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Controversy FINAL FANTASY XIII!!
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26 / M / Silvermoon City
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Posted 3/1/10
Talking about this subject, I just reserved the game and guide a few days ago, and personally I'm really looking forward to it. I mean for most of us gamers that are past our teens, we grew up on Final Fantasy games and its like second nature. Linear or not I'm sure the game will be fantastic, Final Fantasy honestly, is known more for its incredibly story than gameplay anyway. Every game of the series brings new characters which have amazing depth, stunning towns, and a good storyline to boot. The franchise is not so big just because of some fluke..Its quite true that nearly every game in the series was groundbreaking at the time in either music, story or graphics.

I just hope people don't shy away from getting the game because of topics like this. Every person has personal taste, some will love it and some will hate it. It's just that most of the time the trolls have a bigger mouth =P I mean they are trolls right.. (roar?)
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30 / M / Singapore
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Posted 3/1/10
I haven't gotten a PS3 yet but its likely XIII will be one of the games i owned in the future when i gotten a PS3. Just from my own playing perspective, the FFs i played for psx(yeah i didn't start gaming earlier than that, nor played any FFs before VII) do have their own unique features.

FFVII - One of my first RPGs, started out everything seems really nice. After playing other RPGs, materia system was unique with all the chaining and stuff. It ended up being i hated most among FFs for the fanboys it created. It turned to be some kinda of godly RPG because of one punk carrying a huge sword and a crazy nutcase carrying a sickening long sword. No, the storyline is not the best ever.

FFVIII - Clearly different from VII, immediately boo-ed cause of the lacking cloud and sephiroth, many hated the junction system. Squall and seifer was branded wannabes instead. The junction system was the my favorite among any used in FF so far. The fire>fira>firaga evolution through skills and the tweaking of stats due to the spell manipulation was a great idea.

FFIX - Learning abilities from items itself was the fun point of this game. Since the skills useable are only those on the items equipped or mastered, rushing the story was prevented in several ways. The disappearance of limit breaks was disappointing imo, its in the game but you don't get to use it as and when you desire.

FFX - Sphere grid system. A revolutionary idea at creation, really easy to understand yet enough to beat the game with just level up, learn skill, win. World map was gone, and the story follows one path, you are free to run all the way back to besaid but it is a total annoyance with all the encounters.

FFXII - I didn't like the storyline much. The story was too reality based with the human territory war thing, i played RPG not to learn about some world war II replicate. The license board is a variation of sphere grid, but have limitations set in to prevent overpowering characters. The environment interaction in the game was fabulous. The gambit system however makes the game so 'hands free', i am no master at gambits, in fact i hated it since their priorities can be so perfectly/badly tuned based on your configuration, resulting in either a completed hands free fighting RPGs, or a trash party that does the dumbest things in the world


XIII definately have something i am looking forward to, since trailers could only provide a graphical introduction of the game, i can't say much about it. I read the arguments about linear things and stuff, but RPG are being linked by different elements. Story being linear or not does not meant the game's standard as an RPG itself. Considering the side quests and other factors, there should be a saving grace to XIII i hope, unless being a graphic whore is all the game's selling point.
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51 / M / Manchester, UK
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Posted 3/2/10
Its been said before, but many/most of the earlier FF games were (mostly) linear too.

I really enjoyed FFVII, FFVIII & FIX, but haven't really played any subsequent versions. However I have played and enjoyed earlier versions when they have been released on portable devices.

I haven't got an XBox or PS3, so don't really care about FFXIII, but I do think most of these arguments for not buying the game are a bit silly. If you like the series, or fancy giving it a go, then buy the game. Give it a go and then if you decide you don't like it you can sell it on 2nd hand. If you don't like what you read, then don't buy the game at all. There are very few "perfect" games.
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28 / M
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Posted 3/2/10

Turbo-Blue wrote:



Lol his review made me laugh, and cry. Thx for posting the link tho' glad to see an honest review. I would love to get a FF thats a mix of 8 and 9 because I think they were better executed then the last few FF titles...




Glad someone took the time to watch it, As he had played through most of the game he can actually make a damned opinion on whether or not 13 is good.

Personally I hated 7 8 and 12, 9 was one of my favorites and 10 was pretty good, tidus actually had a decent voice actor, and the plot was pretty good, the only thing about ten I hated was blitzball and the weeaboo crap like riku and lulus cliche "spunky loli tagalong and brooding goth chick" stereotypes.

oh and to repeat myself, I HATED FF8 AND FF7, bring it on fanboy freaks.

