Created by frank5448
Post Reply Which class is the best in a head on fight and why?
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23 / M / New Jersey, U.S.A.
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Posted 1/11/11
Let the debate begin!
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20 / M / The great Kingdom...
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Posted 5/29/12
I'm the only voter?

Well...the health boost is a great plus, especially since the mini gun fires so many rounds per second that it just blows anyone away.
Saxton Hale
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22 / M / Canadiana
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Posted 5/29/12

Thorn12 wrote:

I'm the only voter?

Well...the health boost is a great plus, especially since the mini gun fires so many rounds per second that it just blows anyone away.


I have to agree with you, but I disagree that he's the best class. Yeah, sure. Heavies are good in defensive strategies and offensive pushes, but if your opponents have even a modicum of skill, even the best Heavies can be taken down.

I for one, am an avid Pyro player. It isn't the best class for long-ranged fighting, such as when you need to pick off Demomen or Soldiers. However Pyros cause sheer choas. Especially with the Backburner. The Pyro class moves at an average speed, which just makes things worse. With the lingering fire damage, and instant critical hits if you turn your back, it makes Pyros a force to be reckoned with. All too often I get Heavies waltzing into my base like they own the world. Since they are slow, I can't kill them without taking a point of damage as long as I time things right, and keep to their back. Even with Heavy Medic combos, if you light the Medic on fire and airblast him away, it's easy to take them down, even by oneself.
19386 cr points
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20 / M / The great Kingdom...
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Posted 5/29/12

101831055 wrote:


Thorn12 wrote:

I'm the only voter?

Well...the health boost is a great plus, especially since the mini gun fires so many rounds per second that it just blows anyone away.


I have to agree with you, but I disagree that he's the best class. Yeah, sure. Heavies are good in defensive strategies and offensive pushes, but if your opponents have even a modicum of skill, even the best Heavies can be taken down.

I for one, am an avid Pyro player. It isn't the best class for long-ranged fighting, such as when you need to pick off Demomen or Soldiers. However Pyros cause sheer choas. Especially with the Backburner. The Pyro class moves at an average speed, which just makes things worse. With the lingering fire damage, and instant critical hits if you turn your back, it makes Pyros a force to be reckoned with. All too often I get Heavies waltzing into my base like they own the world. Since they are slow, I can't kill them without taking a point of damage as long as I time things right, and keep to their back. Even with Heavy Medic combos, if you light the Medic on fire and airblast him away, it's easy to take them down, even by oneself.


True, true. I just said Heavy because there wasn't a Sniper option. I've always been a headshot maniac with the Huntsman. Moreso in close quarters. Never headshotted a Heavy in CQC though, so ya, they were my only option lol.
Saxton Hale
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22 / M / Canadiana
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Posted 5/30/12
Huntsman Sniper? Nice. I can't do that. I suck with archery in any game.
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20 / M / The great Kingdom...
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Posted 5/30/12

101831055 wrote:

Huntsman Sniper? Nice. I can't do that. I suck with archery in any game.


I only suck at Wii archery. Lol So Huntsman all the way...not at extremely long range though lol
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