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your own personal gundam
1661 cr points
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30 / M / Deserted Island!!!
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Posted 4/19/08
i just wanna have own MotheShip that take care all my soldier Gundam :p
13202 cr points
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23 / M / Australia
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Posted 4/19/08 , edited 7/17/08
Sovereign Gundam


Pilot: Archangel768 / Rob (me) haha
Model number: ZGMF X768
Code name: Sovereign
Unit type: Prototype Multi purpose/environment Mobile Suit
Manufacturer: Clyne Faction
Operator: Clyne Faction
First deployment: Not yet deployed
Colour: Shining Silver and Dark Purple Horns
Accommodation: 1 person in cockpit
Longevity(operation time): seemingly unlimited but restricted by the pilot's physical endurance
Dimensions: Head Height 20.76 meters high
Weight: 35.76 metric Tons (due to Gundanium Alloy being light)
Armor materials: Gundanium Alloy
Power plant: Impulse Reactor
Equipment and design features: Engine is the same as Strike Freedom, Sensors, Variable Phase Shift Armour(impulse reactor provides higher power then normal allowing for more protection), Neutron Jammer Canceler(just cause i want it), shins and forearms are highly armoured, Shield with intergrated beam saber and an energy shield, Computer has mind of it's own and can communicate with pilot, Enhanced inertial dampeners, Himat TYPE (A),
Fixed armaments: 4 impulse beam sabers(located inside shoulder guards, One impulse rifle, 76mm Machine guns located in head, 2 beam boomerangs which can also be used as two swords with blades made up of gundanium alloy nanites(when in sword mode or kept on shoulders they can fire lasers), two guns fold over top from back and also two guns folder around the arms from back, two guns on hips like strike freedom, 6 laser guns located in armour plating on top of forearms on each arm (they act like gouf fast shooter thingys)
( All guns (besides the forearm guns because they are used for putting up a barrage in a general direction) can be locked on to a target and fire all at once)
Remote Armaments: 18 drones for Dragoon System (6 can be used in atmosphere) you can use these six drones to make an energy shield between them, 3 drones are required for the shield

Pilot: Sam
Model Number: ZGMF X299
Code Name: Dispersa
Unit Type Prototype Overwhelming Powered Mobile Suit
Manufacturer: Unknown
Operator: Unknown
First Deployment: Not yet deployed
Colour: main body black with golden wings.
Accommodation: 1 person in Cockpit
Longevity(operation Time) seemingly unlimited but restricted by the pilot's physical endurance
Dimensions 19.89 meters
Weight: 20.33 metric tons
Armour Materials: Gundanium Alloy
Power plant: 1 ZPM
Equipment and design features: Normal Engine is the same as Strike Freedom, Sensors, Variable Phase Shift Armour, Neutron Jammer Canceler, Hands Highly armored allowing them to even grab hold of beam sabers, Compact inter galactic Hyper drive, Sub light Engines (3/4 speed of light), Enhanced inertial dampeners
Fixed Armaments: 2 rail cannons held in hands that hold 10 beam frisbys each. Beam frisbys can be used in atmosphere also and are capable of swinging around and coming right back at the target if it missed on first round (this feature is less affective in atmosphere and eventually the frisbys lose power and must return to rail guns to recharge), Rail guns can also be enveloped by a beam and they can both be used as beam sabers, the rail guns also have small shields equipped with an energy shield in them
Remote Armaments: 6 Super Drones for a Dragoon system,(drones are the Golden Wings of the Mobile Suit) each drone has can fire 8 lasers , an additional laser forward that is much more powerful then the rest, it can also shoot 8 lasers backwards making it a total of 17 lasers fired at one time on each drone. the main powerful laser at the front also has a beam saber in it allowing the drones to slice through things, the drones are also heavily armoured and can take numerous hits even being able to survive a hit from a beam saber.
Sub Light engines are on as long as the pilot can withstand the extreme speed and maneuverability even with the inertial dampeners
104 lasers can be fired all at once.

