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Gaming industry
41584 cr points
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27 / M / Norway
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Posted 5/23/13
Worse. It stinks of money.
Posted 5/23/13
My main issue with the (electronic) gaming industry is this persistent attitude of planned obsolescence, like taking for granted that people are going to play through a game, get bored and move on, so they put very little support intelligence in play. You got a problem with a game/product? "Who gives a crap - wait for the next game."

Actually, that just about sums up the entire electronics industry: A huge pit of disposable, unupgradeable products and devices for appeasing ravenous consumerism. All novelty and no sustainability.
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28 / M
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Posted 5/23/13
It's been a roller coaster ride. We've reached great heights since pong and breakout but at the moment we're going downhill.

The main issue these days is the rapidly growing commercialization and integration of games into mainstream media.

A growing negative trend are "zombie games." I'm not talking about Left for Dead, I'm talking about games that do little to challenge the player. They provide just enough reward for player effort to make the player feel rewarded yet all that the player does is log on day after day and do virtual chores. If the player doesn't want to work for the cute outfit then he or she can just put down a couple of bucks and they can wear that outfit. Social media integration makes it worse by allowing the player to show off their stupid virtual achievements.

Then there's the integration of games into tablets. Not all tablet games are bad but with the lack of control surfaces and potential manual obstruction of the player's view it's pretty obvious that many games that are integrated into tablets should stay on consoles and PCs. Single control surface games are becoming popular these days when a decade ago games like that would almost always get "BLAMMED" on newgrounds or arcadetown. Another thing are those games that are little more than interactive cartoons (comics) that give you certain limited activities in a set order.

"Immersive" games are certainly getting better sensory wise but with inadequate storylines, lack of free world interactivity and lack of creative gameplay, many of these games can get really repetitive.

We have the technological potential to make games really good but unless we give developers freedom to express their ideas in their games instead of just making sales then we'll find ourselves stuck in a big pile of virtual eye candy.
1264 cr points
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22 / M / japan
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Posted 5/23/13
from atari to next gen consoles...i think good
10184 cr points
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21 / M / Sweden
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Posted 5/23/13
Worse. The games are becoming easier and easier to attract the casual player basis.
toxxin 
43361 cr points
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24 / In my own little...
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Posted 5/23/13
better. crowd sourcing and alternative publishing options gets more indie games in the marketplace and give a better chance to the little guy just starting out.
17067 cr points
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Posted 5/23/13
You can still play the game at your friend's house, you just need to sign into your xbox live account. Your friend will need to buy the game if they want to play it on their account though.
mipegg 
25474 cr points
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24 / M / England
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Posted 5/23/13
Just different, whilst I wish developers would go back to the skill based fast shooters of old (tribes, arena shooters, instagib etc) you have to understand they simply cater to the majority who arent willing to put any effort into getting truly good at a game
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M / Texas
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Posted 5/23/13
Gaming has gotten absolutely amazing in terms of graphics. Some games, especially those for PC, are absolutely beautiful. The realism is terrific.

On the flip side...

Games are getting stale. It feels like all we are getting are the same game, just repackaged over and over again. A good example is the Grand Theft Auto series. of games starting at III. GTA III was amazing when it came out. Then we got Vice City which was kind of cool followed by San Andreas. It didn't take me long to figure out that they were all pretty much the same game. The newer versions just looked slightly prettier with new music.

I have never played the Call of Duty games, but I have watched my nephew enough to know that each of the games is virtually the same thing. Very few things feel different about them.

There are very few truly amazing and groundbreaking games out at the moment. BioShock Infinite happens to be one of them. I fiddled a little with BioShock II so I know basically how it all works. However, after watching live gameplay of Infinite and getting to see just how much work was put into designing Elizabeth, I thought that it was truly a step in the right direction. It's rare that you play a game with an escort that doesn't just aggro mobs and make things that much harder. Elizabeth is anything but a pain in the butt. She actually helps you quite a bit without causing too many problems. The gameplay is new and unique and the graphics are beautiful.

