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Anime with the best quality animation
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Posted 3/25/12
-Another
-Angel Beats
-K-ON!
-Hanasaku Iroha

that's what come to my mind by now
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32 / M / North Rukon, Soul...
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Posted 3/25/12
So far the best quality animation I have ever seen without a doubt is

Mobile Suit Gundam Unicorn

Holy hell does that show look amazing.
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Posted 3/25/12

AnimeKami wrote:


funnyginsan wrote:


AnimeKami wrote:

Half(90%) the time so I guess more than half people aren't differentiating between graphics and animation.


I admit I am not very versed on the subject and am thus pretty ignorant but I will say I tried to follow at least 3 of these rules.
"*Smooth quality
*Animated complicated movement (not movement lines, or drastically lower quality movement.)
*Beautiful detail in backgrounds and characters.
*Detail is not lost in complicated movement"

So ... what would your recommendations be?


It's really difficult in animation these days, from the last few years I felt anime in general are being cranked out while the graphics aspects have improved, animations haven't gone anywhere. Only big scale animes received a decent animation qualities.

I'd recommend macross series simply for the fact the entire macross universe is singing half the time. Also Rideback has a good animation feel as well as graphics to further the anime.


Yes, too many anime end up as painting with moving lips or, copy and paste movement scenes from manga (which while not the worst thing, is not what I'm looking) , or use large amounts of cgi (which, while not always bad, is not what I'm looking for)

1) It is an animation, not a comic (or manga for people who think there's a difference), don't use lines to represent movement, when you actually show it.
2) Three poorly drawn arms, to show fast punching, is ok in manga, but in anime is not ok (looks cheap b/c it is).
3) Look at the movements of Shio Sakaki as he fights thugs in the first OP of Kenichi The Mightiest Disciple, The rest of OP and anime may look cheaper, but that one tiny segment is beautiful! Detail does not disappear as he moves and movement is fluid.

4) Background are important, too. Why do they disappearing so many fights? Interaction with the environment is key.
5) Panning on person who only moves his or her mouth does not count as real (non-cheap) movement.

Will take a look at rideback and macross.

Kicchu 
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Posted 3/25/12
Hanasaku Iroha, Rideback, Another and I remember liking Aoi Hana's quite a bit, too.
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25 / M / This Dying World
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Posted 3/25/12

jtjumper wrote:


AnimeKami wrote:


funnyginsan wrote:


AnimeKami wrote:

Half(90%) the time so I guess more than half people aren't differentiating between graphics and animation.


I admit I am not very versed on the subject and am thus pretty ignorant but I will say I tried to follow at least 3 of these rules.
"*Smooth quality
*Animated complicated movement (not movement lines, or drastically lower quality movement.)
*Beautiful detail in backgrounds and characters.
*Detail is not lost in complicated movement"

So ... what would your recommendations be?


It's really difficult in animation these days, from the last few years I felt anime in general are being cranked out while the graphics aspects have improved, animations haven't gone anywhere. Only big scale animes received a decent animation qualities.

I'd recommend macross series simply for the fact the entire macross universe is singing half the time. Also Rideback has a good animation feel as well as graphics to further the anime.


Yes, too many anime end up as painting with moving lips or, copy and paste movement scenes from manga (which while not the worst thing, is not what I'm looking) , or use large amounts of cgi (which, while not always bad, is not what I'm looking for)

1) It is an animation, not a comic (or manga for people who think there's a difference), don't use lines to represent movement, when you actually show it.
2) Three poorly drawn arms, to show fast punching, is ok in manga, but in anime is not ok (looks cheap b/c it is).
3) Look at the movements of Shio Sakaki as he fights thugs in the first OP of Kenichi The Mightiest Disciple, The rest of OP and anime may look cheaper, but that one tiny segment is beautiful! Detail does not disappear as he moves and movement is fluid.

4) Background are important, too. Why do they disappearing so many fights? Interaction with the environment is key.
5) Panning on person who only moves his or her mouth does not count as real (non-cheap) movement.

Will take a look at rideback and macross.



you mean key frames and mouth flaps...
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Posted 3/25/12
Duplicate Thread

What anime has the BEST animation?
http://www.crunchyroll.com/forumtopic-87532/what-anime-has-the-best-animation-?pg=0

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