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Posted 8/7/13 , edited 8/7/13


Choose carefully about what your character will be like, I personally when I rp with someone I will read up on what your character is like, everything literally, it helps me know how to manipulate your character and I ahve done great with stuff like that so be careful what you put but dont leave out anything important or it wont be fun.

There are few types of human races living on Ion,

Rakshik- a group of humans who live on the planet surface who are known for they're fighting abilities, they are great in hand to hand combat and staff like weapons ranging from spears to even scythes. They're life is more traditional and they know more about how to avoid creatures and how to kill some with large numbers of people.

Heron- a snobby, religious type group, they are the race who founded the religion known as Cath, the worship of the islands. They specialize in holy looking magic, and have very specific abilities dealing with psychic and other mental abilities.

Baronier- the more common type of human on the planet, basically the basic type of survivor who's abilities can range from anything, they can be great mechanics, know magic, be able to jump high and run fast, anything that they train and keep trying for.

Garganter- the military race, a garganter is a person who is able to wear the specialized armor created by the scientist on the islands, they can be either on an island or on the surface of the planet as someone who terrorizes, protects or conquered area's. They're style of fighting varies on the type of armor they wear, if the armor is small and slimming then they are close combat, fast and agile, big and bulky and they use mainly weapons and can be very strong but all are tough and have enhanced senses and stronger muscles so if one has strength then they are strong enough to kill a few beast with just punches.

Kinion- the noble race, this race is specified to any princess, duke, king or any ruler type character, they're skills vary from magic to sword fighting skills, they're main ability would be to fuse a weapon with magic or any item.

Shiftier- The common human race that live on the floating islands, they are like the baronier's but can get much better education and training with the technology they have.

Character sheet:

Image details:

Creator:

Name:

Race:

Alignment (Good, Neutral or Evil):

Sex:

Age:

Height:

Weight:

Eyes:

Hair:

Place of Origin: (are you from an Island or from the surface)

Loyalty (A specific group, religion, faction, or neutral): ( you may create your own but pm me the details)

Special Abilities(powers and abilities your character is born with):

Weakness: (can only be nothing or mortality, if your chara has absolutely no special abilities. Literally, your chara has to be no better than an average soldier or average citizen. Beyond that, powers require weaknesses.)

Skill Sets(skills you acquire in your lifetime) :

Weapons:

Equipment: (Vehicles, guns, weapons, or anything that the charcters keeps on his person)

Like:

Dislikes:

Good Qualities:

Bad Qualities:

Quirks (if any):

Job:

Family:

Goals:

Additional Info (Optional) :

BIO:


Character's Theme Song (Optional):
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Posted 8/7/13
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Creator: Hakumen-

Name: Psycho

Race: Garganter

Alignment (Good, Neutral or Evil): evil

Sex: male

Age: unknown

Height: 7 foot tall

Weight: 450 lbs

Eyes: red lights

Hair: silver mohawk

Place of Origin: (are you from an Island or from the surface) Island

Loyalty (A specific group, religion, faction, or neutral): Wild card terrorist group

Special Abilities(powers and abilities your character is born with): can see 30 seconds into the future, to him it seems like a path is formed in front of the person and a ghost like figure shows where that person will be

Weakness: breathing problems, if he gets a serious hit square in the face it makes his breathing unit malfunction. after that he can lose track of whats happening but even with that it is still hard to beat him

Skill Sets(skills you acquire in your lifetime) : master in using Javelin and shield, also knows how to use hidden blades and assassin like weapons.

Weapons: Javelin, spears,

Equipment: Ghost Mark 1 armor, shield, Destroyer
The destroyer



Like: destruction, collecting skulls

Dislikes: when his prey gets away

Good Qualities: he is a strong leader

Bad Qualities: he loves to torture anyone who gets in his way.

Quirks (if any):

Job: leader of the Wild cards

Family: killed

Goals: to bring the islands down

Additional Info (Optional) :

BIO: Not much is know about Psycho except that he is an infamous man feared by all on the surface and to those who know of him up above. He is the top most wanted on the islands but no one can ever get him. The rest of his life will be explained during an Rp session.


