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Who is tired of J-RPGs?
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31 / M / CA
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Posted 1/28/09 , edited 1/28/09

NightmareMagma wrote:

JRPGs is far from innovative.

Prove me wrong.


Please... if you wish to be a troll please be a good one. Why don't you name your favorite genre so I can show you how to bash on it's lack of innovation with no basis like a real troll. And if you post only one sentence please have the decency to use proper grammar, it just shows how little you thought about your post.

Alright back on topic...
Innovation or lack of innovation will not inherently make or break a franchise. And innovation only truly makes sense to fans of the genre, if any of you aren't fans of jRPGs you won't see the points in innovation, same holds true to *any* genre or franchise.

Gran Turismo, if you aren't a GT fan GT5 will feel exactly like just some old boring driving game. If you like the series, it's a driving simulation game with what will hopefully be the most up-to-date cars, new modes, and a much improved physics system.

If you aren't a fan of shooters, FEAR2 will feel like half-life with a ghost girl grabbing you when you open a door. If you are a fan of shooters you will praise it's much improved AI.

If you aren't a fan of Resident Evil, you will feel the latest iteration is just a poor not scary game with bad controls. If you liked it, you'll praise the third-person view compared to the fixed camera positioning, and it's emphasis to make the game more fun by adding things like co-op and online play as well as streamlining the inventory system so you aren't ever really safe even while you are sorting your items.

If you aren't a fan of 2d fighters.... scratch that I don't think I can touch that one.

If you feel that the Final Fantasy series lacks innovation you obviously don't pay attention to the games in any amount of detail. Final Fantasy is probably the most successful series while being one of the most innovative. Almost every other major RPG franchise sticks to a well-defined formula. DQ, SO, Tales are some examples. Wherein Final Fantasy the last three 10 11 and 12 (if you count 11) are three very different games.if not you go to 9 10 and 12, and the differences between 9 and 10 are even more vast than the first Tales of Phantasia to the latest Tales of Vesperia.

Last Remnant is also a good example, the battle system is one probably the unique turn-based battle system ever, whether you like it or not. Final Fantasy 12's gambit system is up there too.

Besides back towards the original point, the majority of the jRPGs that did flood the market during the PS and PS2 era were because of the ease and cheap development costs on those platforms. The PS3 holds no such advantage anymore so you won't expect to see the dime a dozen RPGs (which I don't know where you see because this isn't Japan, the dime-a-dozen jRPGs don't usually get ported to us) The 360 did have several jRPGs that never made it to the states though I'm assuming those were terrible. Atlus did bring a couple over which all blew chunks. Nothing that overextends the genre by far though.
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27 / M / Philippines
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Posted 1/29/09
er.. the only jrpg that i played this gen was Tales of Vesperia.. huh? wha.. FPShooter?
GVman 
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25 / M / A Place
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Posted 1/29/09
Final Fantasy Versus XIII looks to be original, which is a wonderful thing.
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23 / M / ...........
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Posted 1/29/09
I only play cell shaded jrpg's which i love and never gets bored off everytime i bougth ther ealistics jprgs i feel so dissappointed (last remnant,infinite undisovery,lost odessey)
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Posted 1/29/09

chronomasakari wrote:


NightmareMagma wrote:

JRPGs is far from innovative.

Prove me wrong.


Please... if you wish to be a troll please be a good one. Why don't you name your favorite genre so I can show you how to bash on it's lack of innovation with no basis like a real troll. And if you post only one sentence please have the decency to use proper grammar, it just shows how little you thought about your post.

Alright back on topic...
Innovation or lack of innovation will not inherently make or break a franchise. And innovation only truly makes sense to fans of the genre, if any of you aren't fans of jRPGs you won't see the points in innovation, same holds true to *any* genre or franchise.

Gran Turismo, if you aren't a GT fan GT5 will feel exactly like just some old boring driving game. If you like the series, it's a driving simulation game with what will hopefully be the most up-to-date cars, new modes, and a much improved physics system.

If you aren't a fan of shooters, FEAR2 will feel like half-life with a ghost girl grabbing you when you open a door. If you are a fan of shooters you will praise it's much improved AI.

If you aren't a fan of Resident Evil, you will feel the latest iteration is just a poor not scary game with bad controls. If you liked it, you'll praise the third-person view compared to the fixed camera positioning, and it's emphasis to make the game more fun by adding things like co-op and online play as well as streamlining the inventory system so you aren't ever really safe even while you are sorting your items.

If you aren't a fan of 2d fighters.... scratch that I don't think I can touch that one.