You seem like you have a great sense of humor, so I suggest going to www.spoonyexperiement.com and watching his review of FF8, it is not only hilarious, whether you like the game or not, it really puts alot of why ff8 is mediocre in the open in honesty.

I liked em when I was younger but when I replayed them I realized how convoluted and cliche they are, and how neither of the plots make a bit of sense... and the cliches... dear god the stereotyped cliche characters,,,

anyway, I am not 12 anymore so I dont care for 7 or 8
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28 / M / Tallahassee, Florida
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Posted 3/2/10
Maybe I won't go reserve a copy later this week and wait a few weeks to see if we get a half off discount too o.o

I was really looking forward to this game. It was going to be the first Final Fantasy I would have played since X (that game made me sell my PS2 in anger.....) and I haven't looked back at the series since. All the hype about this games graphics and story lines got me legitimately excited about this game release. Now I'm not so sure.
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34 / M / Oregon
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Posted 3/2/10

Futurepants wrote:


Turbo-Blue wrote:



Lol his review made me laugh, and cry. Thx for posting the link tho' glad to see an honest review. I would love to get a FF thats a mix of 8 and 9 because I think they were better executed then the last few FF titles...




Glad someone took the time to watch it, As he had played through most of the game he can actually make a damned opinion on whether or not 13 is good.

Personally I hated 7 8 and 12, 9 was one of my favorites and 10 was pretty good, tidus actually had a decent voice actor, and the plot was pretty good, the only thing about ten I hated was blitzball and the weeaboo crap like riku and lulus cliche "spunky loli tagalong and brooding goth chick" stereotypes.

oh and to repeat myself, I HATED FF8 AND FF7, bring it on fanboy freaks.

You seem like you have a great sense of humor, so I suggest going to www.spoonyexperiement.com and watching his review of FF8, it is not only hilarious, whether you like the game or not, it really puts alot of why ff8 is mediocre in the open in honesty.

I liked em when I was younger but when I replayed them I realized how convoluted and cliche they are, and how neither of the plots make a bit of sense... and the cliches... dear god the stereotyped cliche characters,,,

anyway, I am not 12 anymore so I dont care for 7 or 8


Lol, that FF8 review was hilarious
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40 / M / southampton england
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Posted 3/2/10 , edited 3/2/10
Will give it a try when it comes out. still undecided if I'll buy it, or just rent it first. As for it being to linear, they ALL are. X and X2, you didn't get to really roam till you were nearly at the final boss fight.
I just hope the battle system is back to basics, XII was a real let down, you just sat there and watched. I want to get involved in what the charectors are doing in the fight.

OK!!! just watched: http://www.youtube.com/user/bumnumba1#p/u/8/x9TsjjG9X2s
I think It's going to be rent. It just looks....easy.
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28 / M / USA, Ohio
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Posted 3/2/10

Futurepants wrote:

Personally I hated 7 8 and 12, 9 was one of my favorites and 10 was pretty good, tidus actually had a decent voice actor, and the plot was pretty good, the only thing about ten I hated was blitzball and the weeaboo crap like riku and lulus cliche "spunky loli tagalong and brooding goth chick" stereotypes.

oh and to repeat myself, I HATED FF8 AND FF7, bring it on fanboy freaks.

You seem like you have a great sense of humor, so I suggest going to www.spoonyexperiement.com and watching his review of FF8, it is not only hilarious, whether you like the game or not, it really puts alot of why ff8 is mediocre in the open in honesty.

I liked em when I was younger but when I replayed them I realized how convoluted and cliche they are, and how neither of the plots make a bit of sense... and the cliches... dear god the stereotyped cliche characters,,,


Ill check it out later tomorrow. Oh, the only reason I liked 8 is because of all the the FF titles its the only one I would actually want to live in. 9 wasnt perfect, but the most pure of the recents. I loved, as in past tense, 7 but now after beating it and getting everything you could (even two gold chocobo's wow i was lame) its kinda boring to me now. 10 was captivating at first, but so slow to me now (x-2 was super lame).

As long as 13's story is solid, and characters i good I can deal with it. Altough not having any extras/elite items and such is completly stupid to me because one of my favorite parts was collecting every bones and extra just for bragging rights and personal accomplishment. There better be some add-on support with goodies later!
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28 / M
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Posted 3/3/10
No offense turbo but I live in reality.

I play games for engaging storyline and entertainment, I could care less if a game has characters that are kawaii and cosplayable.

when you get right down to it, FF8 and FF7 had mediocre lame cliche'd storylines, and again... the characters... *ugh*

FF9 had an ok story but the gameplay made up for anything the story was lacking, my real problem with rpgs anymore is how EVERY damn character is a cookie cutter paperdoll that you slap spells and abilities on.

