First  Prev  1  2  Next  Last
Total War: Shogun 2
19157 cr points
Send Message: Send PM GB Post
38 / M / Peoples Republik...
Offline
Posted 3/18/11
Total: 2: War: Shogun: 2 ?

Whatever, fill in your own :s and 2s. Anyone got it already? How is the multiplayer? I haven't experimented with that yet but the people on gaming forums seem to like it.

The AI in single-player cheats like hell on the strategy map even on normal difficulty, but at least it's more aggressive than past titles. The music/art/UI are lovely. It has enough of the complexity of Empire to be interesting (trade routes, tech trees) but not so much that it detracts from the Total Warringness.
2242 cr points
Send Message: Send PM GB Post
32 / M
Offline
Posted 3/19/11
Well, this is my first Total War game, so it is probably expected that I am a little lost here, but I'm enjoying the game. I've been going through the tutorials and I am currently on the campaign tutorial. I think I'm slowly getting the hang of things here...

Any advice for a Total War newcomer would be certainly welcome.
19157 cr points
Send Message: Send PM GB Post
38 / M / Peoples Republik...
Offline
Posted 3/20/11
I'm still trying to get the hang of this one; I only just won my first campaign (Mori, Normal).

Strategically:
* Food production is VERY important. You need it to upgrade castles and build the more advanced money-making improvements (i.e. Rice Exchange, etc.). Don't neglect this part of the chi tech tree. Focus there on either income-producing or food producing techs.
* Ninja and metsuke seem to be pretty useful. Using a ninja to sabotage an army or open gates to a castle can make a big difference. Metsuke can bribe often for low cost.
* Build markets and likely temples as much as possible. Market buildings make money (and allow you to recruit Metsuke). Temples improve your chi research rate. Try to focus unit recruitment in only a couple of specialized provinces with the necessary improvements and bonuses. The "natural" improvements (on the left) are province-specific. Use those to decide which places are best for units.
* Unlike previous TW games, all a clan's armies will disappear if you take all their provinces. So don't mess around fighting armies if you can knock out the last city or two.
* If you are close to the trade routes, build ships like a madman at the beginning of the game and rush them. Just get one ship on each one, you can reinforce with more trade ships later. You can put multiple trade ships on every anchor to get more of the resource (up to some limit).
* Build trade networks with clans you want to ally with (i.e. not the ones right next to you, since you want to conquer them!). Get a bunch of routes going not only for income but to build good relationships and form alliances. You will need as many allies as you can get by the midgame when you get realm divide and people turn on you like the honorless backstabbing traitor dogs they are.
* Most of a general's skill tree seems questionable. The most important skills are probably just Strategist (1st level to move faster) and Poet (2nd level, improve War tech research). When my generals level up to 1 level, I put one point in Strategist and save the next for when they can get Poet. You need to stack a bunch of research improvement %s to make a difference.
* At the beginning you usually get an easy battle. You should have BOTH your generals fight, one just by himself so he's "leading" his own "stack". That way both generals will get some easy experience.

Tactically:
* Better troops are really expensive (and have way fewer men!). It seems to make sense to use Ashigaru archers rather than samurai. Save expensive samurai for cavalry and melee infantry.
* Far and away the best way to take a city is to have overwhelming force and auto-resolve. You will take almost no losses. Assaulting a castle is a little more fun in this game but still boring, costly, and tedious to play through.
* Defensive battles are better than offensive. If you don't have overwhelming force to autoresolve a siege, then just keep sieging until they attack you. Use terrain!
* Cavalry, even heavy cavalry, is mostly good for chasing down routing units or maybe attacking units in the flank and rear. Don't charge healthy units with cavalry except for Ashigaru bowmen or your expensive cav will get cut up. Even Yari Ashigaru will hurt cavalry.
* The most important thing in a battle is to kill all the routing units before they can escape. Units heal really fast in this game so you want to try to utterly eliminate enemy armies not just beat them in a battle.

TWCenter has some of the best forums. They have strategy guides for every clan.
http://www.twcenter.net/forums/forumdisplay.php?s=6d7989fbd994ef05374f92a62ded0bd1&f=1549
I haven't experimented with multiplayer. Feel free to IM if you want to chat or form a clan or whatever (can we do that?).
35796 cr points
Send Message: Send PM GB Post
20 / M / Stoke, England
Offline
Posted 3/27/11
I think I only got this game for the TF2 content. I haven't played much of it yet, and I don't plan on getting round to doing so.
86 cr points
Send Message: Send PM GB Post
32 / M
Offline
Posted 3/28/11

Doji_Star wrote:

Total: 2: War: Shogun: 2 ?

Whatever, fill in your own :s and 2s. Anyone got it already? How is the multiplayer? I haven't experimented with that yet but the people on gaming forums seem to like it.

The AI in single-player cheats like hell on the strategy map even on normal difficulty, but at least it's more aggressive than past titles. The music/art/UI are lovely. It has enough of the complexity of Empire to be interesting (trade routes, tech trees) but not so much that it detracts from the Total Warringness.


The multiplayer is good. Played a few games teaming up with friends, had some decent battles. The avatar system is a neat concept, and unlocking units is more rewarding than fielding whatever you like from the get-go. Unfortunately, if that's what you liked about the other TW games, then you're out of luck in Shogun 2.

As for the grand campaign, this game takes a lot of the tedious micro-management elements of Empire and reverts them (mostly) to the way they were presented in Rome and Medieval 2. The global food production and its effect on clans is also well done.

