|
Creator
|
![]() Mario Kart 64 (1996) Racing, Players: Single player, multiplayer, CONSOLE: Nintendo 64, Nintendo iQue, Virtual Console Played: NO (Walk Through (sort of)) My Thoughts: The detail work on the textures seems rather well done, though rather flat. I would think if we were going to get close to the brick wall, it would at least have a little bit of a bump to it. I noticed that the stages I was watching were not really racing but more who could last the longest without spinning out. It seems rather fun if you like stuff like that but as I have said before in another Review, I am really bad at racing games. The characters look much better then Mario Party on the same system for N64 though some of the textures are a bit to shiny. Mario's hat is supposed to be fabric but yet there is a very high white highlight on his hat like it was made of plastic. All in all, the whole thing seemed really flat and plain; it needs a little more work for me to say it was good. Rating: 3 out of 10, my lowest score so far for any game, the textures were that bad that I didn't want to watch the whole walk through even though I did force myself to finish it. Link to Wikipedia: http://en.wikipedia.org/wiki/Mario_Kart_64 |
|
Been reviewing a lot.
|
|
|
Creator
|
![]() Super Smash Bros. (1999) Versus Fighting Players: single player, multiplayer CONSOLE: Nintendo 64, iQue Player, Virtual Console Played: YES My Thoughts: Where the artwork seems much better then anything that I have seen in Nintendo 64, the characters are very blocky and hard edged. The imaged for their pictures look nicer then the characters models which is to be expected though not as much difference as it is. The stages seem small for how big the characters are and though I can understand partly why it is like that, in of you can see the characters better, the game play is much harder to fight. The characters seem to be thrown off much easier then you would think. Gameplay is pretty much easy to understand, and mostly I could get away with just button mashing, a newbie thing I know but still, 'girl that doesn't play much games' here talking. Some characters seem to be a bit unbalanced, one or two characters seemed so much better then the others. I noticed that Mario and Ness were some of the stronger ones, though it could be more of the person playing. It's pretty hard to know weather the its the characters or the people playing them in games like this. Stages also seemed to be a lot more detailed and nice looking then the characters as well, more textures and gentler edges. Watching and playing all these N64 games makes me wonder and please PM me if anyone knows this but; Did they not have the right programs to make a good bumpmap on any of the games? I just keep watching and playing them, looking at the textures and they all look as flat as window glass. Rating: 4 out of 10. I love the game play but it was hard for me as a texture artist to see all those textures go to waste. Link to Wikipedia: http://en.wikipedia.org/wiki/Super_Smash_Bros. |
|
Been reviewing a lot.
|
|
|
Creator
|
![]() Family Guy Video Game (2006) Action-Adventure, Players: Single Player CONSOLE: Xbox, PlayStation 2, PSP Played: NO (Walkthrough) Stewie has created a mind control ray and wants to use it with Peter’s satellite dish. Unfortunately, his half brother, Bertram, has interrupted him by trying to steal the dish himself. When Stewie destroys it before Bertram could get it, he finds out that Bertram just wanted to trick him into destroying it. Stewie decides to find out Bertram’s plans by infiltrating Bertram’s lair in Peter’s testacies. In Brian’s section, he is accused once again of impregnating Seabreeze and must find some way to clean his name. Peter gets smashed in the head by his Satellite dish and wakes in the hospital, seeing a spotlight identical to the Bat-Signal only the shape of Mr. Belvedere. Believing somehow that Belvedere had kidnapped his family, he rampages across town to save them. My Thoughts: They made the whole game feel like it was in the 2D realm. The details are amazing compared to most games placed in this. They did use 3D models to get the characters to move right and they did it really nicely. The story line is pretty good, they have the characters pretty well put together. Game play seems a little hard to move since it is set looking 2D. The voices are spot on, probably done by the same actors as in the show. I feel its interesting how there is a birthing area and some of the things that come out of the women are bombs. Some of the actions end up happening outside your viewport so it is hard to see what is happening. It seems they have a little bit of everything, especially a Sonic like game platform and then we have a alien invader games too. Another thing really cool is that they still have flashbacks but they are interactive so you have to be part of it in order to get power ups. Rating: 9.5 out of 10 Link to Wikipedia: http://en.wikipedia.org/wiki/Family_guy_video_game |
|
Been reviewing a lot.
