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Post Reply Log Horizon and Sword Art Online - similar concept (or not?) Discuss
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Posted 1/6/14
^Agreed.

We're far enough through LH to say that the conceptual basis for both shows is entirely different. Heck, LH may not even be about people trapped in a game anymore, so you can throw that one out the window as well.

I also consider the fact that players in LH are immortal to be an essential difference. In the sense that people really, truly died in SAO, SAO was more "real," while LH is still sort of just a game. The scope of the game has just expanded. It's turning into Age of Empires, instead of being Everquest.
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Posted 1/6/14
I think in concept, they are exact opposite outside of the video game basis.

Death is bad
SAO - YES
LOG - Not (much of one yet?)

Genre
SAO - Love story
LOG - Comedy

Art style
SAO - Maintains realism
LOG - cartoonic

Story quality
SAO - Starts strong, but degraded
LOG - Started pretty blah, but picked up pace

Really, the show itself there wasn't much wrong with it. I think people are putting log above SAO right now entirely for the latter reason. Those that switch that is. Like I have said many times before. Season 1.0 of SAO had a very powerful and well written first person storyline. Then comes 1.5 and it is like they completely switched animation director or something. With idiotic characters, a third person presentation, and trying to sell on jumblies instead of storytelling. The 1.5 is the source of all the SAO negatives in discussions.
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Posted 1/6/14

Vaporisor wrote:
The 1.5 is the source of all the SAO negatives in discussions.

That and all the Asuna haters.
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Posted 1/6/14

iblessall wrote:


Vaporisor wrote:
The 1.5 is the source of all the SAO negatives in discussions.

That and all the Asuna haters.


Hey now, just because Asuna is a generic tsundere waifu Caska clone whose name was picked so she'd be even more waifu-licious with a real name and has implied badassery without any reason doesn't make her a bad person!

She's just a really crappy character.

And you know, right after she saved Kirito's live and he went and proposed on the spot? That should've ended in Glad-to-be-alive outdoor sex, but NOOOO they didn't do it right then and there.

That's what I call wasting a moment.

Look at Caska from Berserk! What did she do right after he saved her life? She attacked him! Then after a few hits, starts crying because OMFG HE'S ALIVE.

Then BAMN, Glad to be alive sex.
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38 / M / Oakland, CA
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Posted 1/6/14
The shows are fundamentally different beyond the very basic pitch-level setting.

Even the setting is fairly different though, because Sword Art (and Alfheim) don't read like games at all, it's more color than anything else. Elder Tale reads like an actual game with rules that you can discuss and theorycraft in.

~~

In general though they're entirely different.

SAO is an action show fairly well told (removing personal hate here :D) with a 'trapped in VR' backdrop

LH is a world building/social drama in a very detailed game world.

To contrast a different way,

SAO is a basic 'heroes journey anime style' while LH is a Maoyu/Spice&Wolf dramedy.
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Posted 6/13/14 , edited 6/13/14
After finishing both anime, I've come to a refined opinion on the comparisons of the series. And before you try to convince me otherwise, yes, I believe they are both comparable series, because they are both shows centered around the same genre - MMORPGs.

Story
SAO: starts off as a thrilling, life or death game. Waters down into a "save the princess from the castle" soap opera, with lots of fast, heavy action.
LH: starts off kind of slow with no overarching storyline and set villain. Grows into a story about adaptation, human ethics, and clever politics with some light humor and combat here and there.

Edge: LH

Setting
SAO: MMO universe with hack n slash gaming mechanics. Permanent death in first arc.
LH: MMO universe with more MMO like mechanics (cooldowns, holy trinity, class system, etc). Death is not permanent, but is not without its consequences. Also, NPCs become sentient beings, and THEIR death may be permanent.

Edge: LH

Action
SAO: lots of fighting, mostly duels but with large scale combat occasionally.
LH: much less action, far more diplomacy. Although surprisingly more large scale combat than SAO.

Edge: SAO is far more consistent in action.

Characterization
SAO: brooding, overpowered male lead fighting to find a way out. Tsundere female lead distracts him from his journey a bit. Story focuses on these two while everyone else exists as fluff and temporary eye candy. Except for Suguha and the entirely forced romantic triangle.
LH: overly knowledgeable male lead awakens in game world. With no idea how to get out, he helps his friends adapt to their new life. Also plays hardball politics to ensure the world becomes a better place, even if it risks his reputation. Ensemble cast of Characters with their own trials and tribulations, and all receive ample screen time and development.

Edge: LH by a landslide.

Visuals
Edge: SAO, just gonna give it to them there.

Soundtrack
Edge: toss up, liked them both

Overall Enjoyment
SAO: action and visuals were very pleasing. Plot and characters were hard to take seriously.
LH: appreciated the more accurate MMORPG settings. Characters were distinct and enjoyable. Shiroe's military AND diplomatic brilliance were the highlight of the show. Could use more combat however, so I could witness more of the MMO interface in action.

Edge: LH. Any show with a big budget can afford nice visuals. But in the end, well written story and characters will carry it further

Inb4 spelling/grammar nazis: I'm on my phone as I'm typing this, so any attempt to get under my skin will be laughed at.
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Posted 6/13/14 , edited 6/13/14
@Flexecute - it's funny, for me it was the other way around, SAO was the more "mature" one in terms of story and characters in my experience. LH has a very silly and comedic vibe throughout that makes me not take it very seriously and the lack of permadeath besides the PotL kind of makes it all the more anti-climactic for me.

Both are trying to do completely different things though, and LH's story was well planned out over several novels and has not even scratched the surface yet. The Aincrad arc of SAO is a self contained story that was later expanded upon by popular demand for more novels. I'm interested to see where LH is going with its concept because as of season 1 I'm largely in the dark to what the point of the series even is yet. Hopefully season 2 will bring it more into focus.

As far as popularity goes in terms of number of views and sales, there's no question, SAO has it won hands down in terms of raw numbers of fans who spend money on the franchise. LH has a cult following right now, but could get bigger if they do the next season well and it gains more traction, but it has a long way to go to reach SAO numbers in terms of sales and popularity. Attack on Titan still slaughters them both in that department.

BTOOOM! is another trapped in game type show, though it is set in the real world with real consequences... it is the least know of the bunch.
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Posted 6/13/14 , edited 6/13/14
Why in gods name would anyone bump this....
Welp just did my part
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