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Your favourite battle system in a RPG ?
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23 / M / Where darkness en...
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Posted 12/22/08
Linear base or the system like FF12
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29 / M / Middle of the us
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Posted 12/22/08
I'm going to have to say the turn based grid style battle of Disgaea.
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34 / Kuala Lumpur, Mal...
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Posted 12/23/08
1. Character turn-based (FFX, Xenosaga, SH:C, Wild ARMs and such). This includes wRPG where I can convert from real-time to turn-based
2. Party Turn-based (SMT, Romancing SaGa)
3. Active time (some FF, Grandia, Growlanser)
4. Strategy (NIS games, Front Mission and the likes)

^ In that order.

I dislike real time unless it's a single character hack n slash like Diablo, Champions and BG: DA. I hate it that I don't have control over my other characters. For speed and reflex, I get my doses from action games. But when I feel like playing RPG, I want the turn-base.

My favourite battle system would be Shadow Hearts: Covenant.
Posted 12/23/08
I don't know the battle system's names exactly so I'll just list game examples to make my point.

1: .hack//G.U's battle system. You typically free-roam control one character in a "Battle area", you can attack, use skills, skilltrigger, etc. and also have a limited control over your team's controls aswell, being able to issue an attack strategy or use skills.

2: NIS Grid-based Strategy. Disgaea, La Pucelle, etc.

3: Active time battle, preferably one like Grandia's.

4: Free-roam hack'n'slash. Diablo, Champions, Baldur's Gate, etc. as said above.
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25 / M / Stamford, CT
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Posted 12/23/08
active time battle, or some call it real time battle
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24 / M / Earth
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Posted 12/23/08
I enjoyed the battle systems in the Kingdom hearts series, FFVII Crisis Core, and FFXII. But you can't really beat the battle systems from the older Final Fantasy games and similar styles.

....oh, and pokemon =D
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31 / M / Germany
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Posted 12/23/08
Character turn-based as in FFX or the Linear Motion Battle System in the Tales-Series. I really dislike the Active Time Battle System

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25 / M / Georgia
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Posted 12/24/08
Dragon of Lagoon, and the ship battles on Skies of Arcadia.
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27 / M / Philippines
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Posted 12/24/08
i like active dimension battle system

this was used in final fantasy 12
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25 / M / Somewhere
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Posted 12/24/08
The "Tales of" series is usually overlooked so I'm quite surprised to see so many votes for it but yeah it gets my vote too

Turn-based with or without grids is good too

heck as long as the game is good and I can afford it I'd play it
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26 / F / behind you!?!
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Posted 12/24/08
suikoden
ragnarok
final fantasy

really cool
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M / The Sound of Madness
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Posted 12/25/08
The "Tales of" series has a pretty nice battle system

The Legend of Dragoon is pretty nice also

I like Valkyria Chronicles' way it does its battles

Would the V.A.T.S in Fallout 3 count as a battle system cause I think it's awesome? (b^.^b)
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27 / M / Right here...
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Posted 12/25/08
I prefer a real-time battle engine. It just makes the battle more about "twitch" action rather than stop-and-go action. Although, I do love turn based systems too, such as Pok'emon, but it all depends on how well the battle system is fleshed out.
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23 / F / In bed With Jin!!!!
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Posted 12/25/08
i hate turn based!! it sucks..im playing one for the first time right now....it a final fantasy game. the story is all good but i hate that i cant attck when i want! its so confusing
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30 / M
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Posted 12/25/08
of course from "tales of" , Valkyrie Profile 1(chain combo by pressing 4 buttons.hehehe) ,Legend of the Dragoon, Final Fantasy X-2 & 8(coz i dont like the battle system of the other final fantasy game^^),Grandia 2 &Extreme and Suikoden Series (except 3)
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