Character's Theme Song (Optional): Terro below by Torolla
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Posted 8/7/13 , edited 8/9/13
Character sheet:

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Creator: lyon-vigarde

Name: Foromortiis (or 'Forsaken Child' in human language.)

Race: Locust (Kantus) (Baronier)

Alignment (Good, Neutral or Evil): Neutral

Sex: Male

Age: 7 (Locust age quickly and can live longer than humans if they make it to their second evolution. They gain mentality based on their parents choice of raising them.)

Height: 6ft tall

Weight: 230 (roughly)

Eyes: Black with fiery orange pupils

Hair: Extremely dark blue.

Place of Origin: Surface

Loyalty (A specific group, religion, faction, or neutral): Neutral

Special Abilities: Locust is a form of creature that came from mutations. No one knows for certain how they started but they appear to go through their life in stages. In this case, the Kantus have 3 stages of life, with the Kantus getting stronger and more resilient as it goes through the stages. Stage one is Savage: The Kantus is slightly stronger than human adult males and starts its learning period and if it dies, it explodes into an ink cloud, smothering anything within, enemy and ally alike. Stage two is Kantus: The Kantus' vocal cords have developed and it can heal those whose scream its focused at. They also gain more agility and muscle strength. Stage three is Armored Kantus: After weeks of death-like stillness, the Kantus emerges from a cocoon, its body covered in metal like fur that has the potential to shrug off bladed weapons and bullets (the fur can break if it takes to much damage but grows back.) Its scream also becomes more potent and the distance increases. It can also roll into a ball and jettison forward to ram its target. The Kantus at this point can live to 200 years of age. A Kantus can't heal itself with its own scream.

Weakness: Its first stage is very weak against projectiles and the Kantus can easily be fooled. It is still getting used to its body. At stage two, this former weakness is gone but is replaced with lower agility and the fact that if someone jumps in front of its healing scream, they can utilize it for themselves. At stage three, explosives and prolonged bullet damage can shred the Kantus and something can still get in front of the Kantus' scream to use it. Its mouth is also easily its weakest point, as it has to open it to heal its allies.

Skill Sets : Stage one: The Kantus can see well in low light conditions but not perfectly. Its body can explode into an ink like substance if it dies and can smother its target.
Stage two: The Kantus gains a healing scream and gains anywhere between 6-12 inches in height, also becoming more dexterous. Stage three: The Kantus cocoons and comes out weeks later, its hairs on its body forming armor like plating. The Kantus gains more scream distance and it can roll into a ball to ram its targets. It can also move its eyes like a chameleon, allowing it to see and aim at two targets easier.

Weapons: Claws: The basic Kantus claws. They are similar to small knives.
Gorgon pistol(s): Inaccurate but automatic pistols. They are considered personal weapons, as the Kantus has to build it from scavenged material.
Boltok pistol(s): Parts to old revolvers. They are made of scrap material but extremely powerful, as the bullets contain Kantus blood, which is stronger than gunpowder.
Ink Gernade: The Kantus can prick its body to remove blood and load it into homemade grenades, giving off the same effect as a dead Kantus (explodes, making a suffocating ink)

Equipment: Single Gorgon pistol, claws, and 1-2 ink gernades.

Like: Oranges, sunny days, starlit nights, eating, and learning.

Dislikes: Birds, humans (still willing to learn from them), smarter creatures, water (they cannot swim).

Good Qualities: Loyal to a fault, a Kantus will sacrifice itself for its allies. Good conversationalists. Good hunters. Good watchmen.

Bad Qualities: They can't use two handed weapons. They can only use pistols. They have an inferiority complex. They are gullible early in life. Can't heal itself with its own scream.

Quirks: This Kantus is more curious than its brethren.

Job: Foromortiis is a Savage (stage one) Kantus in his 'Hive'. His parents were executed to please their 'God' and as a result, Foromortiis has learned much slower than other Kantus, making him a pariah in his Hive. His job is to hunt for animals to feed the village, which is the lowest job a Kantus is given as they are usually used as Elite guards or healers in their hive.