Pilot: Zak
Model Number: X777
Code Name: Velocity
Unit Type: Prototype Extreme Speed Mobile Suit
Manufacturer: Clyne Faction
Operator: Clyne Faction
First Deployment: Not Deployed Yet
Colour: White with Simple Blue Wings
Accommodation: 1 person in Cockpit
Longevity(operation Time) seemingly unlimited but restricted by the pilot's physical endurance
Dimensions: 17.97 meters
Weight: 27 metric tons
Armour Materials: Titanium
Power plant: 1 ZPM
Equipment and design features: Normal Engine is the same as Strike Freedom, Sensors, Variable Phase Shift Armour, Neutron Jammer Canceler, Super Sub light engines capable of the speed of light, Compact inter galactic Hyper drive, Advanced inertial dampeners. Impulse Drive making the mobile suit capable of moving the part of it's body 4 times faster then the average mobile suit (duration 3 minutes then ten minute cool down), energy shield generator in each hand.
Weapons: physical energy weapons. (beam sword with the end of the blade reaching up to 5000 degrees celcius, piercing beams, Scythe, Whip, heat seeking beams), Machine Guns located in head
Sub Light engines are on as long as the pilot can withstand the extreme speed and maneuverability even with the inertial dampeners
2 lasers can be fired all at once.

Ardous Gundam

Pilot: Josh
Model Number: ZGMF X533
Code Name: Ardous
Unit Type: Prototype Super armored Mobile Suit
Manufacturer: Clyne Faction
Operator: Clyne Faction
First Deployment: Not Deployed Yet
Colour: Dark Red Main Body and Dark Purple Backpack
Accommodation: 1 person in Cockpit
Longevity(operation Time) seemingly unlimited but restricted by the pilot's physical endurance
Dimensions: 18.63 meters
Weight: 35 metric tons
Armour Materials: Enhanced Gundanium Alloy along with Super Advanced Cooling Phase Shift Armour that can together withstand the surface of the sun's temperature for 2 minutes
Power plant: 1 ZPM
Equipment and design features: Normal Engine is the same as Strike Freedom, Sensors, Super Advanced Cooling Phase Shift Armour, Neutron Jammer Canceler, Compact inter galactic Hyper drive, Sub Light Engines (1/2 of the speed of light), Super Large Enhanced Gundanium Shield equipped with Super Advanced Cooling Phase Shift Armour capable of surviving 3 minute near the surface of the sun.
Fixed Armaments: Two Excalibur Swords can be joined together to make a thicker more stronger sword, machine guns in wrists and head, two mounted laser guns on top of backpack, beam saber located inside of machine guns on left wrist
Sub Light engines are on as long as the pilot can withstand the extreme speed and maneuverability even with the inertial dampeners
(the cooling system in the phase shift Armour is only capable of staying on for a limited amount of time due to abnormalities in the system that has no known answer to why this is happening but there is at least a ten minute wait for the system to reset and be used again)
2 lasers can be fired all at once.

to all you people here that might say my gundams consume too much power MY GUNDAMS HAVE ZPMS!!!!!!!! MWAHAHAHAHAHAHAHAHAHA "evil laugh"
1649 cr points
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23 / M / Somewhere in Mala...
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Posted 4/19/08
@.@ don't have the name right know..... XD
15270 cr points
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26 / M / in a parallel uni...
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Posted 4/19/08
1. I would first name it death's shadow
2. itwould have a cloak of invisibility and it would have a scythe an missiles on it's front shoulders it would hyper fast at unbmatched speed for quicjk strikes
9383 cr points
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26 / M / LuzViMinda
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Posted 4/19/08
I've noticed that nearly everyone put out mobile suits fixed with weapons that wouldn't be able to fricking move due to the energy requirements. It's like a parade of ZZs with even more power-hungry weapons.
2416 cr points
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M / from the depths o...
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Posted 4/19/08

Overlordrb wrote:


gadeel wrote:

I've noticed that nearly everyone put out mobile suits fixed with weapons that wouldn't be able to fricking move due to the energy requirements. It's like a parade of ZZs with even more power-hungry weapons.


I agree haha if they want thier gundam to move they need a portable nuclear plant on thier back XD


dudes.. they have.. ultra compact fission reactors.. ring any bells??
83 cr points
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24 / M / Malaysia
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Posted 4/19/08
Wat nonsence..............................................

Are ur gettin a bit too excited...........
9383 cr points
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26 / M / LuzViMinda
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Posted 4/19/08

Overlordrb wrote:


gadeel wrote:

I've noticed that nearly everyone put out mobile suits fixed with weapons that wouldn't be able to fricking move due to the energy requirements. It's like a parade of ZZs with even more power-hungry weapons.