If you feel that the Final Fantasy series lacks innovation you obviously don't pay attention to the games in any amount of detail. Final Fantasy is probably the most successful series while being one of the most innovative. Almost every other major RPG franchise sticks to a well-defined formula. DQ, SO, Tales are some examples. Wherein Final Fantasy the last three 10 11 and 12 (if you count 11) are three very different games.if not you go to 9 10 and 12, and the differences between 9 and 10 are even more vast than the first Tales of Phantasia to the latest Tales of Vesperia.

Last Remnant is also a good example, the battle system is one probably the unique turn-based battle system ever, whether you like it or not. Final Fantasy 12's gambit system is up there too.

Besides back towards the original point, the majority of the jRPGs that did flood the market during the PS and PS2 era were because of the ease and cheap development costs on those platforms. The PS3 holds no such advantage anymore so you won't expect to see the dime a dozen RPGs (which I don't know where you see because this isn't Japan, the dime-a-dozen jRPGs don't usually get ported to us) The 360 did have several jRPGs that never made it to the states though I'm assuming those were terrible. Atlus did bring a couple over which all blew chunks. Nothing that overextends the genre by far though.


Err...for the "This isn't Japan comment", this might not be Japan for you, but please speak only for yourself

As for the rest, I generally agree. However, the continuity is most prevalent in the JRPG genre today, though mostly due to the creators of today's JRPGs growing up and loving the ones that were made back in the 80's-90's.
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24 / M / Wherever life tak...
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Posted 1/29/09
Well even tho I dont have any of the new systems and I dont really play videogames anymore, I still wanna play more, it feels like Im missing out
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31 / M / CA
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Posted 1/29/09

Crelrn wrote:


Err...for the "This isn't Japan comment", this might not be Japan for you, but please speak only for yourself

As for the rest, I generally agree. However, the continuity is most prevalent in the JRPG genre today, though mostly due to the creators of today's JRPGs growing up and loving the ones that were made back in the 80's-90's.


Noted, but hey to be fair person I quoted and a lot of the people who generally post here aren't from Japan. Especially since I had thought that videos on this site had Japanese IPs blocked but I could be wrong, although I'm a pretty awesome existence so I wouldn't be surprised if people all over the world came over here for me

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Posted 1/29/09

chronomasakari wrote:


Crelrn wrote:


Err...for the "This isn't Japan comment", this might not be Japan for you, but please speak only for yourself

As for the rest, I generally agree. However, the continuity is most prevalent in the JRPG genre today, though mostly due to the creators of today's JRPGs growing up and loving the ones that were made back in the 80's-90's.


Noted, but hey to be fair person I quoted and a lot of the people who generally post here aren't from Japan. Especially since I had thought that videos on this site had Japanese IPs blocked but I could be wrong, although I'm a pretty awesome existence so I wouldn't be surprised if people all over the world came over here for me



Alot of people already go to California (assuming CA on your location means Cali). So are you sure they arent already going there for you
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27 / M / Boston
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Posted 1/29/09
ive played some hgames rpgs =)
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Posted 1/29/09 , edited 1/29/09

Crelrn wrote:

Don't get me wrong, I lurve RPGs. But aren't A LOT of J-RPGs almost the exact same?

There are waaaaay too many of them and a lot of them aren't even worth playing. Honestly, I haven't seen an original one in like 3 years. They get waaaay to repetitive after a while.

Thoughts/Opinions?


I haven't played one that I found interesting in about 6-7 years. Eternal Sonata was lame beyond imagination. It might be because its slow or I didn't give it a long enough chance but honestly I believe I gave it a good enough chance to draw me in and it didn't.

I'm not really sick of J-RPGs perse, I'm sick of shitty ones.
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Posted 1/29/09

NaziXcore wrote:

ive played some hgames rpgs =)


Lol Thanks for sharing
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Posted 1/29/09

Crelrn wrote:


NaziXcore wrote:

ive played some hgames rpgs =)


Lol Thanks for sharing


haha well i do =P they are quite fun. most animes are like based on hgames
Shuffle! Air Clannad isnt but Tomoya After is. Kanon. i can name a bunch
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27 / M / Home
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Posted 1/29/09
i got tired of the a couple months ago.......now im playing my ps3 more....
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Posted 1/29/09
some yes,but series like Shin Megami Tensei i'll nvr will get tired of it

PERSONA!!
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29 / M / USA (Miami, FL)
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Posted 5/6/09
I'm just tired of average JRPGs. Been awhile since I've played a really, really good one.
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