First  Prev  1  2  3  4  5  6  Next  Last
Is Hunter x Hunter (2011)....
1161 cr points
Send Message: Send PM GB Post
23 / M
Offline
Posted 7/1/13

zipzo wrote:

Older than you, my friend, and them's not fighting words...I just am.

Sure some enemies take more than a few arcs to build up the main characters strength. Some main bad guys get multiple arcs of being "there" just so you know there's somebody waaaaay stronger out there. It's all writer strategies.


This'll be revealed in the arc so I won't spoil.


It's not as if I could truly enjoy an anime with a blindfold on. What I meant was simply that tiny flaws like bricks being purple or footage being reused for a brief moment doesn't bug me. To me the dialogue and a strong narrative is probably the most important thing. I would say that's a lot of peoples most important thing, despite it being a visual medium. Can you explain that?


Opinions everywhere.
And unless you show me actual statistics, I can't take your word that a significant amount of other people consider those points over the animation itself. Especially this website.

Which is also hilarious considering people have started to complain about AoT's quality a couple of episodes ago.
433 cr points
Send Message: Send PM GB Post
24 / M / Greed Island
Offline
Posted 7/1/13 , edited 7/1/13

zipzo wrote:
Wrong.

I have watched this series. Oh man, hard work stuffing that throw wasn't it?

Want to bet that the main character finds a way to win despite all of the useless details you gave me? I'm going to go ahead and put my money on "he wins somehow". This applies to every show of this nature.

This is a personal conflict I'm sure, but I don't take the time to notice nor am I bothered by "animation flaws". Bad animation style...sure. Animation flaws? Yeah, I don't really care.



''He wins somehow'' huh? Not sure if you're talking about the guy who basically won 1 relevant fight (Bomber, meh) in 86 episodes... or the guy who got eaten buy a titan and came back to life.

HxH and AoT are both shonen manga, I'm pretty sure they'll both find a way to win (=survive in current cases). What's interesting is how they do it, what happens. Shonen manga protagonist (or ''good guys'' in your case) usually don't suffer definite loses, for example, the motto for the Shonen Jump magazine (HxH, One Piece, Naruto, Bleach,...) is ''friendship, effort and victory''. Personally I don't remember watching a shonen anime where the good guys lost and that was that.

You don't win because you're a shonen manga protagonist, you're a shonen manga protagonist because you're the one who wins... Not sure that came out right.
1161 cr points
Send Message: Send PM GB Post
23 / M
Offline
Posted 7/2/13

zipzo wrote:
To me the dialogue and a strong narrative is probably the most important thing.


Funny when...



zipzo wrote:

I think it goes without saying that it's harder to project more serious tones or themes if you're using, say, crappy animation with low detai
l.

It makes sense honestly, though an interesting observation nonetheless.


Which is exactly what's happening with Titan.

The flip-flopping, EVERYWHERE!

Let's ignore that the latest episode of Titan doesn't really start until 1/4th~ in (@ 5:13)
Then we have at 6:38-6:42 some real shoddy animation work (From, what is assumed since the animation team decided not to show, the Titan grabbing/tripping Jean, and instead gives us a bird's eye static view of Trost with Jean being heard in the background (yes, no Jean anywhere in that still-frame) before resuming to Jean lying on the ground complaining of the trigger being hard to pull.
So did a Titan trip/grab him? or did he fall on his own via the 3dmg? We don't know (which is bad)

Shortly after (@ 7:10), Jean is seen going straight toward a titan. It looks good until 7:13-7:15 (Still Frame). Then Annie save Jean. How? We don't know since the scene is, YES! You guessed it, STILL FRAMES! (7:14:30~-7:16). They decided to throw us a bone when they animated her a bit from ^-07:18 (unfortunately, only her face and hair moves) before giving us another still frame (2 seconds; 7:18-7:20) of houses.
The worst part? You don't see Annie saving Jean. No, you're left to guess how from two debris clouds.

It's all good. Since they given us the high-quality-budget-3dmg-action with Jean flying toward the wall.

9:45-46, Incomplete CGI Animation

9:46:30-9:49 Still Frame

10:43-10:44/45. Holy gee you must be blind if you did not see that Teal Paint on Eren's leg or the Purple Brick Road/Incomplete CGI Animation.

