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Post Reply Duel Zone 7
Posted 11/25/08
Okay, whenever you're ready. You can pick whether you want to go first or second.
11744 cr points
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25 / M / Winter Springs, F...
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Posted 11/25/08
I perfer second ^__^ >.> First turns always hate me.
Posted 11/25/08
XD. Kay then! I'll go first.

--Draw Phase--
Draw!
--Standby Phase--
--Main Phase 1--
I'll summon Neo The Magic Swordsman, then place 1 card face down.
--End phase--
Turn end.

--Zone1-- --Zone2-- --Zone3-- Neo the Magic Swordsman ATK 1700 --Zone4-- --Zone5-- llGraveyard:0ll >>Lifepoints: 8000

--SpellZone1-- --SpellZone2-- --SpellZone3-- Face-down --SpellZone4-- --SpellZone5-- llDeckll
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25 / M / Winter Springs, F...
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Posted 11/25/08
Draw phase-
Draw.... lulz
Standby phase-
Main phase-
I place Luster Dragon face-up in attack mode, the I place one card face down.
End phase-
Turn end.

Zone 1: Luster Dragon ATK-1900 Zone2:Zone3:Zone4:Zone5: ----Graveyard- Lifepoints- 8000

Spellzone1: face-down Spellzone2:Spellzone3:Spellzone4:Spellzone5: ----Deck
Posted 11/25/08
--Draw Phase--
I draw!
--Standby Phase--
--Main Phase 1--
I'll place one monster face down
--End phase--
Turn end.

--Zone1-- --Zone2-- --Zone3-- Neo the Magic Swordsman ATK 1700 --Zone4-- Face Down --Zone5-- llGraveyard:0ll >>Lifepoints: 8000

--SpellZone1-- --SpellZone2-- --SpellZone3-- Face-down --SpellZone4-- --SpellZone5-- llDeckll
11744 cr points
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25 / M / Winter Springs, F...
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Posted 11/25/08
Draw phase-
Draw!!!!
Standby phase-
Main phase-
I place one card face down in defense possesion. And then I place a card face down.
End phase-
Turn end.

Zone 1: Luster Dragon ATK-1900 Zone2:Face-Down DEF Zone3:Zone4:Zone5: ----Graveyard-0 Lifepoints- 8000

Spellzone1: face-down Spellzone2:Face-down Spellzone3:Spellzone4:Spellzone5: ----Deck
Posted 11/25/08
Ahhh! There's no action! XD
--Draw Phase--
Draw!
--Standby Phase--
--Main Phase 1--
I'll tribute Neo, to summon Magical Marionette!
--Battle Phase--
I attack your Luster Dragon with Magical Marionette.
--Main Phase 2--
Then I'll place one more card face down.
--End phase--
Turn end.

--Zone1-- --Zone2-- --Zone3-- Magical Marionette ATK 2000 --Zone4-- Face Down --Zone5-- llGraveyard:0ll >>Lifepoints: 8000

--SpellZone1-- --SpellZone2-- --SpellZone3-- Face-down --SpellZone4-- Face Down --SpellZone5-- llDeckll
11744 cr points
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25 / M / Winter Springs, F...
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Posted 11/26/08
(Sorry I passed out last night while waiting for you lol)
Draw-
DrAw!__!
Standby phase-
Main Phase 1-
I place one cadr face down in def
End Turn-
turn end Watch and you'll see what'll happen

Zone 1: Face-down def Zone2:Face-Down def Zone3:Zone4:Zone5: ----Graveyard-1 Lifepoints- 7900

Spellzone1: face-down Spellzone2:Face-down Spellzone3:Spellzone4:Spellzone5: ----Deck
Posted 11/26/08
I can't wait! XD
--Draw Phase--
My draw!
--Standby Phase--
--Main Phase 1--
I'll summon Lady of Faith & then switch Magical Marionette to defense postition.
--End phase--
Turn end.