|
|
|
Creator
|
![]() Inuyasha Secret of the Cursed Mask (2004), InuYasha: Juso no Kamen Role-Playing Video Game Players: Single Player CONSOLE: Sony Playstation 2 Played: NO (Walkthrough) The game starts off with Kaname (or Michiru for the male version) Kururugi as they enter the family storage shed in modern day Japan and after falling threw the floor and into a etched pentagram, she was somehow transported to Feudal Japan. Some villagers mistake her for a demon and attack her, then ran into a real demon. Before she was killed, a light shines around her killing the demon and attracting Inuyasha who notices her clothing to be similar to Kagome’s. After meeting Kagome, Shippo and Inuyasha, she tries to go back there the Bone Eater’s Well, but it didn’t work. They figure that they must find her purpose in this world to find out how to get back to hers. My Thoughts: First off, if your going to create a video game that goes with a Cartoon series already out, do not use clips of that show for a beginning. It's strange that they created all the cut scenes like part of the show. The voices also are the same style for the shows as well. They did a really nice job making the two opening together. They made two versions of it depending on if you pick the boy or the girl. The boy sounds much more like a girl though. They should of changed the script a little to make it more masculine. The only thing they really did was cut some of the dialog of the women whining about stuff, why is the girl such a whiner? I don't know if they actually could say the name of a different character if you wrote it in though, I would like to try it sometime. The voice acting is nice though the 3D character next to the 2D drawn ground and trees are really strange. The 3D characters look much more like chibi's then the normal characters picture. When the characters back up, it looks like they are supposed to be walking forward. Gameplay looks a lot like a basic point and click game, you pick what you want them to do and they do it, sometimes missing and sometimes not. The textures are actually really nicely done! I feel like I'm in the places they are supposed to be. Though some of the wood seems a bit to big compared to the characters. Also, where is Sango's pet? She's not there! Rating: I actually think this is a 9 out of 10 for all of it! It does need a very tiny bit of work but it is really cool looking. Link to Wikipedia: http://en.wikipedia.org/wiki/InuYasha:_The_Secret_of_the_Cursed_Mask ![]() InuYasha: Feudal Combat (2005) 3D Weapon Based, Versus, Fighting, Players: Single Player, Multiplayer CONSOLE: PlayStation 2 Played: NO (Walkthrough) My Thoughts: Um..... ok... The design is at least better then InuYasha: A Feudal Fairy Tale, though it still has the feeling of street fighter. I could of sworn that one of the things Kagome says is 'My boobs are going to get dirty.' when she was getting attacked. They did pretty good with the character designs and matching what they would look like in 3D for that time. The Chapter fights seem to have the same story that is in all the Inuyasha games so it’s hard to talk about the story. I feel it’s a bit strange that you actually play all three lives at once without and pause between them. Voice acting is pretty good, the mouth and voice sink up but everything is in this rather strange cartoon shadier that makes me want to cringe a little. They try to hard to make it a cartoon then a game. Rating: 5 out of 10 Link to Wikipedia: http://en.wikipedia.org/wiki/InuYasha:_Feudal_Combat Looking for the Anime? http://www.crunchyroll.com/forumtopic-598344/angels-review-anime?pg=1#35497864 Looking for the Manga? http://www.crunchyroll.com/forumtopic-618443/angels-otaku-information-manga?pg=1#38650370 Looking for the Movies? http://www.crunchyroll.com/forumtopic-607314/angels-review-movies#36709523 |
|
Been reviewing a lot.