Family: None, but lives in a Hive of other creatures.

Goals: To get out of the hive and learn. Loyalty was bred into him but he has no ties to his Hive, as he has no one who wishes to raise him.

Additional Info (Optional) : None at this time.

BIO: Foromortiis is a Kantus that was born to a 'Hive' of creatures known as 'Locust'. In his early stages of life, his parents were sacrificed to 'appease' their God and Foromortiis was not raised properly, having no role model and having to learn things on his own. Now 7 years of age, he was given the job to hunt for food, which, for a Kantus, is the lowest form of labor that can be given as they are usually priests, healers, or elite guards. He wishes to get out of the Hive and learn about the world and cities that float in the skies as per his nature. He also hopes to meet a grouping of creatures that will accept him as family.


Character's Theme Song (Optional): http://www.youtube.com/watch?v=GpWLBTFSlGM

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Posted 8/7/13 , edited 8/7/13
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Creator: Hakumen-

Name: Jin Shin

Race: Rakshik

Alignment (Good, Neutral or Evil): good

Sex: female

Age: 17

Height: 5'1"

Weight: 105

Eyes: violet

Hair: whitish pink

Place of Origin: (are you from an Island or from the surface) surface

Loyalty (A specific group, religion, faction, or neutral): neutral

Special Abilities(powers and abilities your character is born with): Angels arrow (An arrow she can make using light, this light concentrates into a beam that can pierce almost anything.

Weakness: the Angels arrow can even hurt her if she concentrates it to a single point, the intense heat can burn her so she has to shoot in short bursts. She is actually physically weak in close combat but makes up with speed and agility.

Skill Sets(skills you acquire in your lifetime) : archery, cooking, gymnastics

Weapons: Bow

Equipment: Bow bracer (Helps her pull the string on her bow back so she does not get burned)

Like: open skies, laying down on soft grass, fresh fruit

Dislikes: hurtful people, mean and dangerous things.

Good Qualities: very kind and caring of friends and family.

Bad Qualities: a little cocky and can get into a lot of trouble

Quirks (if any): Can be clumsy at times

Job: none

Family: killed protecting her from an Ion squid

Goals: to kill an Ion one day

Additional Info (Optional) : she is actually scared of Ion's tremendously

BIO: Jin was born in a small town located on a cliff. These people had no clue what the Ion was and before they knew it Jin was trained in combat and learned how to concentrate magic into one source to create arrow. Before Jin could learn more a smog covered the town, the thick stench filled the air and was choking and hurt the eyes, thats when she saw an Ion. The massive like squid's attacked, the people fought back but soon each one was devoured, as blood rained down Jin's parents hid her as one specific Ion with a red line across its eye picked them up and ate them. Jin was scarred but she swore to kill that ion even if it kills her.


Character's Theme Song (Optional):Awolnation- sail (Liquid stranger bootleg)
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23 / M / Karakura Town, Japan
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Posted 8/7/13
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Creator: Ichigo889

Name: Zerotiik

Race: Kinion

Alignment (Good, Neutral or Evil): Neutral (usually good)

Sex: Male

Age: 20

Height: 5'11"

Weight: 150 lbs

Eyes: Brown

Hair: Orange

Place of Origin: the Surgace

Loyalty (A specific group, religion, faction, or neutral): Neutral

Special Abilities: A Black and Red beam that can eradicate his opponent (usually does not use it unless it's a last result) called the Iai Zari

Weakness: Choosing between good and evil, but his ultimate weakness begins to surface when an eclipse happens. If Zerotiik does not slumber during this time his power starts to eat away at his soul, eventually killing him.

