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How Late Do You Stay Up Spending Time Doing Your Projects?
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25 / M / doha-qatar
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Posted 9/5/09
1 to 5 Hours ....
Posted 9/5/09
I can spend my entire life for it if i have a project even it's a crappy one.
Posted 9/5/09

shadow20002 wrote:

I can spend my entire life for it if i have a project even it's a crappy one.


lol you seem to like to do projects then studying?!
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34 / M / Los Angeles, Cali...
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Posted 9/7/09

lulu33 wrote:


Vehement wrote:

I am currently attending the Arts Institute Los Angeles (Santa Monica to be exact). I'm currently majoring Media Arts and Animation, but I'll be changing over to Game Arts and Designs. I have a crappy site at Tokyopop with my old drawings, besides my most recent "Medieval Steampunk Girl" design. http://tokyopop.com/Vehement/art

I have three plans based on my scheduling:

1) work on two projects per day, putting in 4hrs each tops.
2) focus on the easier projects and try to get it out of the way first, and free up at least 1 1/2-2 days worth of spare time for the hardest project.
3) Get addicted to what I'm currently doing, and then don't sleep on the last minute and do project all night long.

Don't become absorbed into one project. I fell in love with my perspective projects and kinda ignored my anatomy projects, which I am now pulling in an A and a C.

Last but not least, try to check your next quarter/semester classes to see if they are hard or take a long time to work on (through other students' experiences), and spread the hard/long ones throughout each quarters/semesters. Its not just time management; you want the classes to fall into your pacing as well.





3) Get addicted to what I'm currently doing, and then don't sleep on the last minute and do project all night long.


What do you mean here?? do you mean that I should not work on a project the whole night??!




Pretty much means I can be easily distracted doing other stuff and end up cramming my work on the last night before turning it in the day after. Lets just say I wouldn't recommend the #3 :3
Posted 9/7/09
Projects can't take me away from my precious sleep.
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23 / F
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Posted 9/7/09
I usually just stay up for as long as it takes to get the job done.
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Posted 9/7/09
sometimes halfway through the night.
Posted 9/7/09

Vehement wrote:



Pretty much means I can be easily distracted doing other stuff and end up cramming my work on the last night before turning it in the day after. Lets just say I wouldn't recommend the #3 :3


Thanks, I am actually taking it into consideration but sometimes when i work hard for a project i end up not liking my work or something must happen to screw it...so if this happens to you how can you avoid it?? (( asking coz your an art student too)) thanks again!
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29 / F / Canada
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Posted 9/8/09
Up until 3am once. Woke up with a killer headache and it was winter too.
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21 / F / Philippines
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Posted 9/8/09
I do my project after the teacher say the deadline.
why so early?
because the last time I did my project the last day before the submission,
i panicked and crammed - freaked out dunno what to do
so it came out not beautiful
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23 / F / bishounen land~!
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Posted 9/8/09
cant go until its not finished ..
even if its really really late ..
anyway .. i dont have any problems with staying up too late .. coz im an insomniac ..so .. yeah ..no sleep for me ...>.<
and i take a lot of time doing my projects .. becoz ..
first .. if im doing it using and needing the pc ..i end up talking to my friends .. >.<
second .. i procrastinate .. a lot .. >.<
third .. its kinda boring to do .. and sometimes .. i cant get it done .. >.<
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Posted 9/8/09
I don't stay up late. I sleep then I'll do it when the teacher asks for it. I'm freaking lazy. HAHAA. ((;
Posted 9/8/09
Till around 3:00 am. Then I'd wake up again at 7:00. Once the project is all over, I'd sleep for all the spare time i have left as my reward.
Posted 9/8/09
it depends....

if it's due tomorrow, and i haven't started it yet.. i'd stay up till 4am ^___^
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34 / M / Los Angeles, Cali...
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Posted 9/9/09 , edited 9/9/09

lulu33 wrote:


Vehement wrote:



Pretty much means I can be easily distracted doing other stuff and end up cramming my work on the last night before turning it in the day after. Lets just say I wouldn't recommend the #3 :3


Thanks, I am actually taking it into consideration but sometimes when i work hard for a project i end up not liking my work or something must happen to screw it...so if this happens to you how can you avoid it?? (( asking coz your an art student too)) thanks again!


Its rough to give you an answer because 1) I don't know the type of projects you work on and 2) when its already screwed up, its already screwed up. Its mostly premeditating your ideas ala brainstorming before putting it down on paper that really counts. I do character designing, fashion designing, illustrations, architectural drafting (concept designs), 3D modeling, and etc...

The best I can offer you on a mistake is... erase the general area thoroughly, maybe even bigger than the screwed up area. Leaving slight traces of the previous mistake is not good because a) you become incilned to reuse the bad lines to recreate the same mistake (happens to ppl a lot) and b) you become stuck and not sure where to go from there to make it correct. Its always best to start over the [area] than to amend

I don't know the type of projects you do so I can't really give you a sound advise xD, but in general:

1) If perspective is important to you, its good to create the general vanishing points and vanishing lines that helps give you a structural idea of where to layout objects. Here's a good example of what I'm referring: (One point perspective) http://www.augi.com/publications/hotnews/images/PerspectiveSet-Fig3R.jpg

2) In composition, box the objects to determine their sizes and the negative spaces available to you.

a) Besides the pen/pencil I use for drawing, I use two colors of lead: blue for vanishing lines and red for boxing (the colors don't show up when the picture is xeroxed when not pressed hard). 2H lead works too as its light and and won't leave marks when erased, if you don't press hard.

3) Characters, its good to have a square box around the character to determine where s/he's at and whether they are aligned to the vanishing line, and do curvilinear boxing on the body parts so you get the gist of their position; drawing circular boxing around the arm tells you its foreshortening and angling. Knowing how to create gestures, as I would like to call it the character's flow of motion, is really important. This method is very important when it comes to drawing two characters interacting with each other. Tracing paper helps!

4) To avoid screwing up on designing objects/characters that are somewhat behind another object, transparent papers are amazing.

5) the best way to work on a project is putting in 4-5hrs per day. Taking breaks allow you to keep your idea in mind while resetting your recollection of the layout you made. When your mind is constantly running when in the middle of the work, its easy to overlook the small mistakes, because your focus is on something else and the increase of mental/eye fatigue, until it becomes an overall issue.

I'll see what else I can help you with when you tell me what you do :3
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