|
|
|
Creator
|
![]() Inuyasha Secret Of The Divine Jewel (2007) Role-Playing Video Game Players: Single Player CONSOLE: Nintendo DS Played: NO (Walkthrough) Janis is an American girl that transferred to Kagome’s school for the second time because of her father’s job. She meets Kagome Higurashi and the two become great friends. One day, when Kagome missed school, Janis decides to go visit her at the Higurashi Shrine. When she gets there though, she was attacked by a demon and almost killed. She was only saved by a mask wearing priest named Sen. Monk Sen tells her that her destiny lies on the other side of the Bone Eater’s Well. She goes and falls threw the well into the Sengoku Era. She is reunited with Kagome and the others, and when she touched a sacred jewel she begins to melt. Turns out that she has divine powers called Kamuitama since she is the daughter of Kamui. The shard within her is not even able to be sensed by Kagome. My Thoughts: Um... it looks ok I guess. It has a really interesting story of a girl from America joining the Inuyasha group. She seems to be really just like a American Kagome. The graphics leave much to be desired. A lot of the textures for the ground and some of the buildings feel really tiled. The characters designs seem more like Pokemon sadly. The Animations aren't really well done and seem forced. Sometimes they have this strange ghostly air that just feels a little bothersome to me. The play seems rough though its hard to see that in this. Music was really annoying after a bit, the same score over and over. There was no voice acting in this but the dialog hurt. I don't know how someone could write such bad lines sometimes. I don't feel that we should have a American girl in a Japanese history story. Rating: 4 out of 10 Link to Wikipedia: http://en.wikipedia.org/wiki/InuYasha:_Secret_of_the_Divine_Jewel Looking for the Anime? http://www.crunchyroll.com/forumtopic-598344/angels-review-anime?pg=1#35497864 Looking for the Manga? http://www.crunchyroll.com/forumtopic-618443/angels-otaku-information-manga?pg=1#38650370 Looking for the Movies? http://www.crunchyroll.com/forumtopic-607314/angels-review-movies#36709523 |
|
Been reviewing a lot.
|
|
|
Creator
|
![]() InuYasha: A Feudal Fairy Tale (2002) Fighting, Players: Single player, CONSOLE: PlayStation Played: NO (Walkthrough) My Thoughts: Again, what is with the openings being clips from the shows? The loading screens are cute and the character pictures are nice but I don't like how they took all the pictures as screen shots from the TV shows. It gives a false hope that the details of the models would also be that nice. Sadly, this is not to be when the characters look like bad pix-elated Avatars. I couldn't stand watching most of the walkthrough and I do like Inuyasha. It just really strange and Kagome seems to be able to hit fire away with her hand. Ya... I just don't get it at all. It's a lot like street fighters sadly. A very bad version of it. Rating: 3 out of 10 Link to Wikipedia: http://en.wikipedia.org/wiki/InuYasha:_A_Feudal_Fairy_Tale Looking for the Anime? http://www.crunchyroll.com/forumtopic-598344/angels-review-anime?pg=1#35497864 Looking for the Manga? http://www.crunchyroll.com/forumtopic-618443/angels-otaku-information-manga?pg=1#38650370 Looking for the Movies? http://www.crunchyroll.com/forumtopic-607314/angels-review-movies#36709523 |
|
Been reviewing a lot.
|
|
|
Creator
|
![]() Devil May Cry 1 (2001), Action, Hack and Slash, Players: Single Player CONSOLE: PlayStation 2, PlayStation 3, Xbox 360 Played: NO (Walkthrough) Dante runs a business called ‘Devil May Cry’ that fights demons for a living. Suddenly, he is attacked by a mysterious women named Trish in his office. Impressed by how he just brushed off her assault, she says the attack was a test to see if he was strong enough to fight against the demon Emperor Mundus, the demon Dante holds responsible for the death of his family. Mundus is planning on returning to the above world, and Trish needs his help to stop him. They both go to the castle that he is using and Trish vanishes over the high wall, leaving Dante alone to look around the castle. My Thoughts: Overall, the textures seem to be the best I have seen by far for Playstation 2. I like how the Camera changes to help people move around and its pretty quick too. The detail of the castle is really interesting; they made it look rather old and torn up, also making it that you can go through the holes in the floors. It's interesting how the music changes when you’re around things to fight. Strangely, it seems that in the underworld, you fight puppets instead of the undead for the first part of the game. Action seems pretty nice; you stab and shoot your enemies. During the whole game I was watching, I was wondering where the heck his partner was while he was fighting off the enemies. The game may have 'Chapters' or what some call Missions but it looks like threw the area, it is like a sandbox style game where you can go anywhere in that area. I like the feeling of the Italian background for the underworld. It's a nice spin from the other ideas of the Undead and it seems they took the ideas of Dante's Inferno too in how they have some of the levels in the game. It's a very slow moving game, not one if you like to get to the punch line. The story doesn't really pick up fast and you get really tiny bits of the story every so often. Mostly its for those that like to just fight and kill stuff in the games. Rating: 7.5 out of 10 Link to Wikipedia: http://en.wikipedia.org/wiki/Devil_May_Cry_(video_game) Looking for the Anime? http://www.crunchyroll.com/forumtopic-598344/angels-review-anime?pg=1#35985819 |
|
Been reviewing a lot.
