution. offering them less performance per dollar because "they won't be able to appreciate it" is making excuses to swindle them and admitting it.



There's also the limit of human vision.. Visual acuity. a 480p movie looks the same as a 1080p movie at 20-30 ft away on a 50in tv.

Doom on Switch is running at 610p at 22-25fps. It looks great (for a portable they said) If you are playing it on a 6.2 in screen. I would not hook it up to a tv.

Doom on Switch: The Complete Technical Analysis!
https://www.youtube.com/watch?v=PqnUHecJ01U
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Posted 11/14/17 , edited 11/14/17
Nah, I have no need for an Xbox One X since it lacks good exclusives and I already have Windows 10 to play whatever first party games that do interest me.
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Posted 11/14/17 , edited 11/14/17

dulun18 wrote:


Sequine wrote:


dulun18 wrote:


Sequine wrote:

I actually have pretty bad eyes and I can usually tell the difference between 1080 and 1440p most of the time on PC. playing a lot of games with large HUDs helps, since you can tell how you actively get more screen real estate.



Most people can tell the difference up close with 1080p vs 1440p. Consoles gamers do not sit that close to the screen to see the difference between 1440 vs 1800+ imo.

yeah but they can't really tell the difference between a lot of things in general for a handful of other reasons, such as unfamiliarity. the majority of them already don't know what high resolutions look like in general because they've barely been exposed to it to begin with.

I don't think "people won't know what they're not getting" is a good reason to not offer them something better. this was bad reasoning when certain developers made it about framerate and it's a bad one about resolution. offering them less performance per dollar because "they won't be able to appreciate it" is making excuses to swindle them and admitting it.



There's also the limit of human vision.. Visual acuity. a 480p movie looks the same as a 1080p movie at 20-30 ft away on a 50in tv.

Doom on Switch is running at 610p at 22-25fps. It looks great (for a portable they said) If you are playing it on a 6.2 in screen. I would not hook it up to a tv.

Doom on Switch: The Complete Technical Analysis!
https://www.youtube.com/watch?v=PqnUHecJ01U

>make point that "they can't appreciate what they're not getting" isn't a good argument
>Responds with more "they can't appreciate what they're not getting
why do I bother.
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Posted 11/15/17 , edited 11/15/17

dulun18 wrote:

I don't have hawk eyes so 1440p vs 1800p ? at 13-14 ft away? I can't tell the difference at all. It's funny how these comparison videos they always do 300-400% zoom .

Is it true that 4K patches for Xbox One X games are around 80-178 GB ? people will be hitting heir 1TB data cap pretty sure with 100GB game downloads...





dulun18 wrote:

There's also the limit of human vision.. Visual acuity. a 480p movie looks the same as a 1080p movie at 20-30 ft away on a 50in tv.

Doom on Switch is running at 610p at 22-25fps. It looks great (for a portable they said) If you are playing it on a 6.2 in screen. I would not hook it up to a tv.

Doom on Switch: The Complete Technical Analysis!
https://www.youtube.com/watch?v=PqnUHecJ01U



I'm sure there will be PC gamers who will claim 4K-6K-8K crap. This is why they are claiming there's a difference while doing 300-400% zoom.

It might be hard to do this now but the best place to test it is at a local store (not many 1080p tvs now a day). If you can have the same brand 50" tv 1080p vs 4K tv with same settings, stand in front of the tvs about 5-6 ft away.. you can see clear the difference no? now move back to 12-14 ft away can you see the difference?

PC gamers like to brag about it but they forgot they often sitting about 2-3 ft away from a 20-24" monitor... . hook that pc to a 50" tv and sit 12-14 ft backk 1440p vs 1800p or 4k? i doubt you can even tell the difference

It will all come down to screen size and viewing distance

something like this chart.
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Posted 11/16/17 , edited 11/16/17
They sold 1344 Xbox One X in Japan 11/6/17 – 11/12/17. I guess that's a good start for Xbox brand in that country.....

https://gematsu.com/2017/11/media-create-sales-11617-111217

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Posted 11/16/17 , edited 11/16/17

dulun18 wrote:
They sold 1344 Xbox One X in Japan 11/6/17 – 11/12/17. I guess that's a good start for Xbox brand in that country.....


It's likely for the same reasons that Xbox One S sold for a little while in Japanese market: the 4K Blu-Ray player.
Unfortunately, the 4K Blu-Ray Player that's built into the Xbox One X is pretty pathetic and depressing.
Still, for the price point, it'll be a cheaper device than a 4KBR player with streaming capacities.
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Posted 11/16/17 , edited 11/16/17

AnimeAddictANN69 wrote:


dulun18 wrote:

I don't have hawk eyes so 1440p vs 1800p ? at 13-14 ft away? I can't tell the difference at all. It's funny how these comparison videos they always do 300-400% zoom .

