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Take a stand for pro gaming(you can do something too)
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26 / M / Texas
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Posted 5/18/08
http://kotaku.com/368331/pro-gaming-group-cpl-shuts-down

Those last two word in the url kind of bring nightmares because things like pro gaming+shuts down shouldn't belong in a url together.

Huge gaming leagues like the CPL which started in 1997 and the WSVG has really come a long way in pro gaming. (sorry for the names I spell incorrectly)People like cooler, zero, Fatal1ty, Tojji, Fojji, avek, lost cause, stermy, and many more along with clans like fnatic, NiP, SK gaming, pandemic, and again many more have really contributed to the growing of pro gaming along with creating the standards that separate the pros from the online junkies that think themselves to be "1337." But slowly, and was very bound to happen sometime, these companies began to fiddle away, now some of these problems don't even pertain to pro gaming dying in anyway at all. Such as CPL not getting the money to the winners all the time or WSVG having a hard time trying to compete with the vast number of pro gaming leagues constantly arising... this however does create an indirect problem towards pro gaming; and thats competition against other leagues. Now I know its a business and business means competition for the better league to have the most money and audience, but seriously lets break this down by comparison. NFL, how many other leagues does the NFL have to compete with in the united states? Not very many, in fact if im right there isn't any, that is if I limit the sport to only football(this topic i'll explain more later). Football has a pretty intricate way of entertainment and getting one team to face off against another team for the play offs and then the superbowl. You may say that high school football or some small league adult, for fun only football, is a competition... hardly and plus high school football is only a step towards the NFL, you can get a scholarship in high school, excel in college football and maybe get drafted to the NFL. This is only one comparison, im sure you can think of others but im just getting jist through, because the NBA is the same way. Now considering that(NFL, football, just to keep you informed before switching the topic back to the topic i said i would explain a little more) the NFL, which only plays football, were to do what pro gaming leagues do. Maybe your wondering, becuase you might be thinking, "dude, all they have there are games right, so its pro gaming." And for the most part thats right, but sadly its wrong. If the NFL were to do what the pro gaming leagues do, than things like the superbowl would be a mess that spanned 2 weeks just to finished the superbowl(more like super something else, and you'll see what I mean). If the NFL had not only football but soccer, wrestling, baseball, basketball, tennis and so on so forth? Well if you said it would be like pro gaming tournaments, than your right. Lets take a brief look at what some tournaments usually have in one convention: CS in this corner, halo 3 over there in the middle, world in conflit somewhere in the building, random 1v1s on halo 3 and CS and Word in conflict at random boothes. Even though its not that bad when just considering like 3-4 or 5 games at a time its the fact that each genre(i.e. fps, rts, pvp, etc) has so many different games that in reality, how can you determine the best player/team of a game if for example another team of a different game which actually has better team play or 1v1 strategy but doesn't like playing that other game that the other best team/player in the wolrd is playing? Well you can't, unless they started playing each other's game.

By now you might be confused, but lets take a brief overview of pro gamings faults: Too many games, competing leagues, console vs. PC, and usually watching pro gamers play a game isn't really all that fun. That last one is actually one of the biggest problems as well, but as of right now that'll take time to resolve. Such as watching football on TV is more fun than watching your friend pwn some noobs online. Why? To be honest I think its the basic look of the game, but i'll talk about that another time.

I know there are probably better blogs to this criteria, but its not so much that the leagues fell apart(because some of them were bound to do so), its the comments that I read. For a while it had me very convinced that I should quit my dreams of pro gaming and the 3-4 years of my life i've wasted from socialbility to nothing. Im not just here to back up my own life but many others and the others that are already gaming professionally. Not to mention the many others that don't yet know about some of the problems pro gaming is facing. Im here to start a movement, a movement to make pro gaming as big as the NFL or maybe even FIFA. Its quite a staggering goal, but its a goal and whether its acheived or not depends on the help and dedication of those really willing to cooperate. Its not that pro gaming needs more attention or people, because if my theory proves right that'll come in time. Pro gaming needs a change for the better, its obvious that pro gaming isn't going anywhere as of right now.

Now this is the part that I wanted to get out the most, and thats the change that pro gaming needs. Although leagues like the MLG which is really doing a great job(and really I want them to keep doing a great job, because tours are better than stationary areas like the cpl, cal, evo, dreamhack, etc.) But what would make it easier/better for the pro gaming economy is a set game or two for each genre. Anybody heard of severity? It doesn't have much media but was announced in a CPL convetion some odd year or two ago. Is it still going to come out? I don't know, probably not now:/ But severity was going to be game that would have been the first of its kind- An official only meant for competition multiplayer fps, no story line settings just competition and skills. I found this nice, since pro gaming needed it. Because there are so many different variables that can differentiate a CS pro gamer compared to a Quake or Starcraft pro gamer. Now what I mean is not to overpower FPS to RTS or vice versa, but to make a game or two PER GENRE such as starcraft and warcraft+ Quake and CS(examples of course), two different games for each genre, and i say two because you get games like quake(fastpaced, direct, precise aim) as compared to CS(slower paced, more tactical teambase, and skill of recoil+aim).

