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Post Reply Crunchyroll to Now Stream in 1080p
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Posted 1/15/12
This is good news. The quality leap isn't very high, but that's not CR's fault. Maybe this means animators will start animating in full 1080 or higher resolutions. The only problem is that this will compound the already problematic buffer speeds. I hate that the video player progress bar doesn't show how much of the episode has loaded and how much remains. Often when I pause a video to let it buffer, when I hit play it plays fine and then hits another snag in a few minutes where I have to pause and buffer, and I'm doing it blindly. I've heard hearsay that the buffering is limited to 1 minute ahead of the current point in the video to make it harder to pirate, and I understand if CR doesn't want to advertise that fact, but I want to know how much video I've got loaded so I'll know whether it's safe to hit "play" or not.

Also, and this isn't so related, I would love to be able to legally download the episodes of my favorite shows, because I like having things organized on my hard drive. As I'm a premium member, you don't get any advertising money from me per video, so you're not losing anything but raw view counts. I would even be willing to pay a higher cost for this privilege, and I'm sure I'm not alone. If this feature was implemented, I'm sure Crunchyroll's popularity would improve even further.
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Posted 1/15/12
lol for some reason I thought I was cheating on my premium memership cuz the 1080p resolution is too good to be true xD LOL!!!! My laptop can't handle such high streaming xD LOL.
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Posted 1/15/12 , edited 1/15/12

ThatGai wrote: The only problem is that this will compound the already problematic buffer speeds. I hate that the video player progress bar doesn't show how much of the episode has loaded and how much remains. Often when I pause a video to let it buffer, when I hit play it plays fine and then hits another snag in a few minutes where I have to pause and buffer, and I'm doing it blindly. I've heard hearsay that the buffering is limited to 1 minute ahead of the current point in the video to make it harder to pirate, and I understand if CR doesn't want to advertise that fact, but I want to know how much video I've got loaded so I'll know whether it's safe to hit "play" or not.

It is the streaming transport. The "buffering" you are thinking about is the YouTube style http download (the same download as web pages), where if you hit pause, the download continues, and you can have, say, 10 minutes worth of the download buffered when you hit play. The streaming that Crunchyroll, Hulu, FUNimation.com, The Anime Network (etc.) use is rtmp, real time messaging protocol.

The big user benefit of rtmp is that multiple virtual channels are open at the same time, which is what allows skipping ahead to, say, halfway through the stream without waiting for all of the information between to be downloaded: there is a channel for the host and the user program to talk back and forth about the control process, which is distinct from the video and audio channels.

Also, audio sync problems are much less common, because instead of a single file including both video and audio information, you have different audio and video channels so, as long as the player on your side does not get confused, the audio and video can be kept in sync.

But this means, when you hit pause, an rtmp download pauses. There's a certain amount of buffering built in to allow for streaming in the face of dropped packets, but once you have got the normal buffer ahead filled ... its just waiting for you to hit play again.

If pausing for half a minute or a minute at the start of the show is not enough to fix a particular rtmp buffering problem, then between host to user bandwidth speed and flash video stream processing speed, you don't have a system that is fast enough to keep up with the stream. The answer there is to use a lower resolution stream that your system can keep up with.
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39 / M / Winston.GA
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Posted 1/15/12
neat and all but my internet connection is too crappy for it...
CodyM2 
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41 / M / Sonoita, Az
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Posted 1/15/12
Yea!!!! Thank you
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Posted 1/15/12
http://blisswater.info/regarding-crunchyroll-and-1080p-streaming/.

I'm just going to leave this here. Crunchyroll's encoders should take a good look at this.
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Posted 1/15/12
Nice Thank you cr, creators, etc...
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Posted 1/15/12 , edited 1/15/12

agila61 wrote:

It is the streaming transport. The "buffering" you are thinking about is the YouTube style http download (the same download as web pages), where if you hit pause, the download continues, and you can have, say, 10 minutes worth of the download buffered when you hit play. The streaming that Crunchyroll, Hulu, FUNimation.com, The Anime Network (etc.) use is rtmp, real time messaging protocol.