|
|
|
Creator
|
![]() Dante's Inferno (2010) Action-Adventure, Gore, Third-person Hack and Slash, Horror, Players: Single Player, Multiplayer CONSOLE: PlayStation 3, Xbox 360, PlayStation Portable Played: NO (Walkthrough) During the Third Crusade, Dante was a Crusader General who despite his faith, committed numerous acts against God during the act of war. At Acre, he was entrusted to keep a group of Saracen prisoners safe so that King Richard could obtain the holy relic from Saladin. Unfortunately, the prisoners were brutally slaughtered and Dante was given orders to take the relic but during the attack, he was stabbed in the back by an assassin. Death appears before him and despite being led to believe his sins were absolved, Death condemns him to be everlasting damnation for his sins. Dante refuses to accept and in his rage at being lied to by the Bishop, fights death and wins, taking his scythe. When he leaves Acre, he stitches a cross shaped red tapestry onto his torso, showing the sins he committed and returns to Florence where he finds his lover, Beatrice Portinari, and his father, Alighiero, murdered. Beatrice’s soul comes back to see him, only to be stolen by Lucifer into hell. Dante follows, going threw the seven gates of hell to save her from his grasp. My Thoughts: No wonder this is rated 18 and up game. There is so much blood and guts in this show, plus nude chicks. This is a very dark game, and for those that know the book 'Dante's Inferno' you should understand this. It has a lot of dark religious thoughts to it as to where we will be going and what we think is holy. The story is that Dante's love, Beatrice, is taken to hell by Lucifer for the many sins that Dante has committed during the Third Crusade in Arce. Dante goes into hell to save her from this torture but he must pass through the levels of hell to get to her. Along the way, he most face his sins and over come them, plus punish or absolve those that are in hell. The detail work and the artistry in this is astounding! There is so much work that went into this game and The bumps are amazing and the textures really pop out at you. I did feel a little sick seeing some of the flesh textures, they made them so gross looking but that's part of the darkness in the game. Animation is really good. When the monsters stomp, they kick up rocks to show weight in that. The stories that they told were really heart wrenching and perfect for this. The voice acting is actually good and not bad on the dramatic scale of things. It really has the same feel as when the book was first written. Rating: 9.5 out of 10 Link to Wikipedia: http://en.wikipedia.org/wiki/Dante's_Inferno_(video_game) Looking for the Movie? http://www.crunchyroll.com/forumtopic-607314/angels-review-movies?pg=3#39347865 |
|
Been reviewing a lot.
|
|
|
Creator
|
![]() Super Mario Sunshine (2002), Platforming, Players: Single Player CONSOLE: Nintendo Gamecube Played: YES Mario, Peach, and her long-time steward Toadsworth are on vacation on the wonderful tropical resort the Isle Delfino with 10 primary locations for fun an relaxation. They find that someone has been plastering graffiti all over the place and in return, it resulted in prolusion and the ‘Shine Sprites,’ the island’s power source, have disappeared. The island is covered in shadows and turned into a gloomy looking place. The culprit that has done the graffiti is disguised as Mario and has been given the nick name ‘Shadow Mario.’ Mario is blamed and must clear his name with the help of FLUDD, a powerful water cannon that is carried around like a backpack, to clean up the town and find out who really is doing this pollution. Things take a turn for the worse when it is found to be Bowser Jr. whose father had told him that Peach was his mother. He kidnaps Peach and Mario must save her. My Thoughts: It's ok, but can get repetitive and boring. You have to keep killing off little poisonous flowers, and each area has about 8 chapters. At least the textures and designs are pretty nice.The colors are really bright even in the dark area's and though the bumps are really low, you can still see them. I think some of the items are created with a lot of nurbs but it works for this type of game. They pay homage to some of the older Mario though it is off shoot worlds.There is a lot of reflections in both the water and in the glass and mirrors which is actually pretty cool. The fact they don't slow the game down is good but sometimes its annoying when you don't know if it is in the water or up. Rating: 6 out of 10 Link to Wikipedia: http://en.wikipedia.org/wiki/Super_Mario_Sunshine |
|
Been reviewing a lot.
