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If You Had A Character In Sword Art Online, What Would Be Your Fighting Style?
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Answer The Topic
Please Provide Details Of What Weapons Would Be In Your Style Please Respect People Choice |
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Duel Daggers
Poisons Advance CQB Advance Mobility For Faster Movement Also Light Clothing Basically A Assassin Edit: Also Would Have Back Up Butterfly Knife With Ability To Do Balisong Tricks To Intimidate My Enemys |
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A replica of Cloud's Ultima Sword
Fists (ala my AV OC) |
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I have a few choices that I cant decide between:
1 walking fortress with a big shield and a lance/polearm 2 If there are bows light armor or just clothes and invest all of my points into precision so I can hit em hard from waaaay back. 3 If there are no bows and heavy armor isn't really worth it I'd probably go with light armorand butterfly swords just because I love how they look. any of those would really be fine with me. |
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I would probably a heavily armored shield / sword user. Tank basically.
One handed swords and shields. I would love to be trapped inside that game. Though I wouldn't want my girlfriend to get stuck in there.. she'd die |
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I would be a double wielder yet I might lack defensibly I still have a strong offense and speed.
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Buenos Amigos por todo el Mundo
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I would play Tank
Pole Arm or Sword & Shield Heavy Armor Buffs & Debuffs |
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"Is a man not entitled to the sweat of his brow?" - Andrew Ryan
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Really long chains with a spikey ball on the end. In a game with no ranged weapons that would be a huge advantage, plus the ability to entangle an enemy is always a bonus... Either that or a light long polearm.
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Light armor
Enhanced speed and maneuverability Katana wielded with either 1 or 2 hands (2 mostly, but able to switch to one to take advantage of openings) Basically - Samurai |
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I would play as
A Mecha-Warrior A Drill For A Weapon Heavy Armor |
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I would play as:
A speed-based DPS class Weapon of choice: rapier Leather-class armor Side skills: Leather crafting and gathering I didn't think about until posting this, but a lack of long range and magic makes the game rather limited in adventuring class choice. |
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Prepping for War.
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I'd definitely have a skill tree like Asuna and Kirito Mixed. Using a rapier for fast speed, while also being a more stealthy like character. Also it'd be nice to be such a high leveled cook like Asuna ;P I also prefer speed and stealth, because I could easily avoid being snuck up on and I could parry/dodge attacks. As well as when going up against a tank I could use speed against them and hit them hard and fast without them being able to do much. Basically DPS over Tanking ability.
Weapon: Rapier/Light Sword Armor: Light armor, such as leather, or possibly studded armor like Light metal (Something quite with high Maneuverability) Stats: Critical hits, Speed, stealth. Not sure how many skills I could choose from but I'd go with these as top 3: -Stealth: Being able to sneak up un-noticed (Spy like), also not being able to be sneaked up upon. -Cooking: Who knows? You could make a lot of friends this way, and plus who doesn't like a good meal? -Light Weapons/Dexterity: So I could deal damage, as well as getting some critical hits in as well. |
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When life gives you lemons, you wonder who life, is and why they gave you lemons
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mace and shield
heavy armor and be like " me smash, you face gone." hmmm... I didnt spend enough points in INT. |
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Although I've always been crazy about the whole double sword style thing, given that pretty much everyone uses swords in that world, I think if I played I might just go with one of the lesser used weapon types.
The halberd and the warhammer I feel don't always get their due respect, so it might be cool to use one of those, just to not be like everybody else. I will say though, there's a member of Klein's guild, the overweight guy, who uses this awesome looking broad-bladed sword that you can see briefly in episode 9. I might like to use something like that. I would probably wear heavy armor regardless, since I doubt I'd be able to dodge much damage, it would be best to be able to absorb as much as possible. I think that would make me a "tank" as they refer to them in the show, but I'm not completely sure since they never really explain exactly what that term means. |
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DesidusRyke wrote: Really long chains with a spikey ball on the end. In a game with no ranged weapons that would be a huge advantage, plus the ability to entangle an enemy is always a bonus... Either that or a light long polearm. Do you mean a flail, or a meteor hammer? The meteor hammer would give you longer range, but the flail, I feel, is a more practical weapon. |
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