|
» Shugo Chara! (105,242 posts)
|
» Naruto Shippuuden (30,300 posts)
|
» Gintama (7,950 posts)
|
» Naruto (6,308 posts)
|
|
» Vampire Knight (6,016 posts)
|
Post Reply
Sword Art Online Discussions
|
stark700 wrote: In some ways, the creator of the SAO world also slightly reminded me of Deus Ex from Mirai Nikki but with different objectives of course. So in other words, he might be to setting up the game to create a champion (reference to God parallel to Mirai Nikki) which is beyond just "escaping" the world despite his original announcement to the players. In other words, to escape the SAO world and became a champion or possible new ruler? Hmm. This is just a theory though imo so I'm not sure if it'll come true or not. Spoilers for those who haven't read the light novels! Spoiler Alert! Click to show or hide No, what Kayaba said about his motives was the honest truth; he just wished to create Sword Art Online as a true "world" and not just a game, so he made it as real as possible by preventing any outside contact with the real world and adding the "death" penalty for those who lose. (The promise of "letting them out" if they beat the game is simply to encourage them to actively participate in SAO, if you think about.) There are no big nefarious reasons for why he did this, though why exactly he wanted to create a world like SAO will be revealed later. However, that doesn't mean that Kayaba will just up and disappear from here on. Be assured, he'll reappear at some point, as all villains are wont to do. Also, I highly suggest anyone who hasn't read the SAO light novels read them on baka-tsuki.org. Even with just fan translation, it's an awesome story, and any good fan would enjoy it! |
|
|
|
|
Eternal-Dreamer wrote: Actually, the real world bodily functions problem is easily solved. Tubes for providing nutrients to the body without requiring actually eating already exist, and the other...issue can easily be solved in a similar manner. As long as all the players' bodies are brought to a properly equipped hospital, there's no problem on the body front. (Though, of course, too long spent without moving like that will cause their bodies' strength to degrade and eventually wither away, but that will take a while.) The light novel actually explained this all quite well. And as for using EM to fry the NerveGear, I imagine that Kayaba would have reinforced the thing with those kinds of things in mind, genius that he is. Besides, with the very real possibility of the player dying if they try to meddle with it, I doubt people would take the risk of doing anything to the NerveGear unless they were 100% certain it would work. (Lives are at stake here, after all.) The only problem is, how would they transport them to the hospital to provide that support without disconnecting them from the internet? Unless all internet connection is provided by a citywide/coutrywide wifi connection. Even with that equipment, I would think that equipment interference could be an issue, with all the devices they would require to transport them and keep them alive. All things considered, only 2000 deaths in the first month is a very surprisingly low figure. Good thing that the distribution was so throttled. Really, only 10,000 pre-order copies of the highly acclaimed first fully virtual mmo. The developers would all be killed by rampaging fans long before the game was released. |
|
|
|
|
ishe5555 wrote: Eternal-Dreamer wrote: Actually, the real world bodily functions problem is easily solved. Tubes for providing nutrients to the body without requiring actually eating already exist, and the other...issue can easily be solved in a similar manner. As long as all the players' bodies are brought to a properly equipped hospital, there's no problem on the body front. (Though, of course, too long spent without moving like that will cause their bodies' strength to degrade and eventually wither away, but that will take a while.) The light novel actually explained this all quite well. And as for using EM to fry the NerveGear, I imagine that Kayaba would have reinforced the thing with those kinds of things in mind, genius that he is. Besides, with the very real possibility of the player dying if they try to meddle with it, I doubt people would take the risk of doing anything to the NerveGear unless they were 100% certain it would work. (Lives are at stake here, after all.) The only problem is, how would they transport them to the hospital to provide that support without disconnecting them from the internet? Unless all internet connection is provided by a citywide/coutrywide wifi connection. Even with that equipment, I would think that equipment interference could be an issue, with all the devices they would require to transport them and keep them alive. All things considered, only 2000 deaths in the first month is a very surprisingly low figure. Good thing that the distribution was so throttled. Really, only 10,000 pre-order copies of the highly acclaimed first fully virtual mmo. The developers would all be killed by rampaging fans long before the game was released. The NerveGear has a 2 hour period where it can be disconnected from power and they will be transported to a hospital without killing the player. I'm guessing that the things have a WiF system as well I mean this is 10 years in the future but it isn't really explained I believe. |
|
|
|
|
Episode 1. It was cute. I liked it very much. How the story goes from here is what's important. The premise was good. It certainly has potential. I hope this doesn't become this season's Accel World. |
|
Will you still love me when I'm no longer young and beautiful?