Skill Sets(skills you acquire in your lifetime) : Intense strength (but not as huge of muscles),

Weapons: Temashi Hakai-En Ryu
(the blade has two stages which are called the Shikai and Bankai)

Equipment: none at this time

Like: Fighting, sometimes killing (but usually decides to protects others), testing his own abilities to the max, being called Zero istead, and making new friends at some point

Dislikes: Watching loved ones die (saw his father killed in front of him, and mother died of sickness), people who annoy him, people who know how to make an eclipse happen at any time

Good Qualities: Loyal to people he owes a debt to, Perfect swordsman skills, and super-human strength when he is pushed to the limit

Bad Qualities: Slumbers during an eclipse (if there is a battle erupting), not to good with his magic skill as his fellow people are, and sometimes gets to ahead of himself

Quirks (if any): You should lie down, I don't have to kill you if I should decide not to.

Job: Zerotiik is a loner who doesn't go out into public much unless he is called to battle, he usually help to teach the younger generation in the art of a swordsman.

Family: Two younger sisters who he adores, twins that are named Niomi and Tatsuki

Goals: To be the greatest swordsman in existence and rule a kingdom

Additional Info (Optional) : none at this time

BIO: When Zerotiik was only six, a war broke out as a couple of solders came in and executed his father for espionage. It affected Zerotiik greatly as he grabbed his fathers sword and killed the soldiers without any effort (this was because his powers had surfaced from his rage). His sisters were born that very night as well. When he was 10 his mother took care of him until she fell ill to a sickness that still has no name today, she passed away a month after. At age 19 Zerotiik developed his swordsman skills to absolute perfection, that is when he found a mysterious sword in the woods, she told him that he would gain greater power if he decided to wield her. Hence then he has fully mastered the sword named Temashi Hakai-En Ryu which translates to "Soul Destruction Flame Dragon" and goes into every war without hesitation so he can keep providing for his two sisters.


Character's Theme Song (Optional): Save me by Avenged Sevenfold
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Posted 8/8/13


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Creator: Hakumen-

Name: Gerard King

Race: Baronier

Alignment (Good, Neutral or Evil): chaotic good

Sex: male

Age: unknown

Height: 8'6"

Weight: 587

Eyes: golden yellow

Hair: black

Place of Origin: (are you from an Island or from the surface) Surface

Loyalty (A specific group, religion, faction, or neutral): to any in trouble

Special Abilities(powers and abilities your character is born with): Demonic strength, and psy shield (Can create a barrier with his mind but can only be put up when he is not moving) Berserk mode

Weakness: Very weak in the smog that the ion squids make, it is poison to him

Skill Sets(skills you acquire in your lifetime) : can speak 8 separate languages

Weapons: his claws and body

Equipment: Ballistic lizard armor.

Like: defending the weak, stopping those who wish to cause others harm.

Dislikes: the Ion Squids, the military and the Cath of the Islands

Good Qualities: kind to his friends, wise and able to solve a lot of conflicts

Bad Qualities: he has anger problems, and when he see's any one from the Cath or military he goes nuts.

Quirks (if any): has a tendency to speak in an intelligent way

Job: none

Family: none

Goals: to destroy the church of Cath

Additional Info (Optional) : actually an experiment who escaped the military

BIO: Gerard King, mainly a man who had a rough history with the Islanders escaped from a research facility funded by the church of Cath. He escaped though by jumping off one of the islands. When he woke up he found himself in a lake. After a few years he soon figured out his abilities and vowed to take down the church, the only thing he is thankful for is that they implanted into his mind the knowledge of 8 separate languages which makes it easy to communicate to different races and species.


Character's Theme Song (Optional):Horror by LeKtriQue (Seek N Destroy Remix)
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Posted 8/8/13
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Creator: hakumen-

Name: Jackal and Dema

Race: Heron

Alignment (Good, Neutral or Evil): evil

Sex: male and female

Age: Jackal is actually 230 years old, true founder of the religion of Cath, Dema is 110

Height: Jackal is 7'3" Dema is 5'7"

Weight: Jackal is 210 Dema is 115

Eyes: both have red eyes

Hair: both have white hair

Place of Origin: (are you from an Island or from the surface) Island of Cath

Loyalty (A specific group, religion, faction, or neutral):Church of Cath

Special Abilities(powers and abilities your character is born with): Jackal is known for his psychic abilities to destroy and create by using red strings of light. Dema has the psychic ability to restrain someone using black stings.