--Zone1-- --Zone2-- Lady of Faith ATK 1100 --Zone3-- Magical Marionette DEF 1000 --Zone4-- Face Down --Zone5-- llGraveyard:1ll >>Lifepoints: 8000

--SpellZone1-- --SpellZone2-- --SpellZone3-- Face-down --SpellZone4-- Face Down --SpellZone5-- llDeckll
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25 / M / Winter Springs, F...
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Posted 11/26/08
Lol okay if that's what you wish but my plan starts now. X3
Draw phase-
DRAW!
Standby-
Main phase-
I summon Mirage Dragon in face-up attack mode. I flip over my face down card and reveil the trap card Coffin Seller, I then flip over my two other face down cards to reveil Man-Eater bug and 4 starred Ladybug of Doom. Man-eater bugs effect destroys your Magical Marionette. 4 starred lady bugs effect destroys Lady of faith( if she's 4 stars).
Battle Phase- Mirage Dragon attacks your face-down card.( assuming he kills your card)
Coffin seller's effect takes 900 points of damage.
End Phase-
Turn end your turn lol. gosh that tooka long time to type

Zone 1: 4-Starred ladybug of doom def-1200 Zone2:man-eater bug def-600 Zone3:Mirage Dragon ATK-1600 Zone4:Zone5: ----Graveyard-1 Lifepoints- 7900

Spellzone1: Coffin seller( continuous) Spellzone2:Face-down Spellzone3:Spellzone4:Spellzone5: ----Deck

Mirage Dragon- as long as this card remains face-up on your side of the field, your oppent cannot active Trap CArds during the battle phse
4 starred ladybug of doom- Flip: destroys all face-up lvl 4 monsters on your oppente's side of the field
Man-eater bug- Flip: destroys 1 monster on the field(regardless of position)
Coffin Seller- (trap) each time your oppnent's monster card's are sent to the graveyard, inflicts 300 points of direct damage to your oppents life points.
Posted 11/26/08
Ahaha, well that's where you're wrong. XD
Lady of Faith is a level 3 so she isn't destroyed by 4 Starred Ladybug of Doom's effect. Okay, Magical Marionette is destroyed, so I take 300 damage. But you take 400 points of damage since since the face-down you attacked is Mystical Elf. By the way, when you flip summon a card, it's in face-up attack position...not defense.
--Draw phase--
Draw!
--Standby Phase--
--Main Phase 1--
I'll activate The Tricky's effect from my hand. By discarding one card, I can special summon it.
--Battle Phase--
I'll attack Mirage Dragon with The Tricky, then I'll attack your Man-Eater Bug with Lady of Faith.
--End Phase--

--Zone1-- --Zone2-- Lady of Faith ATK 1100 --Zone3-- The Tricky ATK 2000 --Zone4-- Mystical Elf DEF 2000 --Zone5-- llGraveyard:3ll >>Lifepoints: 7700

--SpellZone1-- --SpellZone2-- --SpellZone3-- Face-down --SpellZone4-- Face Down --SpellZone5-- llDeckll

The Tricky: You can discard 1 card to Special Summon this card from your hand.
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25 / M / Winter Springs, F...
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Posted 11/27/08
Thanks for the correction ^^ By the way if you discarded a monster card from your hand to special summon your The Tricky then you lost 300 life points for that too. X3
Draw-
draw
Standby Phase-
Main Phase-
I sacrifice 4 starred ladybug of doom to summon Vampire lord.
Battle Phase-
Vampire lord attacks your Lady of Faith and destorys her. You lose 900 life points, then you lose an additional 300 because of coffin seller. And then Vampire Lord's affect activate because he caused battle damage and I declare monster type card. You must know o through your deck and discard one monster card. Causing you to lose another 300 life-points.

Zone 1: Vampire Lord ATK-2000 Zone2:Zone3: Zone4:Zone5: ----Graveyard-4 Lifepoints- 6450

Spellzone1: Coffin seller( continuous) Spellzone2:Face-down Spellzone3:Spellzone4:Spellzone5: ----Deck