|
|
|
Once again, Kawahara-sensei doesn't fail us in presenting an awesome set-up. Despite Accel World being animated first, I think Sword Art Online is the stronger work. I'm sorry to be comparing but it's the easiest method to get my thoughts across. First and foremost, I am very pleased that our main character, Kirito isn't as wussy and annoying as Haruyuki. It's obvious they both are adept in video games but the former recognizes this strength and uses it to his advantage. Second, the overall reason why they must level-up brings a different kind of depth. SAO is more of fighting to stay alive and escape while AW is more on becoming the strongest fighter. The fact that death is a looming theme for SAO brings a darker side, which is usually more entertaining to watch. Third, I like how they managed to integrate games, where other gamers formed bonds. This will naturally bring out more psychological and trust conflict. I'm quite excited for the next episodes already. This has been one of the stronger pilot episodes for this season, hopefully it won't disappoint.
|
|
|
|
|
chrome_mist wrote: Episode 1. It was cute. I liked it very much. How the story goes from here is what's important. The premise was good. It certainly has potential. I hope this doesn't become this season's Accel World. Same sentiments! |
|
|
|
|
Eh... accel world wasnt that bad. It wasnt that good either though. lol
This show looks to have promise. |
|
Azathoth watches over us. <3
|
|
|
observantzani wrote: Once again, Kawahara-sensei doesn't fail us in presenting an awesome set-up. Despite Accel World being animated first, I think Sword Art Online is the stronger work. I'm sorry to be comparing but it's the easiest method to get my thoughts across. First and foremost, I am very pleased that our main character, Kirito isn't as wussy and annoying as Haruyuki. It's obvious they both are adept in video games but the former recognizes this strength and uses it to his advantage. Second, the overall reason why they must level-up brings a different kind of depth. SAO is more of fighting to stay alive and escape while AW is more on becoming the strongest fighter. The fact that death is a looming theme for SAO brings a darker side, which is usually more entertaining to watch. Third, I like how they managed to integrate games, where other gamers formed bonds. This will naturally bring out more psychological and trust conflict. I'm quite excited for the next episodes already. This has been one of the stronger pilot episodes for this season, hopefully it won't disappoint. Well thought out post there :) Tbh, this is the one of only two series that impressed me so far although I have hope for this weekend's Rinne no Lagrange II. |
|
Animanga hunter extraordinaire
|
|
|
I'm willing to pass up all of the little leaps in logic since most of it will probably be explained later and also the fact that I may finally enjoy the whole stuck in a game concept for once.
I hope |
|
|
|
|
stark700 wrote: TheNethy wrote: I did find a glimpse of her though :D I would upload an image but CR won't let me... you find her at 18:15. Will add image when CR lets me :) Found her in a very brief scene. I think this is her: Spoiler Alert! Click to show or hide Yeah that was the scene I have been trying to upload an image of for ages but CR still won't let me :s |
|
No one knows what the future holds. That's why its potential is infinite.
|
|
|
Just watched episode 1 and I must say this show seems heavily based off .hack but it was still pretty good.
|
|
|
|
|
|
|
Wont be on nearly as much due to school. Sorry.
|
|
|
theskyflame wrote: FIag wrote: Just watched episode 1 and I must say this show seems heavily based off .hack but it was still pretty good. This came out before hack as i said earlier. How so ? Wiki says SAO came out in 2009, .Hack has been around since 2002 |
|
|
|
|
Sword Art Online (ソードアート・オンライン, Sōdoāto Onrain) is a light novel series written by Reki Kawahara and illustrated by abec. The series has currently 9 volumes. It was written as a Web novel with the penname "Kunori Fumio" since 2002, and was published in 2009 at the same time as Accel World, in the label Dengeki Bunko. http://www.baka-tsuki.org/project/index.php?title=Sword_Art_Online They probably came out around the same time. |
|
Will you still love me when I'm no longer young and beautiful?
|
|
|
FIag wrote: Spoiler Alert! Click to show or hide theskyflame wrote: FIag wrote: Just watched episode 1 and I must say this show seems heavily based off .hack but it was still pretty good. This came out before hack as i said earlier. How so ? Wiki says SAO came out in 2009, .Hack has been around since 2002 The LN was published in 2009, but the original web novel started much earlier. Not sure if it started as early as 2002 though so you might want to check up on some sources. Also just noticed chrome_mist your signature is a little offensive isn't it? Not that I care all that much. |
|
You're platinum mad.
|
|
Popular Shows |
Platforms and Devices |
Premium MembershipsLanguage
|
Support |
Crunchyroll |