The big user benefit of rtmp is that multiple virtual channels are open at the same time, which is what allows skipping ahead to, say, halfway through the stream without waiting for all of the information between to be downloaded: there is a channel for the host and the user program to talk back and forth about the control process, which is distinct from the video and audio channels.

Also, audio sync problems are much less common, because instead of a single file including both video and audio information, you have different audio and video channels so, as long as the player on your side does not get confused, the audio and video can be kept in sync.

But this means, when you hit pause, an rtmp download pauses. There's a certain amount of buffering built in to allow for streaming in the face of dropped packets, but once you have got the normal buffer ahead filled ... its just waiting for you to hit play again.

If pausing for half a minute or a minute at the start of the show is not enough to fix a particular rtmp buffering problem, then between host to user bandwidth speed and flash video stream processing speed, you don't have a system that is fast enough to keep up with the stream. The answer there is to use a lower resolution stream that your system can keep up with.




Ah, thanks for that insight. I guess the system has its pros and cons. Sometimes it works better than others, it just depends on what my internet is up to on a given day. I'd still prefer downloads to get the best quality without any hangups, but I can manage. Streaming video seems to be the way of the future.
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Posted 1/15/12
Cooool.. guess ordering a Roku will be realized soon
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Posted 1/15/12
Ive been searching through the pages to find a user who really wants a membership, but all the non-members are making negative comments...
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Posted 1/15/12 , edited 1/15/12
xXHatsunexMikuXx said:

Ive been searching through the pages to find a user who really wants a membership, but all the non-members are making negative comments...

Yeah I know and I'm like the only one exciting about it and was planning to get a membership but my mom keeps on delaying it =_=
The Wise Wizard
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Posted 1/15/12

someguy14 wrote:

http://blisswater.info/regarding-crunchyroll-and-1080p-streaming/.

I'm just going to leave this here. Crunchyroll's encoders should take a good look at this.

Given that the comparison is between CR's bitstream and the TV broadcast, which has bandwidth to burn by comparison, I was surprised to see even a single one of CR's 1080p streams given the nod as superior to the TV version.

The biggest complaint in that article appeared to be CR not doing filtering to fix some of the problems existing in the original material.

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Posted 1/15/12
Thank you!
Chrigi 
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Posted 1/15/12
I have one of the fastest internet connections a private household can buy here in Switzerland (100Mbit down/ 7Mbit up) and my PC is powerful enough to handle the latest games so there should be no bottleneck on my end but I can only stream 480p smoothly. 720p already stutters without waiting ages for it to buffer and 1080p is just not usable.
This is quite disappointing for me. I'd love to see some improvements regarding the streaming speed.
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Posted 1/15/12

someguy14 wrote:

http://blisswater.info/regarding-crunchyroll-and-1080p-streaming/.

I'm just going to leave this here. Crunchyroll's encoders should take a good look at this.


No, they shouldn't. Pretty useless pseudo-review, setup to be impartial, but most of which was brought up and already covered in this entire thread by dubious premium subscribers, plus "Daizz" is showing his bias--some of the problem sources were already acknowledged as having issues, he's still reviewing local downloads versus a stream and the streams fare very well even to his partial eye, and some of his attacks reveal his legal stupidity as well as pure assumption on what CR is allowed to do, which he nor anyone else except CR is likely privy to (and that just reinforces the bias he's already shown).

His primary attack is something fully covered here too, like he just summarized this thread like a little plagiarizer--and it's not CR's fault for the source they are given and this is the best option anyways which is to offer up the stream and let the user decide.

He also doesn't seem to realize that CR's move _just happened_ and he's comparing it to what the pirates have been screwing with since forever. Fail. Maybe he's smarter than he seems, and realizes if this continues, and given Japan's limited HDTV market, that CR could quickly surpass what the downloaders are ripping from now. iow, like many subbers, they'll soon be ripping off of CR's stream and passing it off as their own.

btw, if you noticed during this thread, I like CR, but I tend to overwhelmingly think they can do better. But his claims are just rehashed issues already covered and subjective crap coming from a biased fansubber.


AnimeForDummies wrote:
Yeah I know and I'm like the only one exciting about it and was planning to get a membership but my mom keeps on delaying it =_=


But you have to get a CR membership in order to fully utilize the bandwidth and PC which you've already have or are paying for....
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