Annie's apologizing to someone. That has to do more with censorship though (except they showed half of Marco so idunnowhat'soignonhere)
Then we get a lovely 8 second FadeIn slideshow from Annie's face to a pyre. (18:50-18:58)

So basically half is watchable without making you go "what exactly happened here?". Most of which is filled with minimum animating.


Though you probably didn't catch that on your watch due to reading subtitles and all. Hell, I'll throw you a bone and admit even I missed the 8 second slideshow on my first watchthrough.

So again,

zipzo wrote:

I think it goes without saying that it's harder to project more serious tones or themes if you're using, say, crappy animation with low detai
l.

It makes sense honestly, though an interesting observation nonetheless.

53149 cr points
Send Message: Send PM GB Post
F / Honolulu
Offline
Posted 7/2/13
HxH keeps surprising me in all the best ways, AoT as well, I think it ultimately comes down to preference and the mood you're in! I think they're both worth checking out!!
54331 cr points
Send Message: Send PM GB Post
23 / F / Under your skin.
Offline
Posted 7/2/13

nnnnn;;;;
The Hunter x Hunter ARMY better DRAG.


71054 cr points
Send Message: Send PM GB Post
27 / M / USA
Offline
Posted 7/2/13 , edited 7/2/13
(This isn't a reply to any one person, more than a general interjection to the discussion).


TheJudged wrote:

Which is exactly what's happening with Titan.

/snip

Episode 13 of Attack on Titan is a great example; in the end an anime can do pretty much anything it wants as long as it doesn't break the viewer's immersion. But the flaws or thematic choices that enhance or break that suspension of disbelief differs. It depends on what kinds of things switch our individual Credulous / Incredulous switches.

It's unquestionable to my mind that a great story can transcend flaws in its delivery. We just have to look at The Lord of the Rings for that; even in the 1950s it was considered a rather poorly written and badly constructed novel. It's even less accessible today, but it's still one of the greatest stories of the 20th century despite everything that's wrong with it.

For my part I thought the last Attack on Titan episode was the strongest one so far. It was rife with flaws, but even looking right at them and recognizing them didn't bother me because they didn't knock me out of being able to enjoy what was happening. On the other hand, I have trouble watching HxH and FMA because of their thematic elements.

It was almost surreal looking at those purple bricks and going "I see what happened there, and I don't care, because this episode is finally giving me what I've wanted out of this series all along." I'm not even exactly sure what that thing is; I just know it was there, and that I liked it. And no matter where people find that kind of feeling they should treasure it.

Now, once our incredulous switch is flipped, it's easy to go into enumeration mode and spot all kinds of things that mess with our experience. These are almost always the more specific types of criticism people will use about a show; it's just important to remember a lot of them won't apply to people who are still fully immersed in the story being told.

Which is why I spoiler tagged and marked my gripe post about the end of Gargantia, since if people truly enjoyed the series there was no reason for me to rain on their parade. Even though there were plenty of flaws I wanted to talk about, or at least get off my chest. But I think the objections to HxH and FMA are more thematic than relevantly flawed.

Anyway, I... think this is relevant? Hopefully. I might've strayed a little. If I did just ignore me. *clicks post*
13466 cr points
Send Message: Send PM GB Post
28 / M / under fire
Offline
Posted 7/2/13 , edited 7/2/13

TheJudged wrote:

The flip-flopping, EVERYWHERE!


Yeah, pretentious observation at best. It's not a flip-flop in the slightest.

When I said crappy animation I meant the animation choice/style/direction as a whole. I'm about to use Higurashi as an example again, so as I've said before, don't get me wrong. Higurashi can be a great series but when your cast of characters looks like this...



It takes you out of the horror a little bit. Maybe a lot for some. It was for me. Watching the actual show, there is never anything really given any glorious attention...it mostly stays pretty drab looking...even during violent scenes. Attack on Titan is no such case.

Why? Attack on Titans art direction is glorious and breathtaking. Little flaws in the actual technicalities of the animation aren't indicative of the animation style. They are mistakes or oversights. A mistake/oversight is not inclusive of the entire animation style as a whole. These are two separate things. Did I really have to explain this? That's what you get for being flippant.
16104 cr points
Send Message: Send PM GB Post
Offline
Posted 7/2/13 , edited 7/2/13

zipzo
Yeah, pretentious observation at best. It's not a flip-flop in the slightest.