This...sadly...is the lone exception in a group of mediocre games. BioShock Infinite is really the only game out there that is probably worth the $60 you pay for it. I cannot see spending $60 a pop when most new games are just repackages. Then, on top of that, it feels like the game producers are purposely holding back content so they can sell it to you as an add on for an extra $20 or so. Essentially, in some cases, you could end up spending $100 on a single game, depending on the version you get.

Here is something that makes all this console gaming stuff even worse.

If you haven't heard, Microsoft announced and showed off the XBox One, the new version of their console. The biggest thing that pissed off gamers...you cannot play your own 360 games on it. They say they are working on something where you can download the old games to the new system...but that means shelling out even more money for a game you already paid for. Not only that, but when you purchase a new game for this new system, you cannot lend it to a friend of sell it to Gamestop to get a little money back because they are trying to sell games like a piece of software for your computer...single license, non transferable.

Console gaming it quickly becoming a complete joke. I think maybe, if i ever do console gaming again, I'll break out the old Nintendo I got back in 1988 and play some Legend of Zelda...and yes, I do still have a copy of that old, golden cased game...and yes...it still saves games.
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34 / M
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Posted 5/23/13

spacebat wrote:

I sure as hell wouldn't want to work in the industry right now... unless I had the opportunity to work at Valve or CCP.


Two of the last companies with the funds to make a AAA title and the will to make something different, right there.

CCP would probably be awesome to work for; I do wish they'd flesh out the features they implement more though. Planetary Interaction should've been SimCity in space. I'd still be playing Eve if they'd done that, I'd be sooooo happy and wouldn't even be disappointed that the new SimCity was a disaster - or perhaps I should say representative of the industry today.
I'm still a little peeved about the "$1000 jeans" attitude towards character customization, but I at least gotta grant they have the balls to put out an $80 monocle and see who buys it.

I'm not sure if Valve are even making games at the moment - and why bother, when they have more money than they can spend pouring in through Steam? I can't deny they have a great catalog though, and if they do release anything, I'm sure it will be excellent.
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30 / F
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Posted 5/23/13
I think the industry needs to think things through before they give AAA game funding to someone's project, and that giving AAA funding dollars to a game does not equal something will be of good quality. Really, from what I've heard, it sounds like everyone is going after that .0234% drop item in an MMO raid. It's pretty bad and telling of an industry when something sells over a million copies and is considered a failure.
45439 cr points
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19 / M
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Posted 5/23/13
Both. As they get more breath taking and realistic looking they get shorter and shorter and shorter and shorter.

DMC,Tomb Raider and Far Cry 3 anybody??

I really hope Metro:Last Light isn't as short as the three I just listed. Still currently playing it
14498 cr points
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24 / M / SoCal
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Posted 5/23/13

KingOfHeroess wrote:

Both. As they get more breath taking and realistic looking they get shorter and shorter and shorter and shorter.

DMC,Tomb Raider and Far Cry 3 anybody??

I really hope Metro:Last Light isn't as short as the three I just listed. Still currently playing it


I bought tomb raider, played it for a few hours and the ending credits went up. I was so disappointed by how short it was, and how it had no replay value what so ever. I will take a fun game with lower end graphics over a gorgeous game that will leave me going eh at the end. Focus on the entertainment quality, not how pretty you can make it.
45439 cr points
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19 / M
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Posted 5/23/13


Couldn't have said it any better my friend. You pay 65 dollars for three hours. it is really ridiculous. And the RPG community has heavily declined so you can't even rely on those for a long gaming industry. It pains me to see the gaming industry go from awesomeness to just pretty graphics all day
35284 cr points
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34 / M
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Posted 5/23/13
I got a little carried away, so I've wrapped this in a spoiler to avoid taking up half a page all myself.
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