Post Reply Is Isekai Based Off an Acutal Game?
qwueri 
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32 / M
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Posted 11/1/17
By now we've all seen the setting: a hero reborn or summoned to a magical world where rpg-like mechanics are a fact of life, everyone has a job based off a class, a guild hall with well dressed ladies handing out quests and rewards and adventurers meet to make merry after successfully surviving another quest, working their way up through the ranks of adventurers to earn the right to take ever more dangerous and rewarding quests, where the idea of hero and demon king is a fact of life.

But where did this archetype of a fantasy world come from? The general elements look like the setup for an mmorpg, but I'm not nearly familiar enough with jrpgs to recognize what game amalgamation of games the isekai genre is pulling from as the archetype of a gamerific fantasy world. Does anyone in the know care to enlighten me on where this setting came from?
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M / Mega-City One
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Posted 11/1/17
AFAIK, they're generalized riffs on JRPGs. Japanese copyright/trademark law is strict, so there's a disincentive to be specific.
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Posted 11/1/17

MadeDragon wrote:

AFAIK, they're generalized riffs on JRPGs. Japanese copyright/trademark law is strict, so there's a disincentive to be specific.


If they were JRPGs though, the monsters and players would have to take turns attacking

Most of them just seem like generic fantasy RPGs...particularly MMORPGs like Everquest or Guild Wars or World of Warcraft. "Is It Wrong to Pick Up Girls in a Dungeon" kind of reminds me a bit of Diablo 1 with the different levels of Dungeon
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Simulacrum
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Posted 11/1/17
These fantasy setting and character classes for gaming probably started from table top role playing games, like Dungeons and Dragons in the 70's and 80's.

Later on, this setting was used for role playing video games on the NES with games like Ultima, Dragon Quest and Final Fantasy. As games and consoles became more advanced, so did the details and story elements
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27 / M / This Dying World
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Posted 11/1/17
Isekai is just a label used to describe a fantasy setting.

Not needed imo.
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M / Mega-City One
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Posted 11/1/17

HOOfan_1 wrote:

Most of them just seem like generic fantasy RPGs...particularly MMORPGs like Everquest or Guild Wars or World of Warcraft. "Is It Wrong to Pick Up Girls in a Dungeon" kind of reminds me a bit of Diablo 1 with the different levels of Dungeon


That was a conceit in the earliest version of D&D. By which I mean, it was a trope invented in the dungeon they play tested/developed the original tabletop version with.

Come to think, Made in Abyss is delving a similar dungeon (no isekai needed)
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