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Posted 2/3/12 , edited 2/4/12

Super Mario Sunshine (2002),
Platforming,
Players: Single Player

CONSOLE: Nintendo Gamecube

Played: YES


Mario, Peach, and her long-time steward Toadsworth are on vacation on the wonderful tropical resort the Isle Delfino with 10 primary locations for fun an relaxation. They find that someone has been plastering graffiti all over the place and in return, it resulted in prolusion and the ‘Shine Sprites,’ the island’s power source, have disappeared. The island is covered in shadows and turned into a gloomy looking place. The culprit that has done the graffiti is disguised as Mario and has been given the nick name ‘Shadow Mario.’ Mario is blamed and must clear his name with the help of FLUDD, a powerful water cannon that is carried around like a backpack, to clean up the town and find out who really is doing this pollution. Things take a turn for the worse when it is found to be Bowser Jr. whose father had told him that Peach was his mother. He kidnaps Peach and Mario must save her.


My Thoughts: It's ok, but can get repetitive and boring. You have to keep killing off little poisonous flowers, and each area has about 8 chapters. At least the textures and designs are pretty nice.The colors are really bright even in the dark area's and though the bumps are really low, you can still see them. I think some of the items are created with a lot of nurbs but it works for this type of game. They pay homage to some of the older Mario though it is off shoot worlds.There is a lot of reflections in both the water and in the glass and mirrors which is actually pretty cool. The fact they don't slow the game down is good but sometimes its annoying when you don't know if it is in the water or up.

Rating: 6 out of 10

Link to Wikipedia: http://en.wikipedia.org/wiki/Super_Mario_Sunshine
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Posted 2/6/12 , edited 2/6/12

Super Mario Galaxy (2007)
Platforming
Players: Single Player, Multiplayer

CONSOLES: Wii

Played: YES


Mario is invited to the centennial Star Festival by Princess Peach to see the comet pass overhead. Bower makes a surprised attack, invading Mushroom Kingdom and summoning a giant flying saucer. The whole castle was ripped from its foundations and lifted into outer space. After a failed rescue attempt by Mario, he was catapulted across the cosmos and wakes up on a small planet where he meets the Enchantress Rosalina and her star companions, the Lumas. She is the watcher of the stars and uses a Comet Observatory to travel across the universe but the Power Stars that act as the Observatory’s power supply have been stolen by Bowser, rendering it unable to move. Threw the power of one of the Luma’s, Mario sets off to gather the Power Stars to rescue Princess Peach.


My Thoughts:The story is really interesting, though repetitive. The ship is really strange, and the characters are rather chibi in style. It is a bit hard to move with the controls, being as it is a sensor seeing where you are pointing. Wii is a strange game consoler to use on a game like this, and even the gravitation thing they do is a little un-nerving. I never really know which way is up and get confused. It is much easier with two people on it. I really didn’t like it much, giving me a lot of headaches.

Link to Wikipedia: http://en.wikipedia.org/wiki/Super_Mario_Galaxy


Super Mario Galaxy 2 (2010)
Platforming
Players: Single Player, Multiplayer

CONSOLES: Wii

Played: NO


Following where the first ended, Princess Peach invites Mario over to her castle for the Star Festival. On his way, he meets a cute little star named Luma who immediately becomes his friend and goes with him to the castle. Suddenly, Bowser shows up and steals Princess Peach with his large size from swallowing Grand Stars. He escapes to outer space and Mario follows, given the control of the Starship Mario. Mario must save Peach from Bowser’s clutches yet again.


My Thoughts: The story is really interesting, though repetitive. The ship is really strange, and the characters are rather chibi in style. Everything it had in the first game seems to be the same as the first, and the controls look the same. One difference is that they added Yoshi to the story, making it a bit strange as you sore threw the sky on him. It makes things a little easier but also makes it a bit over harder as you try to use the controller. The textures are pretty much the same as the first as well, with the water being way too shiny and actually looking like Super Mario Sunshine. The bumps look pretty perfect to me, I can see it well and some look like they were created They also added Luigi in and it somewhat brakes the game, the jumps that he has are a lot better then Mario, higher and when powered up, feels like he is much stronger. The time runs don’t feel like they have enough time, making it pretty much one second to finish.

Link to Wikipedia: http://en.wikipedia.org/wiki/Super_Mario_Galaxy_2
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Posted 2/6/12 , edited 2/6/12

Dungeon Explorer (1989)
Action, RP, Hack and Slash
Players:Single Player, Multiplayer (with Multi-tap)

CONSOLES:TurboGrafx-16, PC Engine, Sega CD, Virtual Console, PlayStation Network

Played: YES (TurboGrafx-16)


Several mighty heroes are sent on a quest to find the Ora Stone for the king of Oddesia. When the alien race that now ruled the land invaded, the stone was hidden deep in the dungeons of the land by the king. Now he wishes the players to retrieve the stone, which can bring life, light, and happiness to the land and to kill the alien king, Natas: King Satan.


My Thoughts: I loved this game as a child and as I grew up, I never lost that love. It’s really fun and I enjoyed it even more then Bonk. It is one of those special memories of my whole family getting together and playing it, fighting about where people were going and what was going on. I loved those times in my life. Unfortunately, this is not a review on how much I loved the game and my childhood memories. The texture work is rather pixilated and tile a lot, basically using one part of a texture over and over again. Though this happens, each dungeon has really nice feel to it, and has its own characteristics that makes it its own level. The characters on the other hand, look rather stumpy. They look much like characters from Pokemon though a bit fatter then that taking up more room. The controls are simple, easy to use and pretty can be used with both a stick or pad controller, I worked better with the stick though I wasn’t used to other games at the time. I do have to say that for the system, it is a rather nice piece and done rather well. Well worth it to play it if you can find it.