|
|
|
Creator
|
![]() The Legend of Zelda - Ocarina of Time (1998) Action-adventure Players: Single Player CONSOLES: Nintendo 64, Nintendo GameCube, iQue Player,Virtual Console, Nintendo 3DS Played: NO In the kingdom of Hyrule, Link is a child with no fairy to be with him. Soon, Link is awoken one day by a small fairy named Navi who takes him to the Great Deku Tree. The Deku tree tells him the tale of a man on a horse who wished to get his hands on the Triforce, a holy relic of the three great gods. In order to help keep the man at bay, Link must speak with the ‘princess of destiny’ at Hyrule Castle. My Thoughts: The game play seems similar to a normal role play game online, where you have to equip things to use them including your sword and shield. The language they use is rather sweet; some of the writings are very poetic. I like the details they added to the textures, though some sometimes look a bit to murky and pixilated. Again, lots of stuff seemed hard edged. It’s surprising to me that they have a translucent look to some of the items. Navi is really annoying, and keeps saying ‘hey listen’ a lot. I’m not sure I like a lot of the story line too. It’s a little bit of a pain that they have some things that happen in the day and others you can only do things at night. There are a lot of models that seem to be the same for Mojora’s Mask, making me think they used the same textures and models from this. 3D - Now this is a bit different then the other ones that happen, the graphics have gotten much better. It seemed they completely overhauled the actual game and fixed them for the new system. I fell in love with all the beauty that was given to the characters, and the bright colors. The only thing I don't like is that you take double damage instead of normal damage. Link to Wikipedia: http://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time Other Reviews: ![]() The Legend of Zelda - Majora's Mask (2000) Action-adventure Players: Single Player CONSOLES: Nintendo 64, Nintendo GameCube, Virtual Console Played: NO The story starts several months after ‘The Ocarina of Time.’ As Link travels to find a friend that his former Fairy companion, Navi, knew. While riding in the lost woods of Hyrule on Epona, his horse, a Skull Kid and his fairies, Tatl and Tael, ambush him and steals Epona and the Ocarina of Time. When Link fallows him into a dark cave to try and get them back, the Skull Kid turns Link into a Deko Scrub, a strange half plant, half human looking thing. As Tatl mocks him about his looks, she is accidently separated from her brother and the kid. Realizing she needed Links help to find them, she helps Link. Will Link be able to save himself, or always be a Deko Scrub for good? My Thoughts:This is really dark feeling compared to any Zelda game I have seen or played. Not only the story line, but the textures and characters feel rather gray. It’s a very slow moving game, you have to wait for certain times and dates that you need to progress the story line, and yet, things seem to be rather easy to do so you’re stuck waiting. The story itself is really strange. It has a lot of really dark undertones and since link is a child, it makes me feel a little uncomfortable. If you keep your eyes on each characters faces, their faces never change so when the characters like the Mask seller goes crazy, it’s really freaky because he still has that strange smile still. The bumps are almost none existent and the characters seem a bit blocky but that could be because it was a Nintendo 64 game. I am so not fond of the tries in the forest; you can tell they are flat plains with an image of a tree on it. Link to Wikipedia: http://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Majora's_Mask Looking for the Anime? http://www.crunchyroll.com/forumtopic-598344/angels-review-anime?pg=7#39151383 |
|
Been reviewing a lot.