I want the white mage black mage red mage monk warrior thief and sumoner.

Not the adventurer adventurer adventurer and adventurer.

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42 / M
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Posted 3/3/10 , edited 3/3/10
I picked up the game when I was in Tokyo at a Book Off for $72 USD. It starts out extremely linear but then opens up about half way in. It is one of the most beautiful games I have played. I can't say it is my favorite game but it certainly is worth the price. It reminds me of IX in a few ways. I think the battle system is interesting but a big departure from where it was. Im about 3/4's done with the game.

Some gameplay vids I shot while having a adult beverage or three:

http://www.ustream.tv/recorded/3853346
http://www.ustream.tv/recorded/3849833

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28 / M / USA, Ohio
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Posted 3/4/10

Futurepants wrote:

No offense turbo but I live in reality.

I play games for engaging storyline and entertainment, I could care less if a game has characters that are kawaii and cosplayable.

when you get right down to it, FF8 and FF7 had mediocre lame cliche'd storylines, and again... the characters... *ugh*

FF9 had an ok story but the gameplay made up for anything the story was lacking, my real problem with rpgs anymore is how EVERY damn character is a cookie cutter paperdoll that you slap spells and abilities on.

I want the white mage black mage red mage monk warrior thief and sumoner.

Not the adventurer adventurer adventurer and adventurer.



No no no, you took me to seriously lol. I agree with you as far as a characters battle capabilities go. Thats why i said 9 was pure, it was the closest to the roots of the rpg setup. IF the characters and storyline are good enough i can take the grind and push through the game...
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40 / F / athens ga
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Posted 3/4/10
I've invested about 20 yrs in to the Final Fantasy franchise and out of all of them the only disappointment was 9. complaining about the price of the game is pointless considering how much was spent on the console that plays it. as mentioned before the game is broken in 2 parts and like ALL the FF games it goes from tutorial to open world. the writer of that article mixed up and created their own facts. the only bugs currently aren't with the game but on one of the consoles (PS3). the Final Fantasy franchise has pioneered the way the rpg is today as well as graphics. As for complaints about linear game play let's take a look at the entire Devil May Cry series, Castlevania ,Gears of War, Lost Odyssey, Max Payne, Bayonetta, Xenosaga etc. all great games. Never underestimate Square-enix for each doubter there's atleast 20 hardcore fans.
Revolver Dogelot
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36 / M / somewhere that is...
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Posted 3/4/10
Uh do you guys even know what Linear means? In FF13 it means you go to this area, beat it, and you can NEVER GO BACK. Not only that, but there is never any option. You must go here, then here, then here. Even FFX let you go visit old places. As for the games mentioned in the last post....

Devil May Cry is not really linear, it follows a set path but there is tons of backtracking and some levels even get played more than once due to diverging routes. It also isn't an RPG.

Castlevania lately is again anything but linear, sure there is a advised route but you don't 100% have to follow it and you can revisit old areas and open new routes. Again not and RPG either.

Gears of War is linear as all hell, it is also a FPS which by the way is not only not an RPG but they are all linear there is no exploration or character interaction in FPS's so why should Gears be breaking the mold???

Lost Odyssey again has a clearly defined path but you can still revisit old areas, has lots of plot and character development that comes from exploration of towns etc, and at some points does not force you to only go to one place then another you can choose.

Max Payne, I think I already covered FPS games.

Bayonetta, go read Devil May Cry again.

Xenosaga, I once more advise checking back on Lost Odyssey.

But FFXIII? No options, there is one route you can not diverge from it or "choose where to go first", there is no returning, once you go somewhere and finish you are done. There are no towns..... at all. No vendors, unless you count glorified soda machines. No optional dungeons or story components, no hidden treasure, in fact there is absolutely no reason to "explore the game world" at all. That makes it even more linear than FFX which was already too linear for it's own good.

Also.... FF8 story was cliche? I dont think you know the definition of that word. I agree it was a crappy game with a stupid story but I personally haven't run into any other RPG's about killing witches who flee death by the main character by going into the past and inhabiting the main characters nanny then getting beat down by the main characters dad who he doesnt know and trapped by being tied to a satellite in... you know what it is too stupid to really go further. Suffice it to say it's story was very "unique" and not in a good way.
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26 / M / Michigan USA
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Posted 3/4/10
LOL not just that 360 version will not be HD it will be running at 576 for realtime and CG's are 720 as oppose to the PS3
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24 / M / USA
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Posted 3/5/10 , edited 3/5/10
GameSpot came out with their video review. Just watch it.
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