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Post Reply Real Robot Wars
Posted 1/17/09 , edited 1/18/09
Congratulations For Completeing Your Training Soldiers.
Now your ready to fight the real world.
Here there is no return but it is for the price of peace. The only battle worth fighting for is for peace. We will provide you information and back up when it is needed.


Code Of Honor:
You will not fight this battle alone, everybody is a team. How you cooperate with them will change the fate of the universe. Every mech is imporant in this battle: You can enter multiple squads You can choose(of course you can always change when you feel like it, you can also change your mobile suit after a battle):

Guardian/Assault: If you choose to be take the place where all the action is, you will pilot mobile, quick, powerful mechs. Your goal is take out as many enemies as possible. However you will have to protect the rest of squads.
Advantages: You take role of many battles, You can choose any mobile suit that has high attack power. good defense or agile. Disadvantages: You have to protect the rest of the team. You will be the one likely to recieve the most damage.




Support/Helpers:You can choose to pilot a ship (only one), air craft, or a weaker mobile suit. You will fight only when nessacary and you will aid, repair, and help Assaults when needed. You can set up traps and place in beacons for troops to regroup when nessacary. Now piloting a ship is very special in some cases some battles can have 5 ships. Ships can play the role of support and assault however if your taken down the battle is loss.
Advantages: repair and aid assault units, set up traps or retreating strategies for awhile.
Disavatanges: weak attack power, defense power. If you choose a ship, if you are struck down you may lose the battle.


Captain/ Operators:If anybody chooses to pilot a ship,(see Support/Helpers) the will become the Captain who devises many plans for your team. While you pilot a ship, people may choose to work there and act as supports for Units, giving them suggestions and strategies.
Advantages: Take controll and command. Can be Assault or Support.
Disavantages: If your the only person controlling a ship, if you are struck down, your side will lose the battle.




Abour Your Mechs: You do not have to stick with one MS or any other mech. Unless you have a perfered type but if your going to change the group your in (assault, supports. ect. ect.) you need to pick a mech thats suitable for the job.
Also here's another thing, if you want you can customize your own mech and descibe it any way you want from attacks, weak points and strong points. You can draw them out if you have the confidence to.




Don't think your only choosing one side: All man has a right to choose a side they want. We all have a duty to think which will lead us to peace. Here are the two sides(not you can change them after battle however you stick with them permently if you want):

The Library: The Zeon of this universe. You are placed into strong forces with elite generals. Nothing can stand in your way. You will keep this universe as it is because breaking it will lead to choas is what you believe.

The Liberators: The rebels that are trying to defeat the opression of The Library. Filled with powerful assult mobile suits and experts in suprise attacks. You believe that breaking the opression of the library will find true peace.

Missions: (Coming soon)
Posted 1/17/09 , edited 1/17/09
Pilot Profile: Before entering your battles you must create an ID card, and put anything you want with it. Make sure to put up a picture of who you are. Also before entering battle you need to tell us what are are you going to pilot.


About: Risk Rating:: Risk rating determinds how dangerous the battle is with S being the most dangerous and D being the least dangerous.If you like a challenge then S is the way to go. D is most likely for beginners

War Points: Some people may say, whats so good about doing an S ranked mission or high leveled mission. The higher the risk, the greater the war points. War points determind the out come of this war. For example:

Library:
Mission Sucess: 3
Total War Points: 5000

Liberators:
Mission Sucess: 2
Total war Ponts: 7000

Liberators Win This Battle. No matter how much missions you have completed war points detemine everything. Of course it is also wise to choose safer missions. If you have enough war points and the confidence to win.


Missions: Every squad is in the same battle, however each squad has a mission. Complete the mission sucesfully and you recieve war points for your team. However in some cases: If one of your teams fails a mission, it could also lead you into failing a mission.

