Post Reply Abilities Of Megaman
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Posted 6/20/08 , edited 6/20/08
Mega Man appears to possess superhuman speed and strength, which is exhibited in most, if not all, games in the series. Two of his most notable abilities are his arm cannon, which mainly shoots plasma projectiles, and his Weapon Copy skill derived from his old ability to learn how a tool is used simply by seeing it in action before he was "upgraded" to a fighting robot. This ability allows him to gain skills from enemies he has defeated.

In Mega Man 6, "adapters" were introduced that allowed Mega Man to fuse with other robots, mainly the character Rush: the "Jet Adapter" allows Mega Man to fuse with Rush and become "Jet Mega Man" and, in this form, Mega Man is equipped with the "Jet Booster," which allows him to hover for short periods of time. The other adapter, dubbed the "Power Adapter," allows Mega Man and Rush to fuse and become "Power Mega Man". In this form, Mega Man is equipped with the "Super Knuckle", a powerful short-range attack that knocks back foes and breaks blocks. However, both of these adapters place specific limitations on Mega Man's abilities at the same time as granting him new skills. The "Super Adapter" introduced in Mega Man 7 allowed the creation of "Super Mega Man". This form basically combines the other two adapters, giving him both abilities.

The final adapter, the "Hyper Mega Man Adapter" functioned as a hyper move in Marvel vs Capcom: Clash of Super Heroes. Mega Man combines with the three characters Rush, Eddie, and Beat to become Hyper Mega Man, where he grows in size and extends wings and a rocket pack from his back. He will then use a powerful blast from his arm cannon with rockets coming from his shoulders, boots, torso and back as well.

Dr. Light bestows Mega Man with the "Mega Ball" in the first level of the game Mega Man 8. In gameplay he kicks the ball at enemies and rebounds until it hits a target. The player can also jump on the ball making him reach higher places. The Mega Kick allows Mega Man to use powerful kicks to destroy enemy robots.

Mega Man has also exhibited the ability to teleport, though usually into or out of a level during gameplay, as a streak of colored light colored the same as the character.

The Mega Arm was introduced in Mega Man 5 (Game Boy). Mega Man can charge and fire his forearms at his enemies. Mega Man can also charge energy in his hands and perform an uppercut, called the "Mega Upper". The "Mega Punch" is an ability where Mega Man repetitively punches his opponent with rapid speed.
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