Is it true that 4K patches for Xbox One X games are around 80-178 GB ? people will be hitting heir 1TB data cap pretty sure with 100GB game downloads...





dulun18 wrote:

There's also the limit of human vision.. Visual acuity. a 480p movie looks the same as a 1080p movie at 20-30 ft away on a 50in tv.

Doom on Switch is running at 610p at 22-25fps. It looks great (for a portable they said) If you are playing it on a 6.2 in screen. I would not hook it up to a tv.

Doom on Switch: The Complete Technical Analysis!
https://www.youtube.com/watch?v=PqnUHecJ01U



I'm sure there will be PC gamers who will claim 4K-6K-8K crap. This is why they are claiming there's a difference while doing 300-400% zoom.

It might be hard to do this now but the best place to test it is at a local store (not many 1080p tvs now a day). If you can have the same brand 50" tv 1080p vs 4K tv with same settings, stand in front of the tvs about 5-6 ft away.. you can see clear the difference no? now move back to 12-14 ft away can you see the difference?

PC gamers like to brag about it but they forgot they often sitting about 2-3 ft away from a 20-24" monitor... . hook that pc to a 50" tv and sit 12-14 ft backk 1440p vs 1800p or 4k? i doubt you can even tell the difference

It will all come down to screen size and viewing distance

something like this chart.

hell if I know. I haven't had a TV in so long or a living room that massive in quite a while. Before I made the jump, I'd be using a 40" TV from about 7-9 feet away. but even with that, before that chart could have any significance, we'd need context.

And regardless, that's still not an argument in favor of offering the consumer less performance. even if we cut the resolution out of things, what the consoles offer does not hold up in other areas.

And yeah, anyone on any platform claiming their stuff works fine at beyond 4k is probably either overpaying on hardware(1080ti's in SLI if multimonitor), playing less demanding titles/dropping a lot of settings, or stretching the truth quite a bit. potentially more than one of those.
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Posted 11/16/17 , edited 11/16/17

Cydoemus wrote:


dulun18 wrote:
They sold 1344 Xbox One X in Japan 11/6/17 – 11/12/17. I guess that's a good start for Xbox brand in that country.....


It's likely for the same reasons that Xbox One S sold for a little while in Japanese market: the 4K Blu-Ray player.
Unfortunately, the 4K Blu-Ray Player that's built into the Xbox One X is pretty pathetic and depressing.
Still, for the price point, it'll be a cheaper device than a 4KBR player with streaming capacities.



I read the article. It's an entitlement problem to me


Microsoft said they can just fix it with firmware update .




@animeaddictann69 some of the reviews are out. this guy said the same thing as you -- about the xbox one x is the console Microsoft should have released in 2013.

https://www.forbes.com/sites/erikkain/2017/11/16/the-xbox-one-x-is-great-but-im-still-not-sure-why-youd-buy-one/#73f72395626e


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Posted 11/18/17 , edited 11/18/17


The same for others. I think the next gen console system will be here in another 2 year... so .. if microsoft wants to move more units

1-- drop the price of the xbox one X to $350

2- pump out more exclusives + 4k support for every major mutlti platform xbox one x game

The switch is flying of shelves.. so..


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Posted 11/19/17 , edited 11/19/17
nope im happy with my PC and my N3DS
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Posted 11/19/17 , edited 12/13/17


The switch is catching up to the Xbox One. It has the home field advantage as well. It shows that it's not just about graphic that will move systems.


*update*
recent sales article

Xbox One X's number is expected. PS4 Pro sold more than the PS4 slim this is the first. Monster Hunter series can move a lot of systems





https://gematsu.com/2017/12/media-create-sales-12-4-17-12-10-17



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Posted 12/18/17 , edited 12/18/17
I think it's the price drop + games that moved the PS4 Pro. Monster Hunter world is not out yet though....


If they want to compete drop the price of the Xbox One S to $200 and Xbox One X to $350. The Switch is gaining ground fast..

https://www.extremetech.com/gaming/260651-sony-still-outsold-microsoft-november-despite-xbox-one-x



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Posted 12/19/17 , edited 12/19/17
xbox fanboys love digital foundry now a day with the comparison videos

but think about it out of that 30+ millions Xbox One sold.. how many are Xbox One X? I doubt most of the owners will just sell their current Xbox One for the Xbox One X Xbox One X came out too late especially at the cut throat price of $500. It's the same price as in 2013 but without the Kinnect this time.
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Posted 12/19/17 , edited 12/20/17
No, I've transitioned to PC gaming over the last year, and that visual experience completely eclipses anything the PS4 or Xbox can do. Beyond that, breaking free of their live fees has been a boon.
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