Post Reply Dragon Quest IV: Chapters of the Chosen
Posted 7/9/08 , edited 7/9/08
Dragon Quest IV: Chapters of the Chosen

wiki - Dragon Quest IV: Chapters of the Chosen (ドラゴンクエストIV 導かれし者たち, Doragon Kuesuto Fō Michibikareshi Monotachi?, lit. "Dragon Quest IV: The Guided Ones"), known as Dragon Quest: Chapters of the Chosen in Europe and originally published as Dragon Warrior IV for the North American NES version, is a console role-playing game and the fourth installment of the Dragon Quest video game series developed by Chunsoft and published by Enix (now Square Enix). It was originally released for the Famicom on February 11, 1990 in Japan. A North American version followed in October 1992. The game was remade by Heartbeat for the PlayStation, which eventually was available as a Square Enix Ultimate Hits title. This was followed with a second remake developed by ArtePiazza for the Nintendo DS, released in Japan on November 22, 2007. This remake is planned to be released in North America on September 16, 2008, and the title will be made available in Europe for the first time during the same month.

Dragon Quest IV differed from the series by breaking up the game into five distinct chapters. The first four are told from the perspective of the Hero's future companions and the fifth one, from the hero's perspective, brings all the characters together as they begin their journey to save the world.

ign - Split into five chapters with different playable characters, this 1992 remake of the original Dragon Quest IV features battles spread across both screens of the DS, the ability to rotate the camera to see more of your environment and updated graphics.
Also Available On: NES, PlayStation
Release Date: September 16, 2008
MSRP: $39.99
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Gameplay and Features


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Main Characters


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Story

The first four chapters introduce the motives and histories of the hero's future companions, as well as some information on the game's main antagonist, Saro. Each chapter gives meaning and attachment to those characters. In chapter one, the royal guard Ragnar must save the missing children and in doing so uncovers a plot to kill the still young hero. In chapter two, the princess Alena rebels against her father and sets out to prove her strength and embarks on a journey with Borya and Kiryl. In chapter three, the merchant Torneko Taloon seeks wealth and treasure, and an ultimate weapon that will destroy Necrosaro. In chapter four, the dancer Maya and the fortune teller Meena attempt to exact revenge on their father's murder. All four of these stories lead up to the hero's fifth chapter.
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Legacy

Reception
Dragon Warrior IV was awarded "Best Challenge" and 2nd place "Best Overall Game" in 1993 by Nintendo Power, runner-up "Best Role Playing Game of 1992" by GamePro, "Best Role Playing Game of 1992" by Game Informer and "Best NES Adventure/RPG of 1992" by Game Players. In the August 2008, 20th Anniversary issue of Nintendo Power, Dragon Warrior IV was ranked 18th out of the 20 best games for the NES.

Remakes
To allow new generations an opportunity to play some of their older games, Enix has released enhanced updates to several of their Dragon Quest games on newer consoles.

PlayStation
Dragon Quest IV was remade for the PlayStation on November 22, 2001 in Japan. It was developed by Heartbeat and published by Enix. The remake was developed using the Dragon Quest VII's 3D graphics engine, but was still Dragon Quest IV's story and world. The characters, towns, world maps, sound, battles and enemies all received updates. The character sprites were updated to match the original artwork for the characters in the original Dragon Quest IV Manual and artwork. With this remake came several new features. Among these features were a new chapter, a new character, an intra-party talk command similar to Dragon Quest VII, and the ability to turn off the artificial intelligence for party members to allow for direct control of their attacks (except AI Party Members). Enix America originally planned to bring the remake to North America in 2002 and had even advertised this upcoming released on the back cover to the US Instruction Manual for Dragon Warrior VII, but it was later canceled due to Heartbeat closing its video game development operations before the localization and translation could be completed. It was later explained that the cost and time that a different company would need to invest to complete the translation prohibited Enix from passing this to another developer, as Heartbeat was the most familiar with their own design.

Nintendo DS
Dragon Quest IV was later re-released for the Nintendo DS in Japan in November 2007, where it has led the DS sales charts since its release. The game has been remade in 3D, similar to the PlayStation version. This release has kept many of the enhancements from the PlayStation, but has received enhanced upgrades to smooth the graphics further, and improved sound.

