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Official Suggestions and game balancing thread
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34 / M / Quezon City, Mani...
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Posted 6/18/08 , edited 6/18/08
An "arena" where we can fight other player's awesome! I would like to suggest a feature where we can create a clan/family/group/party, and maybe combat other party. A battle/war game would be fun!

Additional Clan feature: trade items to clan members at no cost (free or with discount maybe?), and sell items to other clans!

A mall or market for store owners? LOL!

More items, more monsters! I'm getting a little bored fighting the same monsters again and again.

Oh, maybe a really large cabinet to store items? available only for 20+ characters?
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22 / F / I`m right behind...
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Posted 6/18/08

padjoy wrote:


Toiletcat27 wrote:


karlbruno wrote:

I'm out of your shittin' hatred for Shinji. This is just plain shit. I'm out.


Aw, man you cant just give up like this on her, have some pride!! O.o


Correction. I'm a "he" not a "she".


Oops, Haha, sorry!!!! xD
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shinji 
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Posted 6/18/08

_Khalid wrote:

how long does it take to get designs approved? i really want to know if my Michael Jackson items have been approved or not! check out my profile toget an idea what i mean ^_^


for some reason i dont see it...did u delete it? -_-
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shinji 
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Posted 6/18/08

gunblastergun wrote:

Ninja's Shoes with White Socks
Requires Level 7
Damage:5
Defense:7
HP Bonus:10
Mana Bonus:10

Price: 1010 Gold

Ninja's Gray Boots

Requires Level 10
Damage:5
HP Bonus:5
Mana Bonus:5

650 Gold

Why is the lower level item better?


imbalanced =P i dont have a system for setting stats yet, so i do it manually...unfortunately sometimes there are inconsistencies. ill have a system in place so ppl can report things like this and offer suggestions to balance it out ;P
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Posted 6/18/08 , edited 6/18/08
i like it the way it is... lol i am so old school >.<

BTW I love the new armor xp
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Posted 6/18/08

Unit57 wrote:


AHTL wrote:

Suggestions on how to improve the game. Mind, these are suggestions that could be worked more on, and inputs from other users are appreciated.

Abilties

Strength
Agility
Stamina
Intelligence
Spirituality


Strength: The more points invested, the more damage in melee attacks and a higher blocking chance on melee attacks
Agility: The more points invested, increases the chance of doing critical damage in melee attacks and increase the chance of dodging an melee attack
Stamina: The more points invested, the more health the player will have ~ and more energy (?)
Intelligence: The more points invested, the higher amount of mana/magic the player will have, taking points in this ability will also increase your magic resistance
Spirituality: The more points invested, the faster will the player regenerate health and mana [Possible something else]

Abbreviations:


Paths

Path of the Warrior
Path of the Rogue
Path of the Magician
Path of the Priest


Each path will give you a higher bonus on a Major Ability and one Secondary Ability. The bonus will be lower on Secondary Ability, yet higher than on a Third Ability, as the third ability isn't the focus on the selected path.

Path of the Warrior: Taking this path will allow the player to focus mainly on str and sta. Combat related skills only available to the warrior will be unlocked.

Path of the Rogue: Taking this path will allow the player to focus mainly on agi and sta. Combat related skills only available to the rogue will be unlocked.

Path of the Magician: Taking this path will allow the player to focus mainly on int and spi. Magic related skills only available to the magician will be unlocked.

Path of the Priest: Taking this path will allow the player to focus mainly on spi and int. Magic related skills only available to the priest will be unlocked.


Skills
Mind, these are just *samples*

Warrior:
- Charge, in the beginning of a combat the warrior charges the enemy causing 1.5x more damage than normal, doing so will drain the warrior of X energy
- Blood Fury, doing this attack will cause 3x damage on target, but harm the player's health by X and drain the player's energy by X

Rogue:
- Stealth, only available at the beginning of the fight - Allows the use of stealth required skills
- Ambush, attacks the enemy while in stealth causing X damage

Magician:
- Fireball, the player casts a ball of molten fire at the enemy, causing X damage and the spell continues to damage the enemy for X amount of rounds ~ doing 1/5 of the original damage per round
- Focus Spell, the player enters a state of high concentration and will do 2.5x more damage on the next spell cast. The spell cast under the effect of Focus Spell will also have a higher chance of doing critical damage than regular.

