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Do video games cause/encourage violence?
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27 / M / Here
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Posted 1/6/07
i remember watchin a show that was probably on G4
it had this guy who said that a boy would be able to snipe people in real life if they played FPS alot
this sounded like an incredibly big load of bull to me and other people on the show
plus there was some important person from some parental society who said that games that involve killing and all those things most people wouldn't want young ones to see shouldn't have been made in the first place and that she blames all the companies out there that make them
OMI the only people who can really be blamed for anything are the parents who aren't responsible enough to keep their kids from playin games they arent suppose to play
you cant blame the companies for makin these games especially since they tell what the game is rated
And I've been playin FPS for years and I dont have any sniping ability what so ever, i would be happy if i did though. thats something you can probably only learn from exp like goin to the military or somethin
Posted 1/6/07
Part of what got me through middle / high school was playing video games when I was really frustrated. My weapon of choice was always the rocket launcher, and there is something to be said about that kind of boom-stick, my friends. I'll be the first to say it: I'm a wuss; I'm just not a violent person. But I do have violent urges, I've just learned to control / redirect them.

Even though generalizations kill kittens, hear me out. A terrible thing for societies to do is repress common emotions / urges. I am not advocating against repressing actions, but just against refusing to acknowledge dark desires in the general population. A perfect example of this is the stigma surrounding suicide. People can't talk about it so adolescents don't know what to do with feelings of despair. Suicide is not a pretty subject, but everyone, at some point in their life, thinks about it and has to deal with it in some form.

Violence in media, in videogames, is good to a certain extent because it makes you realize that you aren't alone in your frustrations, and it gives you a means to confront those desires and practice handling them in a controlled environment. If we dealt with violence in an "abstainence only" fashion, people would explode left and right because we are volitile creatures and often desire what we can't have.

However, I draw the line at a certain point. I was watching my buddies play the new mortal kombat game and there were moments where I was like "Oh dear God!" as one character struggled violently in terror as the other one took his sweet time dismembering him. A new game that scares me is a game called "Bully" where you play as a child in a school that is required to fight other children to get ahead. Not so much the best training for children, no? Even if things are restricted from children, that doesn't really stop them from getting it or desiring it. (i.e. naked ladies)

It's like Gokusen, people. There is a huge difference between fighting and violence. It really depends on how it is packaged, who it's going to, and how well the designers handle it. Because Army of Darkness is graphic and violent but anything but disturbing. And I wouldn't say Kung Fu Hustle was very violent, even if it was full of fighting. Think of oldschool legends about heroes and villians; they were all about conflict. But they had fiber and context and are generally good.

Fighto-oh!
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34 / M / 中国
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Posted 1/6/07
Interesting post gopher, it reminds how every successful culture finds a way to allow and even regulate vice to a limited extent. As in "out here it is unacceptable, but in this given situation, it is acceptable." Las Vegas is a good example of this - nearly every form of vice imaginable, but only the most extreme or obvious excesses are ever punished. Why is it allowed? Because it isolates it, it allows an outlet for it. Because if it wasn't focused there, it would be spread everywhere. And also because it is inevitable. One cannot hope to control it, only contain it.

And video game violence is also an outlet for feelings similar to that.

An interesting topic is where do we draw the line between what is acceptable and unnacceptable even in a virtual environment, why it is so, and what seperates it from what is acceptable.

For example, I think most of us can agree that raping a child even in a virtual world is wrong. But what is to say that killing an innocent person (like pedestrians in GTA) is acceptable when we have already drawn a moral line for something that is unnacceptable? Couldn't one argue that allowing the rape of children in a virtual world would prevent it from occuring in the real world and provide an avenue of release for those inclined to do (or think of) of such things?
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Posted 1/6/07
I think violent games are OK. There are those (mostly kids) who do what they see in games, and there are those who use violent games as a means of venting anger/frustration/etc. I'd say there are more venters then do'ers out there but I don't have hard numbers.
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27 / M / Toronto
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Posted 1/6/07
lol as long as we look at it in a mature way then its ok
Posted 1/6/07

azrael910 wrote:
For example, I think most of us can agree that raping a child even in a virtual world is wrong. But what is to say that killing an innocent person (like pedestrians in GTA) is acceptable when we have already drawn a moral line for something that is unnacceptable? Couldn't one argue that allowing the rape of children in a virtual world would prevent it from occuring in the real world and provide an avenue of release for those inclined to do (or think of) of such things?


