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What are your favorite apps or games?? please share!!
Posted 8/30/13 , edited 8/30/13
Be it Android, iPhone or windows mobile....share your favorite or most epic apps.
You know how it is looking for new apps or games and you stumble upon a gold mine.
There are soo many apps that its impossible to automatically get the best ones...even
with the 5 stars system, some epic apps get skipped over.

So what are some of your must downloads?? If we share then we can make our Phones and
Tablets just that Much more fun.

Best app: Quick Office and Crunchyroll...also how can I forget Pandora (what would life be like without you?)

Best games: Megatroid and Dungeon Hunter4 for google play....what are yours???
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Canada
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Posted 8/30/13 , edited 8/30/13
Tumblr , Crunchyroll ,Snapchat and Instagram.

I avoid games, it becomes a distraction when I need to get work done . I one time played Robo Unicorn for 4hours. Had to uninstall because of the addiction.
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20 / M / New York
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Posted 8/30/13
WoW Armory - Because I play World of Warcraft.

Crunchyroll Mobile - Well... obviously.

Pokemon TV - Who doesn't want to watch Pokemon on the go?

Snapchat - Really cool and nifty for fast pictures.

Bank of America App - Gotta check that bank account.
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M / Renegade
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Posted 8/30/13 , edited 8/30/13
Crunchyroll, tumblr, facebook, facebook messanger, youtube zedge
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17 / F / USA
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Posted 8/30/13
Pokemon TV, MAL, Crunchyroll
I like Tiny Tower, Jetpack Joyride, Plants vs. Zombies, and Doodle God for games.
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M / Texas
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Posted 8/30/13
I don't get too into mobile apps. I'm an old school, desktop guy. I do have things like Netflix, Pandora, and FB on my Kindle Fire HD though. If I want to game though, I go to the desktop.
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21 / M / Miami
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Posted 8/30/13 , edited 8/30/13
I have a flip phone so I don't have the pleasure of using the "apps"
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35 / M / Northern California
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Posted 8/30/13
As far as apps go: Crunchyroll, of course.

Full disclosure: I'm one of the beta testers for the game I'm about to suggest, and I am also involved with its development and direction. I'm helping to work out the stats for new playable ships, of which there will be 25 in total. I'm also designing new scenarios for the game's sole developer to code. I was one of the backers during its Kickstarter earlier this year, and I also took all those screenshots aligned in a grid on the main page.

If you have a tablet, rather than a phone, and enjoy space-themed co-op games, I can suggest Quintet. It's free to play, with five PvE and PvP scenarios unlocked for everyone, with the option to pay $3 to unlock all the other PvE and PvP scenarios for your account (which works regardless of the device you use to log in.) As I write this, there are 18 total scenarios, with two more to be released in the next few weeks, and I'm actively helping to come up with more of them. As far as mobile devices are concerned, I only suggested a tablet over a phone, because the interface works much better on a tablet (or better still, a computer, as the game features simultaneous multiplatform battles. Some of the Solo pilots swear by the Ouya controls, and how incredibly responsive they are; but I have no firsthand experience there.)

In Quintet, each player controls a station on a ship, and each ship has between one through five stations to control, depending on the ship. Each player has a role to play: The Captain gives directions to the crew and calls out targets; the Helm flies the ship and lines up shots so the Tactical officer can hit those targets effectively; the Tactical officer fires all the weapons; the Engineer repairs the ship and boosts ship systems; and the Science officer activates the ship's teleport system and scans targets. Scanning is important, because beams that match the target's shield frequency will pierce their shields, and directly damage the hull. As I often say, "Dead ships can't fire back, so kill them off as quickly as you can."

'Not every ship has every station available, and teamwork (not just on the same ship, but with the other ships around you) is a must! Multiple ships can be involved in a given scenario, and we use our Teamspeak server for most of our on-ship and ship-to-ship communication. A few groups all get together (each on different devices) in the same room to play, too

If it sounds interesting to you, check it out at: quintet.us

When I say it's multiplatform, I mean it! It can run from within in a web browser, and there are downloadable clients for PC/Mac/Linux, Android, iOS, and Ouya. All of them could potentially be in the same scenario at the same time.
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27 / M / Germany
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Posted 8/30/13
ScummVM
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20 / M / Narnia
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Posted 8/30/13
Guys. Battle Cats. That will be all.
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TITAAAAAAAAAAAAAA...
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Posted 8/30/13
Crunchyroll mobile, Manga Searcher, KiK Messanger
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45 / Chico
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Posted 8/30/13
pandora and crunchyroll of course are the best ... we like word games mostly ... scrabble and the like!
Posted 8/30/13

Spazticus wrote:

As far as apps go: Crunchyroll, of course.

Full disclosure: I'm one of the beta testers for the game I'm about to suggest, and I am also involved with its development and direction. I'm helping to work out the stats for new playable ships, of which there will be 25 in total. I'm also designing new scenarios for the game's sole developer to code. I was one of the backers during its Kickstarter earlier this year, and I also took all those screenshots aligned in a grid on the main page.

If you have a tablet, rather than a phone, and enjoy space-themed co-op games, I can suggest Quintet. It's free to play, with five PvE and PvP scenarios unlocked for everyone, with the option to pay $3 to unlock all the other PvE and PvP scenarios for your account (which works regardless of the device you use to log in.) As I write this, there are 18 total scenarios, with two more to be released in the next few weeks, and I'm actively helping to come up with more of them. As far as mobile devices are concerned, I only suggested a tablet over a phone, because the interface works much better on a tablet (or better still, a computer, as the game features simultaneous multiplatform battles. Some of the Solo pilots swear by the Ouya controls, and how incredibly responsive they are; but I have no firsthand experience there.)

In Quintet, each player controls a station on a ship, and each ship has between one through five stations to control, depending on the ship. Each player has a role to play: The Captain gives directions to the crew and calls out targets; the Helm flies the ship and lines up shots so the Tactical officer can hit those targets effectively; the Tactical officer fires all the weapons; the Engineer repairs the ship and boosts ship systems; and the Science officer activates the ship's teleport system and scans targets. Scanning is important, because beams that match the target's shield frequency will pierce their shields, and directly damage the hull. As I often say, "Dead ships can't fire back, so kill them off as quickly as you can."

'Not every ship has every station available, and teamwork (not just on the same ship, but with the other ships around you) is a must! Multiple ships can be involved in a given scenario, and we use our Teamspeak server for most of our on-ship and ship-to-ship communication. A few groups all get together (each on different devices) in the same room to play, too

If it sounds interesting to you, check it out at: quintet.us

When I say it's multiplatform, I mean it! It can run from within in a web browser, and there are downloadable clients for PC/Mac/Linux, Android, iOS, and Ouya. All of them could potentially be in the same scenario at the same time.


Sounds awesome.
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22 / F / Johnstown, PA, USA
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Posted 8/30/13
I have a flip phone that I haven't used to call or text anybody in two years. It's a Prepaid, I got it two years ago, it has no Internet access, and it's even my first cell phone. I'm a failure as a young person. lol Instead, I use my laptop. I'll upgrade my phone soon enough.

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23 / M / Somewhere.... per...
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Posted 8/30/13
My favourite apps on Android is probably Whatsapp
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