Coffin Seller- (trap) each time your oppnent's monster card's are sent to the graveyard, inflicts 300 points of direct damage to your oppents life points.
Vampire Lord- Each time this card inflicts battle damage to your oppnents life points, declare 1 card type (monster, spell, or trap).
Your oppnent selects 1 card of that type from his/her deck and sends it to the graveyard. Also, if this card is destroyed and sent to your graveyard by your oppnent's card effect, it is specail summoned to the field during your next standby phase.
Posted 11/27/08
Ahh, right! Too bad it was a monster card I discarded. XD -300 points then!
Not so fast! Since Mirage Dragon was destroyed, I can use traps again, remember? >:D I activate the trap card, Widespread Ruin! This card will destroy the monster with the highest attack on your side of the field, but since Vampire Lord was destroyed by a card effect, it'll be Special Summoned again on your next Standby Phase.
--Draw phase--
I draw!
--Standby Phase--
--Main Phase 1--
I'll summon Breaker the Magical Warrior. When I normal summon him successfully, I can place one spell counter on it. Then I can remove one to destroy 1 spell or trap card on the field, so I choose your face down.
--Battle Phase--
Since you're wide open, I'll attack you with all my monsters(except Mystical Elf).
--Main Phase 2--
--End Phase--
That's the end of my turn!
--Zone1-- Breaker the Magical Warrior ATK 1600 --Zone2-- Lady of Faith ATK 1100 --Zone3-- The Tricky ATK 2000 --Zone4-- Mystical Elf DEF 2000 --Zone5-- llGraveyard:3ll >>Lifepoints: 7400

--SpellZone1-- --SpellZone2-- --SpellZone3-- Face-down --SpellZone4-- Face Down --SpellZone5-- llDeckll

The Tricky: You can discard 1 card to Special Summon this card from your hand.
Breaker the Magical Warrior: When this card is successfully Normal Summoned, put 1 Spell Counter on it (max 1). Increase ATK of this monster by 300 points for each Spell Counter on this card. Also, you can remove 1 Spell Counter from this card to destroy 1 Spell Card or Trap Card on the field.
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25 / M / Winter Springs, F...
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Posted 11/27/08
That what you think but my face down card trap jammer destroys your Widespread Ruin since you activeed it during the battle phase ROFL so VAmpire lord has been saved. Wow lol unless you counter this you'll be losing a lot of points counting this turn and my last.
Draw phase-
DRAW
Standby phase-
MAin Phase-
I place Gagaigo face up in attack mode. And place one card face down.
Battle phase-
Vampire lord attacks your Breaker Magical WArrior and destroys it. you lose 100 life points plus an additional 300 points. Then I declare Monster type card so remove one from your deck then you lose 300 more life points.
End phase-
Now it's your turn. :P
Zone 1: Vampire Lord ATK-2000 Zone2:Zone3: Zone4:Zone5: ----Graveyard-5 Lifepoints- 6450

Spellzone1: Coffin seller( continuous) Spellzone2:Face-down Spellzone3:Spellzone4:Spellzone5: ----Deck

Coffin Seller- (trap) each time your oppnent's monster card's are sent to the graveyard, inflicts 300 points of direct damage to your oppents life points.
Vampire Lord- Each time this card inflicts battle damage to your oppnents life points, declare 1 card type (monster, spell, or trap).
Your oppnent selects 1 card of that type from his/her deck and sends it to the graveyard. Also, if this card is destroyed and sent to your graveyard by your oppnent's card effect, it is specail summoned to the field during your next standby phase.
Trap Jammer- You can only activate this card when your oppent activates a trap card during the battle phase. Negate the activation of the trap card and destroy it.
Posted 11/27/08
Ouch. I don't have a card to counter everything you throw at me, so I'll be losing a lot of points. >_<
--Draw phase--
Draw!
--Standby Phase--
--Main Phase 1--
That's it! I activate Heavy Storm! This will destroy all spell & trap cards on the field! Then I'll activate the spell card, Mage Power! I'll equip this to The Tricky, & throw down a face down. So The Tricky's ATK is boosted up to 3000! Then I'll summon Gemini Elf!
--Battle Phase--
I'll attack Gagagigo with Gemini Elf, & then attack Vampire Lord with The Tricky!
--Main Phase 2--
--End Phase--
I end my turn.

--Zone1-- --Zone2-- Gemini Elf ATK 1900 --Zone3-- The Tricky ATK 2000 --Zone4-- Mystical Elf DEF 2000 --Zone5-- llGraveyard:6ll >>Lifepoints: 5200

--SpellZone1-- --SpellZone2-- --SpellZone3-- Face-down --SpellZone4-- --SpellZone5-- llDeckll

The Tricky: You can discard 1 card to Special Summon this card from your hand.
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