Link to Wikipedia: http://en.wikipedia.org/wiki/Dungeon_Explorer
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Posted 2/7/12 , edited 2/23/12

Plants vs Zombies (2009)
Tower Defense
Players: Single Players, Multiplayer

CONSOLES: Google Chrome (Chrome Web Store), Microsoft Windows, Mac OS X, iOS, Xbox Live Arcade, PlayStation Network, Nintendo DS, DSiWare, Bada, Android, Windows, PlayStation Vita

Played: YES

My Thoughts: It is a very slow moving game. I never really got into the game much though the outlay is really easy to play. It is a strategy game, driving the idea that it is a life or death situation for you and you need plants to stop the Zombies. It felt boring to me, waiting for each character to get close to my flowers and kill them off. The graphics are so-so, not really bad but I’m not a big fan of them. The textures seem a little cartoony which can be a good thing but some things have to much detail to be cartoony.

Link to Wikipedia: http://en.wikipedia.org/wiki/Plants_vs._Zombies
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Posted 2/8/12 , edited 2/11/12

Super Smash Bros. Melee (2001)
Versus Fighting
Players: Single Player, Multiplayer,

CONSOLES: Nintendo GameCube

Played: YES

My Thoughts: It's pretty well done, though the characters still look a little blocky. They are much better then the first though and softer edged and better textures. Gameplay feels much the same as the first, though has a bit more action images to it. I like how they have more characters then the other, adding to the aspect of picking. They even have a lot of newer area's that mimic the old games. There is even a strange glitch that you can play as master hand, though I'm not sure how to even do that!

Link to Wikipedia: http://en.wikipedia.org/wiki/Super_Smash_Bros._Melee
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Posted 2/10/12 , edited 2/14/12

The Legend of Zelda - Wind Waker (2002)
Action-Adventure,
Players: Single Players

CONSOLES: Nintendo GameCube

Played: YES


The story takes place about hundreds of years after Ocarina of Time.
In the world of seas and Islands, Link lives with his grandmother and Younger sister, Aryll, on the Outset Island. There is a legend passed down that a hero dressed in green sealed away the dark Ganon with the Blade of Evil’s Bane. The boy was called the Hero of Time. As time passed, the sealed evil began to come back and the Hero of Time did not appear. When the boys of Outset come of age, it is custom to dress them in green like the hero and the elders help instill the courage of the hero in them. On the day of Link’s birthday, he receives this outfit, and the permission to use Aryll’s telescope. As he looks threw it, he sees a large bird with a girl in its claws. He goes to investigate, taking a sword with him and rescues the girl. Her name is Tetra and she is captain of a Pirate ship. When Aryll is kidnapped with several other girls, Link goes with Aryll to the Forsaken Fortress to save her.


My Thoughts: I think it’s a little annoying that they went to a cartoon version with large heads. It just makes the characters feel less relate-able and more like a little kid’s game. The characters all look like they were little children in costumes. It feels like they used the toon shader.
Now, it is not all bad. I do like the cute feeling of this. The art is bright and easy to see, even in the darkest places. The textures, though cartoony, are consistent and work well together, and they have wonderful animated faces. Link makes me laugh a lot when he has his different emotions. He doesn’t even have to talk; I can tell what he is thinking from his expressions! The attention to detail is rather nice, small things like footprints in the sand are shown and even some small images are really nice. The frame rate is nice, keeping it rather nice. The beginning story is rather cute, and then it turns a little dark but keeps its cute.
The controls are easy to use, not complicated so that even a noobie like me can play it without problems. It acts similar to a couple other games.
One of the sad things with the game is it takes too damn long to get things done. Once you get to the point you’re looking for the triforce, it just gets boring at that point and makes me feel really tired of playing it. I actually couldn’t finish the game.

Link to Wikipedia: http://en.wikipedia.org/wiki/The_Legend_of_Zelda:_The_Wind_Waker

Looking for the Anime? http://www.crunchyroll.com/forumtopic-598344/angels-review-anime?pg=7#39151383
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Posted 2/13/12 , edited 2/14/12

Legend of Zelda – A Link to The Past (1991),
Action-Adventure,
Players: Single Player

CONSOLES: Super Nintendo Entertainment System, Game Boy Advance, Virtual Console

Played: Yes (Super Nintendo Entertainment System)


This is before Legend of Zelda and The Adventure of Link.
Link wakes to a telepathic message from Princess Zelda who is locked within the dungeon of Hyrule Castle. When he goes to speak to his Uncle, he finds that he is already for battle and leaves, telling Link to stay behind. Link ignores his Uncle and follows, finding that he was serious wounded in Hyrule Castle. Taking his uncles sword and shield, he went and to help rescue Zelda, and the two escape into a secret passage to the Sanctuary. A Priest at the Sanctuary tells Link that a wizard named Agahnim wants to break a seal made many years ago by the seven sages to impression Ganon in the dark world.


My Thoughts: It's well designed for a Super Nintendo game, the colors are bright and vibrant and the characters are pretty easy to figure out who is who. The game isn't liner, so you can go around playing off the story or do the actual story line. You can pretty much just go around grinding for rubees. The game itself isn’t really that hard to play, pretty simple to where you can just button mash to play. The hard part is getting into the dark world later on in the game and not turning into some strange creature. I like how there are two worlds within it, the light world and the dark world.

Link to Wikipedia: http://en.wikipedia.org/wiki/The_Legend_of_Zelda:_A_Link_to_the_Past

Looking for the Anime? http://www.crunchyroll.com/forumtopic-598344/angels-review-anime?pg=7#39151383
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