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Not quite sure how to title this, actually.
Posted 12/21/08

kyoukoujin wrote:


Senta wrote:

I was just wondering about the recent shift in dramatic presentations away from the customary iterative productions where the fourth wall is regularly deconstructed. Does the shift towards more codified productions, with barriers established between the presented world and the actual environment, create a more immersive experience?



;D


yea. It sounds intelligent.

... when it's well written copy & paste from a 2005 post in the Jade Empire forum.

http://jade.bioware.com/forums/viewtopic.html?topic=460688&forum=101&sp=15



Senta wrote:

;D


booyaah.

I get it already. You like Jade empire. Sorry for not listening to your Youtube sound tracks yet. I will do it soon. =)



BAHAHAHA you idiot, ruin it will you?! :D
Posted 12/21/08

Senta wrote:


kyoukoujin wrote:


Senta wrote:

I was just wondering about the recent shift in dramatic presentations away from the customary iterative productions where the fourth wall is regularly deconstructed. Does the shift towards more codified productions, with barriers established between the presented world and the actual environment, create a more immersive experience?



;D


yea. It sounds intelligent.

... when it's well written copy & paste from a 2005 post in the Jade Empire forum.

http://jade.bioware.com/forums/viewtopic.html?topic=460688&forum=101&sp=15



Senta wrote:

;D


booyaah.

I get it already. You like Jade empire. Sorry for not listening to your Youtube sound tracks yet. I will do it soon. =)



BAHAHAHA you idiot, ruin it will you?! :D



Sky: "He's not the only one who's had to spend some time in hiding in this garden. I, however, did my research."
Posted 12/21/08

kyoukoujin wrote:


Senta wrote:


kyoukoujin wrote:


Senta wrote:

I was just wondering about the recent shift in dramatic presentations away from the customary iterative productions where the fourth wall is regularly deconstructed. Does the shift towards more codified productions, with barriers established between the presented world and the actual environment, create a more immersive experience?



;D


yea. It sounds intelligent.

... when it's well written copy & paste from a 2005 post in the Jade Empire forum.

http://jade.bioware.com/forums/viewtopic.html?topic=460688&forum=101&sp=15



Senta wrote:

;D


booyaah.

I get it already. You like Jade empire. Sorry for not listening to your Youtube sound tracks yet. I will do it soon. =)



BAHAHAHA you idiot, ruin it will you?! :D



Sky: "He's not the only one who's had to spend some time in hiding in this garden. I, however, did my research."


your jibes can nary prick the armor of my pride; they are blunted barbs forged by the sputtering flames of your lesser intellect.
Posted 12/21/08 , edited 12/21/08

Senta wrote:


kyoukoujin wrote:


Senta wrote:


kyoukoujin wrote:


Senta wrote:

I was just wondering about the recent shift in dramatic presentations away from the customary iterative productions where the fourth wall is regularly deconstructed. Does the shift towards more codified productions, with barriers established between the presented world and the actual environment, create a more immersive experience?



;D


yea. It sounds intelligent.

... when it's well written copy & paste from a 2005 post in the Jade Empire forum.

http://jade.bioware.com/forums/viewtopic.html?topic=460688&forum=101&sp=15



Senta wrote:

;D


booyaah.

I get it already. You like Jade empire. Sorry for not listening to your Youtube sound tracks yet. I will do it soon. =)



BAHAHAHA you idiot, ruin it will you?! :D



Sky: "He's not the only one who's had to spend some time in hiding in this garden. I, however, did my research."


Yaoru: your jibes can nary prick the armor of my pride; they are blunted barbs forged by the sputtering flames of your lesser intellect.


Student Lin:
You could just be pouring honey in my ears, but that's not half as fun as other places it could go
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Posted 12/21/08

Senta wrote:

I was just wondering about the recent shift in dramatic presentations away from the customary iterative productions where the fourth wall is regularly deconstructed. Does the shift towards more codified productions, with barriers established between the presented world and the actual environment, create a more immersive experience?



;D


In what medium?
Posted 12/21/08
^ vita dolce moderato
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