When I said crappy animation I meant the animation choice/style/direction as a whole. I'm about to use Higurashi as an example again, so as I've said before, don't get me wrong. Higurashi can be a great series but when your cast of characters looks like this...

It takes you out of the horror a little bit. Maybe a lot for some. It was for me. Watching the actual show, there is never anything really given any glorious attention...it mostly stays pretty drab looking...even during violent scenes. Attack on Titan is no such case.

Why? Attack on Titans art direction is glorious and breathtaking. Little flaws in the actual technicalities of the animation aren't indicative of the animation style. They are mistakes or oversights. A mistake/oversight is not inclusive of the entire animation style as a whole. These are two separate things. Did I really have to explain this? That's what you get for being flippant.


You don't seem to understand the difference between animation and art, nor do you know anything about HxH. And yes, flaws in the animation are indicative of the animation but yet again, you don't understand the difference between animation and art.

At this point in time Eren is relatively stronger than Gon when compared to their universes. Also its very rare for HxH to have a proper good versus evil battle, its always protagonist versus antagonist and victory is more based on values than pure fighting strength.

I like both AoT and HxH but you are just a poor troll or someone who is gravely misinformed. Let me guess, you thought JJBA was a 19th century period drama?
13466 cr points
Send Message: Send PM GB Post
28 / M / under fire
Offline
Posted 7/2/13 , edited 7/2/13


Oh, then please educate me on how accidentally making bricks purple was a style choice as opposed to a studio mistake, since that's kind of the detail everyone is clawing at as of late, so we'll use it as a prime subject.

I implore you to define to me what the difference is between animation and art in the context of anime. If you're going to split hairs and say "animation is the technical process of animating the art" and thus is its own category for being subject to failures (such as the purple bricks), then I'm just going to say you're also being flippant.

When I say animation I'm usually referring to the "animation style" which is generally synonymous with art direction, in this context.
54331 cr points
Send Message: Send PM GB Post
23 / F / Under your skin.
Offline
Posted 7/2/13

Watashination wrote:

but you are just a poor troll or someone who is gravely misinformed.




Welp.

40005 cr points
Send Message: Send PM GB Post
M / HI
Offline
Posted 7/2/13
Never really got around to it. But im going to start soon.
10 cr points
Send Message: Send PM GB Post
20 / M
Offline
Posted 7/2/13
Yes. It's the best on going anime and one of my favorite anime ever.
2337 cr points
Send Message: Send PM GB Post
27 / F
Offline
Posted 7/2/13 , edited 7/2/13

Then you're wrong. Art Direction/Style =/= Animation.

Naruto 167 is what most would consider bad art but good animation.

Let me put it this way, you're basically saying "These graphics are great! So the game is great" while ignoring the gameplay is Big Rigs: Over the Road trash.

Since you don't seem to understand the difference between the two.
Higurashi can have characters look like that yet still have great animation.
Titan is the opposite. The animation looks like **** yet the art is generally well done.

"Oh, then please educate me on how accidentally making bricks purple was a style choice as opposed to a studio mistake"
It shows that there are flaws in the anime itself if the animation team could not make enough frames to show fluidity or finish the ******* CGI before the deadline.

38540 cr points
Send Message: Send PM GB Post
18 / M / Our 3-D world. Or...
Offline
Posted 7/2/13
Hunter X Hunter is a shonen....It's serialized in Weekly Shonen Jump, AKA the same japanese magazine that serializes Naruto, One Piece, and Bleach. It's just a Darker Shonen Series. I can see the mistake in thinking it was a seinen, but it's actually not
13466 cr points
Send Message: Send PM GB Post
28 / M / under fire
Offline
Posted 7/2/13
Yeah, you're tying the word in to exactly what I was hoping you would logically be able to steer around.

Clearly, you're making a fuss over the technical whozits and whatzits of animation being a different animal from the art direction. It's not like I'm calling a potato a cake, but if you really insist on such a fervent level that I not use the phrase "animation style" as way to reference the art style of an anime, I won't do it. Argument over.
First  Prev  1  2  3  4  5  6  Next  Last
You must be logged in to post.