|
|
|
Creator
|
![]() Super Mario Galaxy (2007) Platforming Players: Single Player, Multiplayer CONSOLES: Wii Played: YES Mario is invited to the centennial Star Festival by Princess Peach to see the comet pass overhead. Bower makes a surprised attack, invading Mushroom Kingdom and summoning a giant flying saucer. The whole castle was ripped from its foundations and lifted into outer space. After a failed rescue attempt by Mario, he was catapulted across the cosmos and wakes up on a small planet where he meets the Enchantress Rosalina and her star companions, the Lumas. She is the watcher of the stars and uses a Comet Observatory to travel across the universe but the Power Stars that act as the Observatory’s power supply have been stolen by Bowser, rendering it unable to move. Threw the power of one of the Luma’s, Mario sets off to gather the Power Stars to rescue Princess Peach. My Thoughts:The story is really interesting, though repetitive. The ship is really strange, and the characters are rather chibi in style. It is a bit hard to move with the controls, being as it is a sensor seeing where you are pointing. Wii is a strange game consoler to use on a game like this, and even the gravitation thing they do is a little un-nerving. I never really know which way is up and get confused. It is much easier with two people on it. I really didn’t like it much, giving me a lot of headaches. Link to Wikipedia: http://en.wikipedia.org/wiki/Super_Mario_Galaxy ![]() Super Mario Galaxy 2 (2010) Platforming Players: Single Player, Multiplayer CONSOLES: Wii Played: NO Following where the first ended, Princess Peach invites Mario over to her castle for the Star Festival. On his way, he meets a cute little star named Luma who immediately becomes his friend and goes with him to the castle. Suddenly, Bowser shows up and steals Princess Peach with his large size from swallowing Grand Stars. He escapes to outer space and Mario follows, given the control of the Starship Mario. Mario must save Peach from Bowser’s clutches yet again. My Thoughts: The story is really interesting, though repetitive. The ship is really strange, and the characters are rather chibi in style. Everything it had in the first game seems to be the same as the first, and the controls look the same. One difference is that they added Yoshi to the story, making it a bit strange as you sore threw the sky on him. It makes things a little easier but also makes it a bit over harder as you try to use the controller. The textures are pretty much the same as the first as well, with the water being way too shiny and actually looking like Super Mario Sunshine. The bumps look pretty perfect to me, I can see it well and some look like they were created They also added Luigi in and it somewhat brakes the game, the jumps that he has are a lot better then Mario, higher and when powered up, feels like he is much stronger. The time runs don’t feel like they have enough time, making it pretty much one second to finish. Link to Wikipedia: http://en.wikipedia.org/wiki/Super_Mario_Galaxy_2 |
|
Been reviewing a lot.
|
|
|
Creator
|
![]() Dungeon Explorer (1989) Action, RP, Hack and Slash Players:Single Player, Multiplayer (with Multi-tap) CONSOLES:TurboGrafx-16, PC Engine, Sega CD, Virtual Console, PlayStation Network Played: YES (TurboGrafx-16) Several mighty heroes are sent on a quest to find the Ora Stone for the king of Oddesia. When the alien race that now ruled the land invaded, the stone was hidden deep in the dungeons of the land by the king. Now he wishes the players to retrieve the stone, which can bring life, light, and happiness to the land and to kill the alien king, Natas: King Satan. My Thoughts: I loved this game as a child and as I grew up, I never lost that love. It’s really fun and I enjoyed it even more then Bonk. It is one of those special memories of my whole family getting together and playing it, fighting about where people were going and what was going on. I loved those times in my life. Unfortunately, this is not a review on how much I loved the game and my childhood memories. The texture work is rather pixilated and tile a lot, basically using one part of a texture over and over again. Though this happens, each dungeon has really nice feel to it, and has its own characteristics that makes it its own level. The characters on the other hand, look rather stumpy. They look much like characters from Pokemon though a bit fatter then that taking up more room. The controls are simple, easy to use and pretty can be used with both a stick or pad controller, I worked better with the stick though I wasn’t used to other games at the time. I do have to say that for the system, it is a rather nice piece and done rather well. Well worth it to play it if you can find it. Link to Wikipedia: http://en.wikipedia.org/wiki/Dungeon_Explorer |
|
Been reviewing a lot.
|
|
|
Creator
|
![]() Plants vs Zombies (2009) Tower Defense Players: Single Players, Multiplayer CONSOLES: Google Chrome (Chrome Web Store), Microsoft Windows, Mac OS X, iOS, Xbox Live Arcade, PlayStation Network, Nintendo DS, DSiWare, Bada, Android, Windows, PlayStation Vita Played: YES My Thoughts: It is a very slow moving game. I never really got into the game much though the outlay is really easy to play. It is a strategy game, driving the idea that it is a life or death situation for you and you need plants to stop the Zombies. It felt boring to me, waiting for each character to get close to my flowers and kill them off. The graphics are so-so, not really bad but I’m not a big fan of them. The textures seem a little cartoony which can be a good thing but some things have to much detail to be cartoony. Link to Wikipedia: http://en.wikipedia.org/wiki/Plants_vs._Zombies |
|
Been reviewing a lot.