Now some of you may not have read this, but its a start for something better. I know there are many flaws as well so has the only reason people would consider going to a pro gaming tournament is because they LIKE halo 3 not seriously just want to compete in games, just something to try since its there. My only counter to this is that its true, but if a person wants to really become pro than he would adapt to the rules. We need to eliminate some of the casual gamers up there that aren't really pro, but still some how bring an audience+ leagues that cooperate rather than compete all the time trying to eliminate each other. MLG is doing really good however, and i hope this continues.

This concludes my blog(for now:) but really, not that the whole new gaming aspect or saving pro gaming needs to change according to my exact ideas, just something better to make pro gaming stand out more and look like something worth doing rather than casual gamers that just happened to want to do it and are suddenly just there(not to dis anybody). Post you comments and ideas, its open minded of course, and don't be afraid to criticize, everything needs to be fixed or made for the better and if you think you got some better ideas to add; all i have to say is ADD THEM:)
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26 / M / Texas
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Posted 5/18/08 , edited 5/18/08
gamers this is important
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26 / M / rhymes with maste...
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Posted 5/18/08
This is so very true, leagues like the CAL which are branched from the CPL will probably die off too.
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27 / M / Somewhere I Belong
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Posted 5/18/08
pro gaming is kinda sad imo...take korean starcraft league for example....those who once considered legends are quickly forgotten...1 moment you're on top....next you're in a slump....pro gaming just take too much but gives too little...(prize money)....

but the main thing is pro gaming will never die off....as long as there's game and gamers....but currently too many games are popping out.....as game developers get better and better....gamers have more choice on what game to play.....e.g (who wants to play quake 3 when theres cod4,battlefield 2....fps which are more advanced in gameplay,graphics....only die hard fans or srucbs would want to play them......)
fanbase is also a big factor to consider.....(lol...who here plays sf3:3rd ????!!who even knows there's street fighter 3:3rd strike ????!!!)
organizing turneys for these kind of games ????who whould want to watch ????
these are factors why pro gaming just isn't "there" yet......until then.....there will be a lot of ups and downs for the pro gaming community....

but know this.....pro gaming WILL NEVER DISAPPEAR......
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26 / M / rhymes with maste...
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Posted 5/19/08
Pro gaming when thought of the typical LAN or "hey lets get some of the recent games out today to compete in a league." What is meant is that there needs to be something controlled or certain games for certain genres that actually mean and determine who is the dominant pro of that genre. This can also be divided by teambase or just 1v1s. For example take a look at CS, Quake series, Starcraft. These games have been around a damn long time, and its still played professionally. Now they just need to make games of these genres that have focused programming into intricacy so that the skills required for each game has either more skills needed or also has more skills needed and requires a more developed means of playing the game.
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26 / M / Texas
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Posted 5/19/08

maman89 wrote:

pro gaming is kinda sad imo...take korean starcraft league for example....those who once considered legends are quickly forgotten...1 moment you're on top....next you're in a slump....pro gaming just take too much but gives too little...(prize money)....

but the main thing is pro gaming will never die off....as long as there's game and gamers....but currently too many games are popping out.....as game developers get better and better....gamers have more choice on what game to play.....e.g (who wants to play quake 3 when theres cod4,battlefield 2....fps which are more advanced in gameplay,graphics....only die hard fans or srucbs would want to play them......)
fanbase is also a big factor to consider.....(lol...who here plays sf3:3rd ????!!who even knows there's street fighter 3:3rd strike ????!!!)
organizing turneys for these kind of games ????who whould want to watch ????
these are factors why pro gaming just isn't "there" yet......until then.....there will be a lot of ups and downs for the pro gaming community....

but know this.....pro gaming WILL NEVER DISAPPEAR......


Pro gaming when thought of the typical LAN or "hey lets get some of the recent games out today to compete in a league." What is meant is that there needs to be something controlled or certain games for certain genres that actually mean and determine who is the dominant pro of that genre. This can also be divided by teambase or just 1v1s. For example take a look at CS, Quake series, Starcraft. These games have been around a damn long time, and its still played professionally. Now they just need to make games of these genres that have focused programming into intricacy so that the skills required for each game has either more skills needed or also has more skills needed and requires a more developed means of playing the game.
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26 / M / Colorado
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Posted 5/19/08
Pro gaming isnt important...come on...if pro gaming dies off it really wont make any difference in the long run. People will still play games, just not so frequently or for money...which is fine...
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31 / M / Seattle
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Posted 5/19/08
Ok, I am short on time so I could only skim your essay, forgive me I will reread the whole thing when I have more time.

Anyway, personally I am against what we know as professional gaming. On the basis that it turns gaming into a job, and spawns a hyper competitive attitude that make gamers put winning above all else.

I will elaborate later, sorry work calls.
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26 / M / rhymes with maste...
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Posted 5/19/08

MattChristy wrote:

Pro gaming isnt important...come on...if pro gaming dies off it really wont make any difference in the long run. People will still play games, just not so frequently or for money...which is fine...