Priest:
- Holy Words, the player utters words of his/her god/goddess causing the target to lose X health and X mana
- Sacred Touch, the player touches the target's soul and does X damage

-------

I can come with more suggestions if prompted to do so.

*thumbs up*i like the idea



Sounds like Duels hmmm....

---------------------------------------------------
As a suggestions. if theres a way to make a pvp or some sort battle between players like other games out there, which is fun play around with.
Posted 6/19/08

shinji wrote:


gunblastergun wrote:

Ninja's Shoes with White Socks
Requires Level 7
Damage:5
Defense:7
HP Bonus:10
Mana Bonus:10

Price: 1010 Gold

Ninja's Gray Boots

Requires Level 10
Damage:5
HP Bonus:5
Mana Bonus:5

650 Gold

Why is the lower level item better?


imbalanced =P i dont have a system for setting stats yet, so i do it manually...unfortunately sometimes there are inconsistencies. ill have a system in place so ppl can report things like this and offer suggestions to balance it out ;P



shinji wrote:


_Khalid wrote:

how long does it take to get designs approved? i really want to know if my Michael Jackson items have been approved or not! check out my profile toget an idea what i mean ^_^


for some reason i dont see it...did u delete it? -_-


Lol shinji.......Why did you double post?
Reported

Note:
Quoted for emphasis.
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27 / M / The Internets
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Posted 6/19/08 , edited 6/19/08
Not much equipment on the girl avatar... beyond level 20... maybe I can make one myself?
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35 / M / Centeral IL
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Posted 6/19/08
I seriously don't understand padjoy's hate for shinji. I've read through this entire thread and nothing he says is even a little bit constructive or helpful. Does it make you feel strong, or powerful to attack the owner of a sight that brings entertainment and joy to thousands of people? If you don't like crunchy land, padjoy, guess what? You don't have to play! Nobody likes a forum troll. -nobody- so why don't you go on somewhere else, and make your "your mom will die if you don't post.. yadda yadda" and leave people who are trying to make CR more fun.

As for the crunchyland, Perhaps you could add a feature similar to "bightfight" where your character could get a job and work it for x amount of time to get money.. heh. set your avi to go to work for an hour. watch a few videos, come back. Woot! 100 gold. .. okay. so that might be a little cheesy. Other than having a better selection of starter gear, especially magic gear would probabally make the game a little more interesting.
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Posted 6/19/08
better wizard magic build system... and mp healing without potion
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22 / F / I`m right behind...
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Posted 6/19/08

lockecolee wrote:

I seriously don't understand padjoy's hate for shinji. I've read through this entire thread and nothing he says is even a little bit constructive or helpful. Does it make you feel strong, or powerful to attack the owner of a sight that brings entertainment and joy to thousands of people? If you don't like crunchy land, padjoy, guess what? You don't have to play! Nobody likes a forum troll. -nobody- so why don't you go on somewhere else, and make your "your mom will die if you don't post.. yadda yadda" and leave people who are trying to make CR more fun.

As for the crunchyland, Perhaps you could add a feature similar to "bightfight" where your character could get a job and work it for x amount of time to get money.. heh. set your avi to go to work for an hour. watch a few videos, come back. Woot! 100 gold. .. okay. so that might be a little cheesy. Other than having a better selection of starter gear, especially magic gear would probabally make the game a little more interesting.


You are so right! That padjoy has been bugging enough already! >.>
Posted 6/19/08
I pretty much like the storyline idea,pvp ain't bad neither,the magic attacks could be better you know,more monsters and I mean MONSTERS not teachers and battle animation without it looks pretty bad.plus I'm still new to crunchyroll so don't blame if I got something wrong
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32 / M / Pinsnotch2
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Posted 6/19/08
being able to change names would be cool
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shinji 
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32 / M / San Francisco
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Posted 6/19/08

wolzen wrote:

being able to change names would be cool


u can change your avatar's name =P theres a link on the bottom of the avatar's homepage
Posted 6/19/08
Monsters:
Demon?
ANIMALS!
Shoplifter
Knight
Cerberus

Option:
Level capped for mosnters? (or somthing)
Difficulty lv (easy, med, hard)

Magic:
Boost in power? (im nto sure if its streong or not since i dun use it)
Wind element
Lightning element


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