Battles: A series of missions: For example: Battle Number 1: 5 missions. If all 5 missions are completed. That is the end of the battle and calculating the mission

The Battle of Tokyo:

Liberators:

[Mission 1: (For Assaults): Operation: Snake

Liberators Brief:
We have launched a suprise attack on Tokyo to liberate the main city from the power of The Library.
Assaults you must not harm any of the building or the people, you must only target The Library units. Come at all corners and sides, and come closer to them until they fall back. We're going to wrap them all up like a snake. We are suspecting that The Library will take advantage by attacking civilians and framing us. You must protect civilians when possible.
Rist Rating: B: 5000 Points

Mission 2: (For Supports): Operation: Clandestine Snake

Liberators Breif: You will be helping the Assaults by setting up traps to scare The Library. They will be too focused with Assaults from every corner so your going to take advantage of that and set up traps. You have no Assault around you... proceed with caution
Rist Rating: A; 6000 Points

Library:

Mission 1: (For Assaults): Operation: Sacrafise

Librarys Brief: A group of unfamilar mobile suits are attacking our units. They call themselves The Liberators, however they are coming at all directions however they're behavior are rather strange: They do not attack civilians, we may take this advantage to use.
Risk Rating: C:: 4000 Points.

Missions 2:(For Supports): Operation: Storm Breaker


Librarys Brief: Half of you must help aid our units in distress and half of you must spread out and set up traps to disrupt they're assault. Assaults are too busy fending off The Liberators, if we cease fire they may change strategies.
Be very careful.
Risk Rating S: 7000 points
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26 / M / United States
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Posted 1/17/09
Do you have a basic layout for what an ID card should look like?
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Posted 1/17/09
interesting when is this goin to start ?
Posted 1/17/09

IronPurger wrote:

Do you have a basic layout for what an ID card should look like?


Well ofcourse you can describe yourself over here, but you can pm me and I can make a Id card I guess.
Posted 1/17/09

1234567890qaz wrote:

interesting when is this goin to start ?


As soon as people start gathering around. This role play should be interesting.. since we have both sides we can choose.
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Posted 1/17/09
I hope that I'll get the format right...


Name: Jasun Elza (Jasun pronounced as Yazun)
Callsign: Maou
Affiliated Group: The Library
Assigned Position: Support
Military Branch: Armored Division (Mecha)
Grade: O-1 (Equivalent to Ensign or 2nd Lieutenant)
Primary MOS: Mobile Suit Pilot
Secondary MOS: Tactical Weapon Specialist
MS: RX-78GP02A Gundam "Physalis".
Posted 1/18/09 , edited 1/18/09

Maou068 wrote:

I hope that I'll get the format right...


Name: Jasun Elza (Jasun pronounced as Yazun)
Callsign: Maou
Affiliated Group: The Library
Assigned Position: Support
Military Branch: Armored Division (Mecha)
Grade: O-1 (Equivalent to Ensign or 2nd Lieutenant)
Primary MOS: Mobile Suit Pilot
Secondary MOS: Tactical Weapon Specialist
MS: RX-78GP02A Gundam "Physalis".


Well it's all correct nothing to worry about then lol. You can change groups but you'll be branded as a traitor.
You can pilot any MS during in a battle. And you can change positions as long as your ms is suitable for it.
I think I'll explain further things.
Posted 1/18/09 , edited 1/18/09
Well I'm going to start with mines then:

Name:Ragna
Group: Liberators
Position: Assault
Grade:O-1
Likes: Food and Drinks in general, Drawing, His possessions
Dislikes: Ghosts ,The Library,
Statistics:
Close Range Combat:S
Long Range Combat: B
Close Quarter Combat:A
Aerial Combat:B
Underwater Combat: C
Space Combat:A
Intelligence:B
Emotional Stength:D

Profile: A easy going relaxed pilot, he enjoys combat. He enjoys anything thats edible. However he's afraid of ghost for some strange reason. He used to be in the Library but has grown dissenchanted with thier methods as a result he stole thier mechs to support rebels called the Liberators.
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Posted 1/20/09
Eh... Not enough people willing to participate. We need more meat to grind! lol
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25 / M / Vault 15, New Cal...
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Posted 1/24/09
RPG avvy still in progress. Gotta join you soon guys.
Posted 1/29/09
zaaaaaaah -_- we need more advertisement. nobody has motivation. psh.
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Posted 1/30/09
like this? i copy from Maou068

Name:
Callsign: Maou
Affiliated Group: The Library
Assigned Position: Guardian/Assault:
Military Branch: Armored Division (Mecha)
Grade: pls chose it for me!
Close Range Combat:A
Long Range Combat: A
Close Quarter Combat:A
my gundam : FA-010S Full Armor Enhanced ZZ Gundam
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Posted 1/30/09
aa sory for copying
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Posted 1/31/09

Holy-Juan wrote:

aa sory for copying


It's ok, just change the callsign to your favorite codename and we are even.
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