As for the land battles, it's nice to be back to hand-to-hand combat on massive scale without having to position gunners in lines and watch the volleys. Oh, and sea battles are much more engaging, IMO. I haven't done a beach landing battle yet, but I'm not playing Mori currently, so that will be down the road.

For the record, I still like Empire, but the tedium of managing some factions (Russia and Turkey come to mind) really made it more boring for me than the other TW games.

Hoping for Total War: China next. Also, hoping that Creative Assembly won't EVER make a Total War: Future.




CarboKill wrote:

I think I only got this game for the TF2 content. I haven't played much of it yet, and I don't plan on getting round to doing so.


You know you could have just purchased the TF2 content for $30, rather than purchase an entire game that you won't play for $50, right?
19157 cr points
Send Message: Send PM GB Post
38 / M / Peoples Republik...
Offline
Posted 3/29/11

ThisIsAnAlt wrote:

Hoping for Total War: China next. Also, hoping that Creative Assembly won't EVER make a Total War: Future.



OMG yes. I wrote a long loving post on that on either the Steam or TWC forums. I think it should be set in the Warring States period: seven large states plus various barbarian groups. The armies and battles then were huge, even by 20th century standards. It was an interesting period where not only battles but also technology and research played a big role and it really did result in the unification of China (unlike, say, any of the European settings, save TW: Rome).

The first expansion should be Spring and Autumn period and have a bigger emphasis on estate/land planning, politics, marriage, and managing a family in the chaotic period of many small feuding fiefs. The second expansion can be a more story-driven Three Kingdoms campaign complete with the iconic "historical" characters.

I also think the tech tree for TW: Ancient China should be broken out by philosophy rather than the purely functional war/peace like they are now. Perhaps Daoist, Confucian, and Legalist. Daoist improvements might include a quickly growing economy, clever tactics and strategies, but the people grow unhappy when you go to war or raise taxes too much. Legalism might allow for a war-drive economy and mass conscription at the cost of needing lots of garrison troops to keep the whining peasants in line. Your faction would have weightings in each philosophy depending on what you've researched, what you've built, and your actions that would effect what other states think of you, your random events, which characters offer to join your faction and so on, i.e. wandering Confucian sages probably aren't going to offer to join your Legalist Empire after you build the epic "Burn the Books and Bury the Dissident Scholars" improvement.
48526 cr points
Send Message: Send PM GB Post
32 / M / Edmonton, Alberta...
Offline
Posted 4/12/11
Just a hint for all you Total War fans out there, give a little mod called Darthmod a try. Google it, or check out some of the trailers on YouTube, it is probably one of the top mod series for the franchise, and the team behind it has won numerous awards for their awesome work They have a version for Rome, Medieval 2, Empire, and now for Shogun 2. I guarantee that you'll never play the vanilla games again.
79513 cr points
Send Message: Send PM GB Post
35 / M / Washington
Offline
Posted 5/5/11

CarboKill wrote:

I think I only got this game for the TF2 content. I haven't played much of it yet, and I don't plan on getting round to doing so.


Really??! You are missing out on such an amazing game. The battles aren't like RTS's where you tank/zergling rush. Just because you have a higher number count and tons of the advance units doesn't guarantee victory. The turn based map is awesome too because you have different spies along with diplomacy and trade to gain superior advantage over your enemies. But it's a pretty hardcore game though. It can get tough even on easy.
17254 cr points
Send Message: Send PM GB Post
22 / F / Everywhere aka no...
Offline
Posted 5/31/11
It is a great game ^^, i have all total war games exept Empire and Napoleon. Shogun 2 has the best AI of all the games and the ninjas are skilled :O one regiment of ninjas against 2-3 regiments of F.eks spearmen and the pawns them it's a great game indeed, those who does not own it, go buy it! ;P
6641 cr points
Send Message: Send PM GB Post
24 / M / Norway
Offline
Posted 6/30/11

EJBlue wrote:

Well, this is my first Total War game, so it is probably expected that I am a little lost here, but I'm enjoying the game. I've been going through the tutorials and I am currently on the campaign tutorial. I think I'm slowly getting the hang of things here...

Any advice for a Total War newcomer would be certainly welcome.


haha indeed, well it wasnt my first total war game, iv playd lots of em, but only at ''custom games''
Så to start with the campaign mode was hard, escpecially when im out of gold, and my towns are rioting.
45017 cr points
Send Message: Send PM GB Post
32 / M / Fredericia, Denmark
Offline
Posted 7/1/11
Have rather mixed feeling about Shogun 2. Have and love all the games in the total war series but after having gotten used to Empire it feels like it has screwed up the "feel" for shogun/medieval type combat.

Which is rather sad really because I had really looked forward to the upgraded version of the game that started the entire series.
558 cr points
Send Message: Send PM GB Post
26 / M / norway
Offline
Posted 9/30/11
rome totaly war is still best i think : (
37 cr points
Send Message: Send PM GB Post
20 / F
Offline
Posted 10/19/11
obrigado

Sucesso para todos
50504 cr points
Send Message: Send PM GB Post
31 / M / Wisconsin
Online
Posted 5/27/12
It sounds good. I wonder if the price has gone down for a laggard like me.
29127 cr points
Send Message: Send PM GB Post
25 / M / Stuttgart, Germany
Offline
Posted 6/1/12
Shogun 2 is awesome. Always play as either the Oda or the Uesugi.

Loved Empire if it wasn't for the unfixed bugs.
First  Prev  1  2  Next  Last
You must be logged in to post.