Company of Heroes?
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24 / M / sOmE WhErE iN My...
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Posted 4/9/10 , edited 4/9/10
Has anyone heard or played Company of Heroes, obvious for the PC?
If not you should try it, it’s different from many of those RTS that involve just massing one unit and sending them in against your opponent who has no chance to stop them.

Head over too wikipedia.org and search Company of Heroes, it will give you a nice detailed run through of what it is,
Or you could always youtube it and watch a match.

Hope you guys and girl find it as interesting and fun to play as i do
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Posted 5/3/10
I play(ed) company of heroes a lot.

It is one of the best RTS's out there.

It is better than red alert and warcraft I think. This depends on what type of strategy you like. Company of heroes is very tactical and uses a lot of micromanagament.


The game is awesome and one of the best things in the game is the music. You gotta love the awesome soundtrack.
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24 / M / vancouver, canada
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Posted 5/6/10
Company of Heroes is such a crazy game. Just look at the graphics and you'll totally understand. All the details in the "world" can be effected and used to your own advantage. Too awesome. Wars games are all cool, especially if it has actually taken place.
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Posted 5/7/10

morfinictrauma wrote:

Company of Heroes is such a crazy game. Just look at the graphics and you'll totally understand. All the details in the "world" can be effected and used to your own advantage. Too awesome. Wars games are all cool, especially if it has actually taken place.


I totally agree. The awesomeness of company of heroes is are the units which were actually build in Wo2. Epic tanks like the King Tiger give a really overpowering feeling.

It is a game you want to come back to a lot because there are always new tactics to explore.
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25 / M / Samsara
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Posted 5/11/10
Great game, but hard as hell. I get my ass kicked even on easy.
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18 / M / makin u wet!
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Posted 5/12/10
not much for 2 person shooter games but its worth a try
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28 / M / where the grass i...
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Posted 6/27/10
i wish they make a "modern style" Company of heroes.

My buddy and I love to play this. Yesterday, we took almost 1 and a half hour (1v1) in one battle (victory point really pushes you to move)
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27 / M
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Posted 8/15/10
yes
i wish too
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32 / M
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Posted 9/9/10
I found Company of Heroes really hard and epecially on easy when I was playing on Skirmish and the fact that you can't play offline which makes it really annoying.
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M / philippines
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Posted 9/13/10 , edited 9/13/10
this is a real strategy GAME
graphics is SO outstanding
talk about reality the game is so real that even promoted or veteraned squad is no mach for a medium to heavy tank ( panther ausf. D or G not sure {MEDIUM TANK} and Tiger I ausf. E {HEAVY TANK})


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Posted 10/18/10
It was one of the better strategy games I've played but I got annoyed when they completely broke barbed wire and tank traps. I don't know if they ever fixed those or not but when they released the first expansion, they became completely pointless. They made it impossible to fortify a position without abusing bridges. I think they later made it so you can't even blow up bridges anymore, so I guess any form of turtling is completely impossible now. I've always liked trying to build up the perfect defense or trying to overwhelm the perfect defense. However, that type of play is completely impossible. You have to basically be on the run capturing points at all times or you lose.

Two things I really hate in strategy games: 1) Extremely limited amount of units. 2) Ridiculous amounts of micro-management.

Company of Heroes suffers from having too much micromanagement but at least it's not on the insane level of some of the newer Civ games.

Just about every strategy game suffers from at least one of those two things. It seems that any strategy game with a large number of units suffers from insane amounts of micro-management. This isn't necessary but that's just how it is. They feel that you have to have special abilities and other crap you have to micromanage on each individual unit and that's really not necessary. You can just make that stuff passive/automated. Then you have the other end of the spectrum where they chop down the number of units to something stupid like 5-25 unit armies. That's not an army, that's a squad. Needless to say, you have to handle each individual unit like a character with a full set of it's own abilities which makes the micromanagement asinine.

The earlier Warcraft and Starcraft games had it balanced fairly well. Units that were unique but didn't require insane micromanagement and lots of them. However, I think even those games had a little more micromanagement than they should have.

I really liked the first Supreme Commander game but the game was a bit too slow paced with how long it took to build up and had a bit too much micromanagement. The second one was an abortion of the strategy genre entirely and there aren't words damning enough to describe how horribly wrong it was.

Eh, I suppose I went a bit off topic there but I can't really discuss a game without talking about the genre it belongs to and giving it some perspective.
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Posted 4/6/12
Pretty Fun But You Have To Master It To Really Enjoy It....
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