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Posted 8/1/08 , edited 8/1/08
Odin Sphere


Odin Sphere (オーディンスフィア, Ōdin Sufia?) is a 2D fantasy action RPG video game. Developed by Vanillaware and localized and published by Atlus for the PlayStation 2 in 2007, it tells the interlocking stories of five different protagonists. Odin Sphere is considered a spiritual successor to an Atlus game titled Princess Crown. Square Enix released the game in Europe on March 14, 2008.

Odin Sphere has five stories. The protagonist of each story is connected to the royalty of each of five warring nations in the world of Erion. Each of these protagonists wields a Psypher, a weapon with a large crystal capable of absorbing Phozons, energy sparks released when something (such as an enemy) is slain. These five stories overlap and interconnect, and indeed the protagonist of one story may be the antagonist of another.
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Gameplay
Odin Sphere is divided into several chapters, during which the story of one of the five playable characters progressively unfolds. Within the acts of each chapter, the player can obtain information relating to the upcoming "mission", as well as buying and selling goods prior to setting off for the next destination. There is an overarching chronological story that is split among the five characters, with their individual stories intersecting at places (for example, early on within Gwendolyn's progression, Gwendolyn will fight Velvet, an event duplicated in Velvet's story progression). As a result, the player will slowly experience the entire sequence of events from each characters' limited point of view. Only one character story is available at the start, but as the player completes those stories, the "books" for other characters unlock one at a time.

Within each destination is a series of smaller boards or levels connected in a bidirectional graph; these levels include regular combat levels, shop levels, and minor and major boss levels. Regular combat levels are marked with a 1 to 5 star rating indicating their difficulty, allowing the player to opt to avoid a path if it's too difficult at their current ability level. In contrast, shop levels contain no enemies, but instead feature a travelling salesman ready to buy and sell goods. The player is usually required to defeat at least one minor boss to reach the major boss, which when defeated, causes the story to advance.

In each regular combat or minor boss level, if the player has not yet completed that level, they will need to defeat all the foes in order to leave that level. The player will receive a fixed level reward for this, as well as additional rewards for outstanding performance. Once this is completed, exits to other nodes on the area map will be open for travel. If a player revisits a completed level, they can directly travel to an exit, or wait to fight foes that appear.

Levels are represented in 2D, but with the left and right edges joined so as to form a continuous circle; the player can continue to run in one direction and will return to the starting point after some seconds of travel. A radar map, similar to the one in Defender, shows the position of the player, enemies, and objects on the level, while a smaller map shows the location of the exits from the level. Combat is similar to many 2D fighting games, though includes a "power bar" representing how many consecutive actions the player has performed without pausing. Should the power bar empty, the player must wait a few moments for the power bar to refill while the character stands vulnerable in an exhausted state; however, a player can also refill the power bar by voluntarily stopping all action for a short period of time.


Gwendolyn's prelude There are three additional aspects to Odin Sphere's gameplay:

Psypher Weapons and Phozons

Each character has a weapon called a "Psypher" made of crystals from the Netherworld, which can be used to absorb "Phozons" from defeated foes and other sources. As the weapons absorb more Phozons they will increase in power, doing more damage and providing new magic for the player to use. Magic requires consumption of a certain number of Phozons, though does not detract from the Psypher level.

Alchemy

The player can combine two items to generate a new item, following specific alchemy recipes learned during gameplay. Most of these items require a "Material" bottle which the alchemy result is stored into. Material bottles can be improved in level by alchemizing two of them together to get a material bottle valued at the multiplicative product of the two original bottles (for example, Material 2 alchemized with Material 3 will give a Material 6 bottle). Certain alchemy recipes require a Material bottle of a certain level. Material bottles release Phozons when made into an alchemy recipe, with higher material levels yielding higher amounts.

Plants, Food and Cooking

The player has the ability to plant various types of seeds at any location within a level. In order to grow, most plants require a fixed number of Phozons, automatically absorbing them from defeated foes. Once fully developed, they provide fruit and other items that the player can pick up and use, after which the plant withers and disappears. Fruit (and any other food), when eaten, provides experience towards increases in hit points. Food items and other ingredients can also be combined when visiting the "Pooka Village" cafe and restaurant to make delicacies which grant larger amounts of experience and additional hit point bonuses.
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Plot and Setting

Odin Sphere is framed as a series of books being read by a little girl named Alice, as she sits in a library located in her attic (accompanied by her cat, Socrates). Each book is the story of one of the five protagonists.

Ragnanival, the realm of the Demon Lord Odin, has invaded the forested realm of Ringford, home of Elfaria and her fairy subjects. Odin seeks the Crystallization Cauldron, which can create Psypher crystals. The battleground for this war is a blasted wasteland between the two countries. This blasted wasteland was once the prosperous nation of Valentine. All that remains of the devastated land of Valentine now are the Pookas, cursed humans in the shape of anthropomorphic rabbits, their currency, and the magically-endowed children of the late King Valentine.

Cautiously neutral in this conflict between Ragnanival and Ringford are the city-state of Titania, under the rule of a doddering old king, and the volcanic nation of Volkenon, ruled by Volcano King Onyx. Behind the scenes plot the Three Wise Men, a circle of deceitful wizards, and Queen Odette of Endelphia, who patrols her netherworld home for interlopers.

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Stories and Characters

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Posted 8/2/08
Played this got all the endings.... hmm fave char would be gwendolyn and oswald and mercedes. lolz theres a similar game to this. i mean gameplay and graphics wise.Grim Grimoire by NIS
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