Shortly after the Japanese release, several people editing the Japanese ROM file discovered a near complete English translation along with Spanish, French, German, and Italian translations already inside the Japanese game. Many fans took this to mean such an announcement is imminent. On April 9, 2008, Square-Enix applied for a trademark to the title "Chapters of the Chosen", speculation has begun that this is the new subtitle to Dragon Quest IV for an American Release.

On April 18th 2008, Dragon Quest IV: Chapters of the Chosen was found to have a rating of E10+ by the ESRB, for Alcohol Reference, Animated Blood, Mild Fantasy Violence, Mild Language, Simulated Gambling, and Suggestive Themes. A official release date of September 16, 2008 was finally established on the official North American site. The game has also been announced for a European release on an unspecified date in September under the title Dragon Quest: Chapters of the Chosen, omitting the number IV in a similar fashion to the European version of Dragon Quest VIII.

This version of the game contains an entirely new translation of the script, and several enhancements to the game. The new translation has changed the names of many of the main characters, weapons and towns to be closer to, or include their original Japanese names, while adding several new localizations. This version also uses the new spell naming convention first used in Dragon Quest VIII, such as the spell Beat from Dragon Warrior IV is now Whack. The new translation includes 13 regional dialects for the various areas, including Burland now being Scotish, and Lakabana now being Irish. This version also includes the Prologue and Bonus (Chapter 6) Chapters and Immigrant town (with some enhancements) from the PlayStation version. This version allows players to take manual control of all of their party members in Chapter 5 and Chapter 6.

Spin-offs
Dragon Quest IV is the first game in the series to spawn spin-offs. The merchant Torneko (also known as Taloon in the NES version) was popular enough to star his own series, in which he finds himself in quests in order to expand his store. These games are the Torneko no Daibouken sub-series (Translated as Torneko's Great Adventure), roguelike and random dungeon games produced by Enix (and Square Enix) and developed by Chunsoft. The success of the games later inspired the creation of the Mysterious Dungeon series.

Ragnar, Healie, and Taloon all later appear as cameo's in Dragon Quest VIII: Journey of the Cursed King in the Monster Arena. Taloon later cameo's in Dragon Quest Yangus as a merchant.

Manga
A five volume manga called Dragon Quest: Princess Alena was released. It followed the story of Chapter 2, Alena's adventure, but begins to divert during the events in the Birdsong Tower. From this point forward, it introduces several new characters, including the evil Evil Leather Dominatrix Woman, and new locations, including an Arctic location and a haunted house. This story ends with Alena fighting Saro and defeating him before he goes on with the Golden Bracelet to perfect the secret of evolution.
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Soundtrack

As with every Dragon Quest, Koichi Sugiyama composed the music and directed all the associated spinoffs. The song heard during gameplay depends on a number of factors. A specific track is always played for towns, another for caves or dungeons, another while the party is mounted on the hot air balloon, for instance. Lastly, while out in the world, each of the first four acts has its own theme song, as does the Hero--in act five, the theme song played depends on who is the first character in the formation.

The original Dragon Warrior IV was one of the only games to feature a crescendo during the battle music. Such a technique was virtually unheard of for an NES game. Not even the PSX remake, Dragon Quest IV, featured this musical concept.

Dragon Quest IV ~The People Are Shown the Way~ Symphonic Suite is a compilation of music from Dragon Quest IV. The first print of the album was in 1990, the London Philharmonic version came out a year later, and a reprint of the original was released in 2000.

The tracklisting of the Symphonic Suite is:
1. Overture (1:55)
2. Minuet (3:07)
3. Comrades (10:28)
4. In a Town (8:16)
5. Homeland ~ Wagon Wheels' March (5:58)
6. Frightening Dungeons ~ Cursed Towers (5:19)
7. Elegy ~ Mysterious Shrine (5:03)
8. Balloon's Flight (4:32)
9. Sea Breeze (4:31)
10. The Unknown Castle (4:37)
11. Battle for the Glory (7:51)
12. The End (5:12)
In 1991, Enix released a set of videos featuring Koichi Sugiyama conducting the London Philharmonic Orchestra performing the soundtrack in Warwick Castle, along with clips of acting.











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