Weakness: Jackal is weak against flames, dema is weak against sunlight.

Skill Sets(skills you acquire in your lifetime) : Jackal has knowledge and wisdom he uses to manipulate people, Dema can fool people into thinking nothing is wrong

Weapons: Jackal has a magnum razer in his coat, a weapon that focuses psychic energy into a very powerful bullet, Dema has a sword hidden in her umbrella

Equipment: The island of Cath

Like: to spread they're religion and to get they're way.

Dislikes: when someone stops they're plans

Good Qualities: when acting they can be very kind and nice

Bad Qualities: they are only acting

Quirks (if any):

Job: Jackal is the head of the Church of Cath, Dema is his assistant

Family: each other

Goals: to spread the religion of Cath and rule the planet

Additional Info (Optional) :

BIO: Jackal is a devious man behind the scenes, always taking the lead during experiments, always performing them himself and always causing pain for people and they're family. Jackal has lived since the beginning of the religion and is still going on strong and no one knows how, he changes his look so that none can become suspicious and actually appoints certain people to play the head of the church since it would be a little easy to tell something is wrong when someone who has yet to age or die is still running the church. Dema was with him after being found on the surface, her abilities to constrain creatures interested Jackal and she fell for him immediately, Jackal gave her the secret to staying young and he gave it to her.


Character's Theme Song (Optional): Beetlejuice - Figure
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Posted 8/9/13
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Creator: Hakumen-

Name: Mona

Race: Baronier

Alignment (Good, Neutral or Evil): Good (anti-hero type)

Sex: female

Age: 19

Height: 5'7"

Weight: 120

Eyes: orange

Hair: black and changes into white

Place of Origin: surface

Loyalty (A specific group, religion, faction, or neutral): wild card gang

Special Abilities(powers and abilities your character is born with): has two forms, while in her regular form she uses something called mental slice which sends slashes from her sword for long range that can be seen. She has something called Psy mode, she changes into a psychic powerhouse where she can create barriers, read minds and form things with her mind.

Weakness: she is weak to psy attacks in her regular for but in psy form she is weak against physical attacks.

Skill Sets(skills you acquire in your lifetime) : can cook, very flexible and great swordswoman

Weapons: long sword, clawed glove

Equipment: psy reader

Like: people with very high psy power, great personalities and weapons

Dislikes: when people try to pry into her past.

Good Qualities: she is actually cute and fun to hang out with

Bad Qualities: can get angry easily when it comes to her past

Quirks (if any):

Job: scout leader for the wild cards

Family: the wild cards

Goals: to achieve the wild card goal

Additional Info (Optional) : this is what she looks like in Psy mode


BIO: Mona was saved by Psycho, other than that her past is unknown. She is a very outgoing girl like most psychics and she is a very powerful psychic in all......that is all.


Character's Theme Song (Optional):
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27 / F / Juuban
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Posted 8/12/13 , edited 8/12/13
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Creator: popstar-arai

Name: Ella

Race: Heron

Alignment (Good, Neutral or Evil): good
Sex: female

Age: 12

Height:

Weight:

Eyes: light blue

Hair: blonde

Place of Origin: (are you from an Island or from the surface) Island of Cath

Loyalty (A specific group, religion, faction, or neutral): neutral

Special Abilities: can move objects with mind

Weakness: can strain self if used her powers continuously

Skill Sets(skills you acquire in your lifetime) : being witty

Weapons: a small sling shot

Equipment: sling shot

Like: apples

Dislikes: seeing people die

Good Qualities: is kind and helpful

Bad Qualities: is stubborn

Quirks (if any): can seem a bit childish and if startled will fling objects that are around her at people and run out of room

Job: helping out in a inn

Family: none,lost her parents

Goals: to be normal

Additional Info (Optional) : may seem like a child but is very smart

BIO: Ella’s parents were religious and lived happily until one day they had a child who they named Ella. They kept living their lives as they use too with their daughter but when Ella turned 12 she stopped growing and her parents got worried that someone would find out. So they kept her secret and just told people that she was just small for her age. Ella’s parents died a few months later and she went to live with two elderly people who worked in a inn who knew her parents.
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26 / M / In the Unknown
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Posted 8/13/13 , edited 8/13/13
Creator: wolfsujiyama1