You got me there. Once you get into abnormal psychology, the system breaks. Consent is tricky because there are people who will let you humiliate them for money (prostitutes) and children who do not understand the concept of self worth would probably consent to be compromised. There are cases where defining what a "normal" urge is culturally defined. (i.e. the age of consent in Japan is 14). We can open up the discussion to realms beyond pedophilia, to beastiality (furries), incest (yep, anime goes there) and the blending of sex and violence (i.e. S&M).

Do we want to make these urges acceptable? Desire is tricky because it is mostly unconscious; I thank my lucky stars for a healthy heart. Not to offend anyone, but homosexuality is still considered by some to be wrong; how can people change what they desire?

I have no magic bullet insight here; "normal" and "healthy" are neither black nor white. But... the dividing line between normal and abnormal seems to have to do with the concept of price. When the term victim begins to replace the term partner (or returning to violence, opponent), warning flags should go up. When one person obviously pays for the other's fufillment, I draw the line.

But would a videogame that allowed pedophilia cause more good than harm? I really don't know. The problem with stigma is that it acts like a dam; if the system shifts, you get surges in the early stages, due to the newfound freedom. For example, if the drinking age were to drop to fifteen, you would have a lot of kids who wouldn't normally drink take advantage of the new freedom, because the repression made the activity a big deal. But eventually, getting wicked drunk would be seen as something middleschool kids do and it wouldn't be such a big deal in highschool or college. But until psychologists tell me that pedophilia doesn't have negative repercussions later in life (and they never will), I don't want to see it.

But that goes back to me and my trusty rocket launcher. Is it ever okay to turn your fellow man into Alpo dogfood with a highpower firearm? No, it isn't. But I'm pretty sure that, if I or anyone else somehow came across a rocketlauncher in real life, common sense would kick in. Because I really don't want to vaporize people, I just think I do.
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Posted 1/6/07
I'm not hardened to death! *stomps on butterfly and laughs* just kidding... i think video games are good! they help increase logic and reasoning, not to mention patience... i myself learned to tell time with a game called Morrowind!
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M / America, Fuck Yeah.
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Posted 1/6/07

dkscotland wrote:


Dularc wrote:

^ im pretty certain dkscotland was just being sarcastic...


Of course I was. I thought the would make it clear to everyone, but that seems not to be the case.



Im sorry you know its hard to write sarcasm

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25 / M / Texas
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Posted 1/6/07
It dosnt influence me to go out and kill people but sure that there are some cases where games were the cause of it (but thats no reson to quit making them)
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M / America, Fuck Yeah.
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Posted 1/6/07

datazngirl wrote:

I don't think video games cause or encourage violence.... if that were true, there would be violent outbreaks everywhere, because lots of people like video games


^ I think we have oursleves a prodogy
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28 / M / Chula Vista
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Posted 1/7/07
From my point of view ((and personal experience)0 I believe in some cases they promote violence. Though that is not always true
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25 / M / JPN -> KR -> USA
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Posted 1/7/07
in my opinion, game causes children and teens to become unpatient, stubborn, selfish, and hikikomori(idk in english) i used to play Age of Empires 3 (was addicted playin online) and i was becomin really violent, hittin on people, etc.....i somhow stopped playin games and started watchin Animes and Dramas....i havnt played any games for lik couple of months now....
Posted 1/7/07
i dont think it causes people to become violent. i think it is ther persons lack of intelligence(i think i have spelled that word wrong) to be able to control themselves when faced with a frustrating situation. the games are stimulants, meaning that they activate the brain in ways other things can't. having this much more of a connetion open to your brain does cause you to be potentionally more emotional, but whether or not you express these emotions, like anger in this case, is a matter decided by the indivigual themselves. it all depends on the person.
Posted 1/7/07
my parents have been checking the ratings all my life, they never refused to let me buy a game because of them, but they always checked for some reason, my mom would be like "why do these games have to have drugs and bad language in them???" but im not a violent guy, and ive played plenty of violent games
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26 / F / pepsi vending mac...
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Posted 1/7/07
it really lies in the hands of parents. they where likly the first to buy the child a game. from here they are responsibe for what they play and how they raised the kid to be. a nasty already violent brat or not.
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