I agree haha if they want thier gundam to move they need a portable nuclear plant on thier back XD


No, no. The ZZ (and variants) had probably THE highest output Nuclear Fusion reactors, and just one or two of its weapons would already cripple its energy reserves.

Most of the MS described here have very high energy requirements on weapons or features alone and the ones described with power reactors show Nuclear Fission or GN Drives, which would mean they could be sitting ducks for the next wave of mass production grunts after just killing the first set.
13202 cr points
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23 / M / Australia
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Posted 4/19/08

gadeel wrote:


Overlordrb wrote:


gadeel wrote:

I've noticed that nearly everyone put out mobile suits fixed with weapons that wouldn't be able to fricking move due to the energy requirements. It's like a parade of ZZs with even more power-hungry weapons.


I agree haha if they want thier gundam to move they need a portable nuclear plant on thier back XD


No, no. The ZZ (and variants) had probably THE highest output Nuclear Fusion reactors, and just one or two of its weapons would already cripple its energy reserves.

Most of the MS described here have very high energy requirements on weapons or features alone and the ones described with power reactors show Nuclear Fission or GN Drives, which would mean they could be sitting ducks for the next wave of mass production grunts after just killing the first set.


could i add a ZPM from the show stargate to my gundams power source? hahahahaha
9383 cr points
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26 / M / LuzViMinda
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Posted 4/19/08

Archangel768 wrote:


gadeel wrote:


Overlordrb wrote:


gadeel wrote:

I've noticed that nearly everyone put out mobile suits fixed with weapons that wouldn't be able to fricking move due to the energy requirements. It's like a parade of ZZs with even more power-hungry weapons.


I agree haha if they want thier gundam to move they need a portable nuclear plant on thier back XD


No, no. The ZZ (and variants) had probably THE highest output Nuclear Fusion reactors, and just one or two of its weapons would already cripple its energy reserves.

Most of the MS described here have very high energy requirements on weapons or features alone and the ones described with power reactors show Nuclear Fission or GN Drives, which would mean they could be sitting ducks for the next wave of mass production grunts after just killing the first set.


could i add a ZPM from the show stargate to my gundams power source? hahahahaha


Don't ask me. I'm just stating how flashy and powerful mobile suits here could be easily turned into scraps if they shoot off their guns too much.

But assuming you could Turn A (or crossover) a ZPM into whatever Gundam universe, you could have practically limitless power, at the risk of destroying the entire universe you're in.
8277 cr points
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26 / M / Las Islas Filipinas
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Posted 4/19/08

Overlordrb wrote:


Archangel768 wrote:


gadeel wrote:


Overlordrb wrote:


gadeel wrote:

I've noticed that nearly everyone put out mobile suits fixed with weapons that wouldn't be able to fricking move due to the energy requirements. It's like a parade of ZZs with even more power-hungry weapons.


I agree haha if they want thier gundam to move they need a portable nuclear plant on thier back XD


No, no. The ZZ (and variants) had probably THE highest output Nuclear Fusion reactors, and just one or two of its weapons would already cripple its energy reserves.

Most of the MS described here have very high energy requirements on weapons or features alone and the ones described with power reactors show Nuclear Fission or GN Drives, which would mean they could be sitting ducks for the next wave of mass production grunts after just killing the first set.


could i add a ZPM from the show stargate to my gundams power source? hahahahaha


*nose bleeds*

to much knowledge . . . can't absorb XD


Looking through all those quotes, they make the main reason why I wouldn't entitle a mecha superweapon 'Gundam'.

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26 / M / Las Islas Filipinas
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Posted 4/19/08

Overlordrb wrote:

next time I won't post anything about gundam XD


I'm gonna give a quote from Homeworld: Cataclysm, and it's up to you to interpret it.

"REGRET?! We regret the loss of the whole sand-cursed Galaxy!!!"
9383 cr points
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26 / M / LuzViMinda
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Posted 4/19/08

valnavatthe1st wrote:


Overlordrb wrote:

next time I won't post anything about gundam XD


I'm gonna give a quote from Homeworld: Cataclysm, and it's up to you to interpret it.

"REGRET?! We regret the loss of the whole sand-cursed Galaxy!!!"


Most people who don't know any better would often assume that more firepower equals more kill capacity, which may only be true for Super Robots. They may not understand that the performance is equally crucial to the success of any given machine; it may be equated to an Olympic weight-lifter fighting a practitioner of Wushu.
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