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Nano Chaos



Character's Theme Song (Optional) In The End - Linkin Park
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26 / M / In the Unknown
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Posted 8/13/13 , edited 8/13/13
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Creator: wolfsujiyama1

Sarah Luswan
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24 / M / Somewhere where I...
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Posted 8/22/13 , edited 8/22/13


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Creator: lyon-vigade

Name: Zonta Malbourn

Race: Garganter

Alignment (Good, Neutral or Evil): Neutral

Sex: Male

Age: 25

Height: 7 Feet tall.

Weight: (With armor) 1000 pounds. (Without armor) 200 pounds.

Eyes: Amber

Hair: Brown

Place of Origin: An Island

Loyalty (A specific group, religion, faction, or neutral): Basic Soldier

Special Abilities(powers and abilities your character is born with): No special abilities

Weakness: Increased food intake after a certain amount of time.

Skill Sets(skills you acquire in your lifetime) : A modified human being, he has undergone what is known as the "Human Modification Process" which is where human children are trained from childhood to become the perfect soldiers. When they reach the age of 13 (puberty) they are put in a capsule for two weeks where their bodies are injected with many chemicals to enhance their bodies. The final result is increased muscle mass, dexterity, eyesight, hearing, coordination, bone density, regeneration, and over all body performance. The body becomes stronger and taller, giving the teens the look of a young adult. There are no recorded MHBs surviving combat or reaching old age (beyond 40 years of age).

Weapons: They vary but MHBs are trained to use any weapon they pick up. Their primary weapons are but not limited to: Sniper rifles, assault rifles, rocket launchers, grenades, machine guns, detonators, mines, auto-turrets, pistols, shotguns, and combat knives.

Equipment: They can use a range of technology: Jet packs, field regenerators (mostly for quick recovery and works for all who enter it, excluding machines), active camo, infrared visors, and engineer or medical gear. They also come equipped with Mark 4 powered assault armor also known as M4PA, which uses energy shielding to prevent damage, and metal plating when the energy shields fail. If the MHB is wounded, the suit is made of Nano technology which fixes wounds and repairs the shield, but, this takes time (4-7 seconds, and the shields won't recover if they consistently take damage). He uses mismatched armor parts for effectiveness. The Wetworker helmet assists in target finding, the Orbital body plate reduces bullet damage and has a good carrying capacity, the Twin Aeon gauntlets take decreased concussion damage to protect the arms, the Ricochet shoulder pads hold a Active Camo recycling battery, and the Contoured leg greaves are smaller and quieter while being easier to move in.

Like: Never had a life or understanding to like anything.

Dislikes: Never had a life or understanding to dislike anything.

Good Qualities: Can focus very well on a given mission and will die trying to complete the mission. Efficient with every known weapon and technology.

Bad Qualities: Due to a lack of human nature, he feels no emotion and knows no emotion. Because of psychological damage, he has developed two other personalities which doctors define as his 'lost personality'. He has named them Doctor Jest and Mr. Snide.

Quirks (if any): None

Job: Military based missions and they change from time to time.

Family: None

Goals: Only the goals set for him by his commander.

Additional Info (Optional) : His nickname from the regular human soldiers is 'Ghost' as he is a master at covert stealth missions and has a flawless track record of killing his target without being seen.

BIO: Zonta is a MHB who's whole life revolves around military conquest. While he has no special powers born into him, he makes up for this with tenacity and on field manipulation. He knows no emotion as a result of training and thus has little to no social skills but remains a top MHB in his unit. Utilizing M4PA armor, he typically uses Active Camo to sneak into facilities and kill targets while carrying a assault rifle, two fragmentation grenades, two to four satchel charges with detonators, two trip mines, infrared visor, a pistol, and two additional clips for both pistol and rifle. He knows no life outside the military and is awaiting orders to move out for a new mission.


