Will they ever come out with a epic Naruto game for 360?
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23 / M / BEHIND YOU!
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Posted 10/3/09
and yes i already kno about, "Naruto: The Broken Bond" n "Naruto: Rise of a Ninja", but these aren't good enough 4 me,
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22 / M / Aruba
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Posted 10/7/09
I can understand Rise of a Ninja not being good enough, that game was really lame. All of those missions just running around and the combat coming up rather short, but I do believe Broken Bond did it's best to make a good naruto game, and I believe they're in the making of a next Naruto game, hopefully involving Shippuden. That would rock.
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31 / M / Atlanta, GA
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Posted 10/14/09
I wonder the same thing. That game gets running around town and hopping through trees pretty well, but the combat is broken at best in both games and that's probably the best aspect of them.

The missions are all crappy. I don't know what Naruto they watch, but searching for 20 mushrooms or 10 choclate is not what the ninjas in Naruto do.

I don't think there will ever be an epic Naruto game that isn't just a good fighter, which already exists for the Wii and Gamecube.

A Naruto game wouldn't really have you fighting waves and waves of enemies. It'd be you doing an escort mission and you have to fight an enemy in a way that can last up to like 10-20 minutes. I know how you could do it... I think alot of people have solid ideas on how you can do it, but it wouldn't be easy. The controls would be kinda complex. Now you run into the issue of having a show who's primary audience is little kids and you're making some uber-complex game with a crazy in-depth combat engine that no kid is going to be able to effectively use.

I think thats why there are no epic Naruto games and the only god ones are basically strip out the whole mission combat (or implement it HORRIBLY) and just focuses on being a fast and crazy fighting game.

No matter what, they need to get rid of mid-match minigames in any Naruto fighter. You're playing a fighting game and then all of the sudden you're playing some Wii Carnival Party minigames of guess the button or something stupid.
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22 / M / Aruba
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Posted 10/14/09

sickVisionz wrote:

I wonder the same thing. That game gets running around town and hopping through trees pretty well, but the combat is broken at best in both games and that's probably the best aspect of them.

The missions are all crappy. I don't know what Naruto they watch, but searching for 20 mushrooms or 10 choclate is not what the ninjas in Naruto do.

I don't think there will ever be an epic Naruto game that isn't just a good fighter, which already exists for the Wii and Gamecube.

A Naruto game wouldn't really have you fighting waves and waves of enemies. It'd be you doing an escort mission and you have to fight an enemy in a way that can last up to like 10-20 minutes. I know how you could do it... I think alot of people have solid ideas on how you can do it, but it wouldn't be easy. The controls would be kinda complex. Now you run into the issue of having a show who's primary audience is little kids and you're making some uber-complex game with a crazy in-depth combat engine that no kid is going to be able to effectively use.

I think thats why there are no epic Naruto games and the only god ones are basically strip out the whole mission combat (or implement it HORRIBLY) and just focuses on being a fast and crazy fighting game.

No matter what, they need to get rid of mid-match minigames in any Naruto fighter. You're playing a fighting game and then all of the sudden you're playing some Wii Carnival Party minigames of guess the button or something stupid.

That's a great analysis and I think you are absolutely right. It all boils down to one thing, what we consider epic and what they have to do to make the game sell. It's not so much as to making a great naruto game but making a game that the kids would enjoy, because that's who they're pitching it to. It really is too bad, same thing goes for most of the Dragon Ball Z games. Budokai 3 came closest to what I would consider epic but ever since it's been falling short. All because of the audience they target. But oh well. We can still dream, can't we?

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Posted 12/4/09

Broken Bond was the coolest I;ve played on my 360.

But to me, the game time was either too short, or they wassnt really into Naruto like some of us was.

I mean like example, when the team leave after Sasuke, U fight as Neji, Akimichi Chouji , Nara Shikamaru, Rock lee, but when the aide came you don't switch to Gaara finish off the enemy.

I didnt like the idea how, if you finish a mission, u get another, and u dont have enought point to upgrade your characters at all, unless you do those side missions, and some of them is impossible to do.

I'm trap on where Chouji need to get this chip on this roof, but there no way up unless u jump on these side gas tanks thing, but u either fall off or u can't run up it, cause u get knock right back down.

I heard of a rumor of Bandai or some creator or helper who made the games, '' arnt'' going to make another naruto game, which u start out in NS.

For NS, I would suggest they in the beggining an intro on what happen in the 3yrs while he was training with Jiraya, then able to train with Kakashi with Sasukra, then play as Gaara take out the clay dude.

Maybe be able to play as other characters, maybe do more side missions. When it comes to get trained to learn to do the Rasen Shuriken kept it to how they did in Bond, but make it a little different but easy to perform each jutsu.

I dunno, I just want a game that u can play and have fun, not short and boring ect
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