1716 cr points
Send Message: 
18 / M / Sydney
 Offline
|
A game made by the person who created the Ace Attorney series. You play as a ghost and possess inanimate objects around you to get from one place to another. You save people's lives by changing their fate so they don't die by causing change reactions from different objects to change the course of events.
I've played the first few hours and it is a very creative game with unique characters. Some of the character designs were inspired by characters from Gurren Lagann.
|
1896 cr points
Send Message: 
28 / M
 Offline
|
Ah yes, I need to continue this game. I have played the first few hours too; it's an interesting concept for a game that turns out to be very fun. I love the character design and animation, and the music is very catchy too.
|
1716 cr points
Send Message: 
18 / M / Sydney
 Offline
|
It takes a bit of trial and error and getting the timing right but its still fun to solve the puzzles. Phoenix Wright is meant to make a cameo appearance at some point. Liking Baliey's "Panic Dance."
Edit: Finished it a couple of days ago and its a very fun and creative game with a lot of plot twists. There are times when you have to start the level all over again because you activated something too early, missed your chance to move, etc but that allows you to learn from your mistakes. I would have liked it better if it was a bit longer.
|
29757 cr points
Send Message: 
F / Sieyo Accademy |...
 Offline
|
I played the Wii Trial Version. It was so epic, the same feeling I get when I play Ace Attorney. Sadly I couldn't get it.
|
|
|
I believe they're coming out with a version geared for the iPad? I just might get it because the DS version was brilliant. The concept is so entirely cliche but it was executed so nicely. Although all that trial and error is sometimes a pain in the butt once you get further into the game. It's a good game nonetheless.
|
48153 cr points
Send Message: 
15 / F / nasa puso mo
 Offline
|
I should buy this one as well... I really enjoyed ace attorney.
|