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Post Reply Pokeball Pokemon
Posted 3/1/08 , edited 3/1/08
Latios (the blue one)

Even though Latios is the one you get out of the pokeball, Latios will call out for Latias (the red one) once the 2 are on the stage, they will fly off into the distance then re-appear going through the stage like 2 missiles hitting anyone in their way, they will go back and forth a couple of time before they disappear
Posted 3/1/08 , edited 3/1/08

Lugia has pretty much the same attack as in Melee, but in another way its still different. Lugia will fly right behind where he was released, and unleash a green aeroblast on the area he was released, it does massive and damage and has a great knockback ability
Posted 3/1/08 , edited 3/1/08

Manaphy may be a legendary pokemon that does not do damage but it still can do something to the game that might annoy some people. Manaphy comes out of its pokeball and randomly chooses 2 brawlers, then uses her specialty move on them called Heart Swap. after Heart Swap is used the 2 brawlers switch characters for a little while. They gain control of another character swaped by Manaphy. The damage and amount of lifes you have also swap, but what does not switch is the ability to use a Final Smash, so if timed right, you can use or waste thier Final Smash
Posted 3/1/08 , edited 3/1/08

Meowth does an attack that is like Chikorita's, but in a way Meowth's is better then Chikorita. Meowth will not go in the direction he was sent in, Meowth will turn to the side that has the most enemys on it. Then Meowth will start using Pay Day, like Chikorita he will throw his coins in a stright line that does minimal damage and does not have a knockback ability but it does keep the opponent there, so you can come in for an attack

Note: If the number of enemys on a side changes, he will turn the other direction and continue his attack on the side with the most enemys
Posted 3/1/08 , edited 3/1/08

Metagross is replacing Venasaur from Melee, like Venasaur, Metagross will stay where he was summoned and start stomping on the ground, making a little earthquake where he is and sending any opponents hit by this upwards
Posted 3/1/08 , edited 3/1/08

The last of the 3 pokemon that does not do damage. Mew like Celebi and Jirachi will just float upwards and leave a gift, Mew leaves CD's of music

Celebi= Trophys
Jirachi= Sticker Power-ups
Mew= CD's of music that you can play on stages you built on the Stage Builder
Posted 3/1/08 , edited 3/1/08

Just like in Melee, Moltres will stand on the area it was released, and burn any opponents that come into contact with it, they will get descent burn damage, and possibly sent flying
Posted 3/1/08 , edited 3/1/08

Munchlax can get annoying sometimes, it does not do damage to anyone, it will walk around until it finds an item, when it sees the item he will run over to it and eat it. This can be annyoing if its an item you want, Munchlax can eat any normal item, un-opened assist trophys and even Smash Balls! thats right if a smash ball is the first item he finds he might jump and eat it! but if he misses he will give it up and eat something else
Posted 3/1/08 , edited 3/1/08

Piplup is like a cuter smaller version of Kyogre, but still as deadly, it will start running off in the direction it was released with water surrounding it, if you get hit by the water it will do minor damage, but if you get unlucky you might get trapped in it and Piplup will take you with her all they way when she runs off the edge of the stage KO-ing you
Posted 3/1/08 , edited 3/1/08

Snorlax pops out of its pokeball and will use its staple move, it will jump up and then coming crashing down, slamming anyone doing descent damage and sending them flying
Posted 3/1/08 , edited 3/1/08

Suicune comes back with a completely different attack. Instead of Icy Wind like before, it now does Aurora Beam, this beam is shot in the direction he was summoned, so its pretty easy to dodge, but if you get hit, you will be frozen
Posted 3/1/08 , edited 3/1/08

The cute little random pokemon comes back with its random magic attacks that effect the brawl greatly, once Togepi comes out, she will use Metrenome, and 1 of 5 things will happen

1. Night Shade: Togepi will make the whole stage go pitch black for a short amount of time
2. Leech Seed: Togepi will make a bright light around herself causing anyone close to get a poison flower on thier head
3. Hypnosis: She sends out little shockwaves around herself putting anyone close to sleep
4. Icy Wind: Makes a little blizzard around herself freezing anyone around her
5. Earthquake: Embeds any enemys around into the ground
Posted 3/1/08 , edited 3/1/08

Torchic comes out of its pokeball dancing, then an aurora of fire will surround Tochic causing anyone to touch be burned with descent damage
Posted 3/1/08 , edited 3/1/08

Weavile's attacks are like Fox/Falco's side moves, he dashes back and forth on the platform/stage he is on. Doing like a slashing attack, but if you think you can get hit once and run, think again, getting hit by Weavile makes you paralyzed, so you keep getting hit by him or by somone else. (I think this is Scizor's replacement)
Posted 3/1/08 , edited 3/1/08

Last but certainly not least, our old buddy Wobbuffet is back to Brawl. Same as in Melee whenever Wobbuffet gets hit by an attack or an item he will start shaking back and forth, doing damage twice the amount of attacks he has been hit with, even the one who released him can get hurt
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