Character's Theme Song (Optional): http://www.youtube.com/watch?v=rf26gphwadk

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24 / M / Somewhere where I...
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Posted 8/22/13 , edited 8/22/13

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Creator: lyon-vgarde

Name: Griff Gonse

Race: Garganter

Alignment (Good, Neutral or Evil): Neutral

Sex: Male

Age: 32

Height: 7 Feet tall

Weight: (With armor) 1000 pounds. (Without armor) 290)

Eyes: Brown

Hair: Brown

Place of Origin: An Island

Loyalty (A specific group, religion, faction, or neutral): Basic Soldier

Special Abilities(powers and abilities your character is born with): No special abilities

Weakness: Increased food intake after a certain amount of time.

Skill Sets(skills you acquire in your lifetime) : A modified human being, he has undergone what is known as the "Human Modification Process" which is where human children are trained from childhood to become the perfect soldiers. When they reach the age of 13 (puberty) they are put in a capsule for two weeks where their bodies are injected with many chemicals to enhance their bodies. The final result is increased muscle mass, dexterity, eyesight, hearing, coordination, bone density, regeneration, and over all body performance. The body becomes stronger and taller, giving the teens the look of a young adult. There are no recorded MHBs surviving combat or reaching old age (beyond 40 years of age).

Weapons: They vary but MHBs are trained to use any weapon they pick up. Their primary weapons are but not limited to: Sniper rifles, assault rifles, rocket launchers, grenades, machine guns, detonators, mines, auto-turrets, pistols, shotguns, and combat knives.

Equipment: They can use a range of technology: Jet packs, field regenerators (mostly for quick recovery and works for all who enter it, excluding machines), active camo, infrared visors, and engineer or medical gear. They also come equipped with Mark 4 powered assault armor also known as M4PA, which uses energy shielding to prevent damage, and metal plating when the energy shields fail. If the MHB is wounded, the suit is made of Nano technology which fixes wounds and repairs the shield, but, this takes time (4-7 seconds, and the shields won't recover if they consistently take damage). His armor is called the 'Perfect Armor' which can reflect energy weapons and gets stronger with each encounter survived. This is a prototype armor. Even though the energy bolts are reflected, the shields take damage equal to half what they would normally take.

Like: Slacking, relaxing, reading comics.

Dislikes: Working

Good Qualities: Because he had escaped from the training facility, he is more sociable and can hold conversation but easily gets confused.

Bad Qualities: Easily confused when it comes to personalities and the outside world.

Quirks (if any): Longest living MHB

Job: Military based missions that change from time to time. Mostly used as a decoy.

Family: None but considers Zonta Malbourn a brother, as the two are usually paired up.

Goals: To live to old age and see the outside world.

Additional Info (Optional) : Voted "Most likely to die" after combat training was completed. His nickname among the basic human soldiers is "The Bull".

BIO: Griff Gonse is a MHB that has lived longer than any other MHB, and escaped for a short while, gaining a personality by studying others. He views that MHBs should live to retire and he intends to do just that. He works alongside Zonta Malbourn often and he cares for Zonta like a brother, usually leading him to make static decisions, or drop his post and or mission to save his comrade. He views fighting as unnecessary and usually lets some targets 'escape'. He excels at being a decoy and knows how to plan ahead to keep himself alive. He usually uses a Sniper rifle, pistol, shotgun, two fragmentation grenades, six or more trip mines, a hologram system to send out a decoy, and a jetpack (limited flight, 7-10 seconds), and a combat knife


Character's Theme Song (Optional): http://www.youtube.com/watch?v=wRNyrp0uCdU

36171 cr points
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26 / M / In the Unknown
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Posted 8/27/13 , edited 8/27/13
Image details:


Creator: wolfsujiyama1

001



Character's Theme Song (Optional): Getting Away With Murder - Papa Roach
36171 cr points
Send Message: Send PM GB Post
26 / M / In the Unknown
Offline
Posted 8/29/13 , edited 8/29/13
Image details:


Creator: wolfsujiyama1

Sakura Blossom



Character's Theme Song (Optional): Everytime we touch - Cascada
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