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Official Suggestions and game balancing thread
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19 / M / Philippines
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Posted 9/29/08
More Items For Roll Jr.
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19 / M / Philippines
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Posted 9/29/08
Battle Dog For Everyone Not For Selected People Only!
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29 / M / on the sky
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Posted 9/30/08
why shiji dont make a pk options LOL,there will be more fun so that all player will online everyday for up lvl and hunt item ^o^
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25 / F
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Posted 10/2/08
I hope you can make a way to compare the clothes you wear with the clothes you buy. I can't remember how many defense, strength etc it has, so it would come in handy.
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22 / F / ☆๑۩۞۩๑♥ Hinamizaw...
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Posted 10/3/08
Double That >"<
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27 / F
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Posted 10/3/08
would it be possible to list the items by the price or amount of damage in increasing order. I don't know if it will be practical or not, but sometimes certain items disappear, would there be too many items to show for each category of items for each type of avatar? at least I have the option of getting the items or not. when each person increase in their levels, there can be more options to choose from.
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A wet box under a...
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Posted 10/5/08
I'd like for on the pending items page to show the level that it is equipable.
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Posted 10/5/08 , edited 10/5/08
When you beat a level higher than your avatar you get a higher xp intake but your loot level is still incredibly low. If you loose to it it's incredibly high. When you loose at all you loose way more gold than you would EVER have gotten from it. When you explore the highest amount of gold you can "find" in a turn is 10 (the highest amount of xp you can "find" in a turn is also 10 but finding 10 of either is EXTREMELY unlikely) yet you can loose over 10,000 depending on how much gold you have (you know, all that gold you worked so hard to get?!).

When you win your gold should be higher the higher the level is that you beat just like your xp that you recieve. EX: you beat a level 17 whatever and recieve 700xp but recieve 100 gold. The item you want to get at some point is over 100,000 gold. How long will it take you to get there? If you lose to that same level 17 whatever you will lose 1200 something gold, more-or-less, when you would never have recieved that much. Explain that!

When you go exploring you find 1 gold, you find 4xp, you find 2 gold, you find 3 gold, you lose 1200 gold =*( , you find 1xp, you find nothing, you find nothing, you find nothing, you lose 1000 gold =*(, etc. Sound familiar?!

So how are we suppose to get all those high priced items you keep puting out with nothing to buy them with? It's really hard to get up levels without those items and get more gold to get those items etc. Stop taking so much! Make the system more fair!!!
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24 / F / Texas, United States
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Posted 10/8/08
I'd like to be able to send items to different people. That would be nice.
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18 / M / hong kong
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Posted 10/9/08
ammm can we not fight someone else who is also a user and not just an npc?
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18 / M / hong kong
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Posted 10/9/08
and hmmm...i realli like this game.....is there a way to figure out what are the good weapons and clothes that we cna get for a particular stage/????
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18 / M / hong kong
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Posted 10/9/08
and to bbfrost i realli like ur golden dragon..i have a red one and it was realli usefull...but then i found domopet which is realli cool as welll
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18 / M / hong kong
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Posted 10/9/08
lol bbfrost......i jjust checked out ur avatr and our pant and coat is the same...lol
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A wet box under a...
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Posted 10/9/08

RejectedJellyBellys wrote:

I'd like for on the pending items page to show the level that it is equipable.


Also, The attack and the defend symbols are not of equal pixals and the attack/defence bar tends to move from turn to turn.
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25 / M / Palatine, IL
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Posted 10/9/08
for the mods that are approving items, can you guys start at the last page? thanks
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