Reasons why i find this reply pointless: If you considered that pro gaming is pointless you should state why and not just some opinion(its ideas guys), also pro gaming is just another competitve sport; obviously it doesn't contribute to the better of our world or anything(typical boring old woman/man) but lets take a look at other competitive sports... Football, basketball, blitz chess, golf, spelling bee, power lifting, etc it goes on. How do any of these contirbute to the society? Besides entertainment, its no different from gaming, you could say that same reply you put and change the words for it to be with any of these sports.

I.E- Power lifting isn't important...come on... if power lifting dies off it wont really make any difference in the long run. People will still lift weights, just no so frequently(maybe) or for money(awards)... which is fine...

No difference, some call it entertainment some call it their sport. Either way its important to a lot of people. I stated my reasons, still awaiting others for theres. REMEMBER ideas, even if it criticizes(IDEAS not just random opinions)
Posted 5/19/08

MentalChaos wrote:

gamers this is important


Only if you are a pro gamer or someone who actually watches the matches. Seeing as its only about 1% of all gamers out there who fit this I have to disagree about it being in the least bit important to your average gamer.
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21 / M / 大迷宮
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Posted 5/19/08
Uh-huh.
Pro-gaming here in the Philippines is different...soo....
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26 / M / rhymes with maste...
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Posted 5/19/08

Stickmania wrote:


MentalChaos wrote:

gamers this is important


Only if you are a pro gamer or someone who actually watches the matches. Seeing as its only about 1% of all gamers out there who fit this I have to disagree about it being in the least bit important to your average gamer.


Although i do find this very true, he means the gamers that actaully want to take an action on this criteria. Although its hard to determine a gamer when i come to professional gaming. A lot of the gamers that play professionally are good yes, are they a casual gamer, modder, or a dedicated gamer? Some yes, but many of them arn't, here in texas lots of hicks like to gather up CS teams to play professionally. CS is just one game, would you consider them a gamer? Either way, pretty pointless but just getting thoughts out because most of this is true.
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26 / M / Texas
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Posted 5/19/08

Stickmania wrote:


MentalChaos wrote:

gamers this is important


Only if you are a pro gamer or someone who actually watches the matches. Seeing as its only about 1% of all gamers out there who fit this I have to disagree about it being in the least bit important to your average gamer.


i said that because the gamers in the gaming fourm have been ignoring it and it is important its what makes some games big then in return you get a sequel. so it can effect you to if you play games like halo just for fun
Posted 5/20/08

MentalChaos wrote:


Stickmania wrote:


MentalChaos wrote:

gamers this is important


Only if you are a pro gamer or someone who actually watches the matches. Seeing as its only about 1% of all gamers out there who fit this I have to disagree about it being in the least bit important to your average gamer.


i said that because the gamers in the gaming fourm have been ignoring it and it is important its what makes some games big then in return you get a sequel. so it can effect you to if you play games like halo just for fun


No you are sadly mistaken, a game has to do well at retail before it gets used in tournaments, only games which are already big anyway even get considered. A game will get a sequel if the developers think it will make them a profit, not because its used in tournaments. As so few people play in tournaments I doubt they even consider them when making the decision to make a game or not to make a game. Its all about profits, that simple. For example you mentioned halo, I can guarantee that they would have released halo 3 even if nobody in the world played tournaments on halo 2 simply due to its huge sales. Therefore as I said previously it does not make the slightest bit of difference to anyone not directly involved in the pro tournaments, and as 99% of gamers are not involved in the slightest with pro tournaments it does not matter in the slightest to 99% of gamers.
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Posted 5/20/08

Stickmania wrote:


MentalChaos wrote:


Stickmania wrote:


MentalChaos wrote:

gamers this is important


Only if you are a pro gamer or someone who actually watches the matches. Seeing as its only about 1% of all gamers out there who fit this I have to disagree about it being in the least bit important to your average gamer.


i said that because the gamers in the gaming fourm have been ignoring it and it is important its what makes some games big then in return you get a sequel. so it can effect you to if you play games like halo just for fun


No you are sadly mistaken, a game has to do well at retail before it gets used in tournaments, only games which are already big anyway even get considered. A game will get a sequel if the developers think it will make them a profit, not because its used in tournaments. As so few people play in tournaments I doubt they even consider them when making the decision to make a game or not to make a game. Its all about profits, that simple. For example you mentioned halo, I can guarantee that they would have released halo 3 even if nobody in the world played tournaments on halo 2 simply due to its huge sales. Therefore as I said previously it does not make the slightest bit of difference to anyone not directly involved in the pro tournaments, and as 99% of gamers are not involved in the slightest with pro tournaments it does not matter in the slightest to 99% of gamers.


it still has alot to do with it they have to give what the people want for the system thats why you dont see that many tournament type games on wii but with xbox and ps3 devs see all the sucesse from the tournaments based games and they try and mock it
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