|
|
|
Creator
|
![]() Super Smash Bros. Melee (2001) Versus Fighting Players: Single Player, Multiplayer, CONSOLES: Nintendo GameCube Played: YES My Thoughts: It's pretty well done, though the characters still look a little blocky. They are much better then the first though and softer edged and better textures. Gameplay feels much the same as the first, though has a bit more action images to it. I like how they have more characters then the other, adding to the aspect of picking. They even have a lot of newer area's that mimic the old games. There is even a strange glitch that you can play as master hand, though I'm not sure how to even do that! Link to Wikipedia: http://en.wikipedia.org/wiki/Super_Smash_Bros._Melee |
|
Been reviewing a lot.
|
|
|
Creator
|
![]() The Legend of Zelda - Twilight Princess (2006) Action-Adventure Players: Single Player CONSOLES: Wii, Nintendo GameCube Played: NO Many centuries have passed since the great hero destroyed the evil within Majora’s Mask and a new age has come into light. Young Link, a ranch hand in Ordon Village, must show his might. While getting ready to leave on a special mission for the mayor of Ordon to the Castle in Hyrule, a strange beast attacks the village. As Link pursues the attackers, he stumbles into the world of Twilight where he is turned into a wolf and imprisoned in the castle there. A strange impish girl named Midna, a creature of twilight, helps in brake free and guides him to the Princess Zelda. Zelda pleads with Wolf Link to help save her kingdom from Zant, the King of Twilight before he steals all of the light from the Light Spirits. My Thoughts: I love the beautiful design work. Next to the other two, this is much more detailed. Link is well done; soft polygons and the models are done nicely. They really use the nice details from the Game Cube and Wii. Colors are bright, textures well detailed, and the music is wonderful. Midna seems so much more annoying then Navi though, although she has a lot of power. I guess if she is helpful as well as annoying then it’s alright. The story line is rather sad, the world of twilight is rather depressing and Midna doesn’t help. She is always bringing up depressing stuff. I got to love how original this game turned out from the others, the transformation into a wolf is rather sweet and I couldn’t stop being in aww of how detailed they made it. You can see the wonderful expressions on the wolf’s face. The way you play him also adds to the idea that you’re a wolf attacking. The idea that your in the spirit world and are able to see the people in the real world and they can see what your going though not you. It’s pretty cool in that ideas, making you almost like a ghost. Link to Wikipedia: http://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Twilight_Princess ![]() The Legend of Zelda - Twilight Princess (2006) Action-Adventure Players: Single Player CONSOLES: Wii, Played: NO This is the earliest point in the Zelda Timeline and elaborates the origins of the Master Sword and Ganon. After the creation of Hyrule, The Golden Goddesses Din, Farore, and Nayru entrusted the Triforce to the goddess Hylia. Sadly, the Demon King Demise gathered his mighty army to take the Triforce for his own wicked intent. Using her strong power, Hylia created the floating islands called Skyloft and kept the people and Triforce safe. Her chosen people to live on the island called themselves the Hylians and lived a quiet life, safe from the pains of the world below and it’s demonic problems, keeping the Triforce safe. Many years after, one of the Hylian’s named Link wakes from a strange dream by his childhood friend Zelda to get ready for the Wing Ceremony, a tradition to except one as a knight. Link completes the flight atop his Loftwing and earns the right to be called a knight but at the end of the day as he and Zelda celebrate on a flight, Zelda and her Loftwing are knocked by a dark tornado and fall onto the world below. Link leaves to find her, taking the special sword that the Hylians had kept safe. My Thoughts: The characters are so fun and human! From the first scene with Link falling out of bed to the way they keep moving. It really feels like an actual person even the way he runs around has lost most of the limitations that were there before. Link isn’t a stiff, non-talkative person, he actually talks though not to us. They show him explaining stuff to the characters and you do have a little more of a RPG format since you can answer different things to questions the characters ask. You can choose not to answer or to answer sweetly too meanly and in turn, change the dialog each time you get on. The music just adds to the beauty of the characters and places. The art style feels like a mix between Twilight Princess and Wind Waker, where the colors are bright, and yet they have a lot of detail to it. Link to Wikipedia: http://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Skyward_Sword Looking for the Anime? http://www.crunchyroll.com/forumtopic-598344/angels-review-anime?pg=7#39151383 |
|
Been reviewing a lot.
|
|
Popular Shows |
Platforms and Devices |
Premium MembershipsLanguage
|
Support |
Crunchyroll |