First  Prev  1  2  Next  Last
Anime Adaptions From Visual Novels
84257 cr points
Send Message: Send PM GB Post
30 / M
Offline
Posted 10/31/13
I didn't mind the fate/stay night anime so much, though it was far from being excellent. After playing the vn, I can definitely see how the anime fails in comparison.

Phantom-Requiem for the phantom on the other hand, was an excellent anime, and though I haven't played the vn myself, I did look around at comments a bit and nobody seemed particularly disappointed with that one.
16488 cr points
Send Message: Send PM GB Post
24 / M
Offline
Posted 10/31/13
I usually end up disappointed. Sure there are some pretty good ones (Steins;Gate, Clannad) but I've yet to see an anime adaption of a VN that actually made me say "Yes, this is just as good if not better than the original" (I've heard good things about Ef and Little Busters but haven't played the original VNs to say either way). My hope for adaptions are pretty poor actually cause for every decent one I see I also see ones that are incredibly poor (Chaos;Head,*cough*Tsukihime*cough).

I'm actually kinda dreading the Ufotable adaption of Fate/Stay Night cause I really don't want to get my hopes up just to be disappointed...again.
22406 cr points
Send Message: Send PM GB Post
24 / M / CR Forums
Online
Posted 10/31/13

JadeAmberTwins wrote:

I usually end up disappointed. Sure there are some pretty good ones (Steins;Gate, Clannad) but I've yet to see an anime adaption of a VN that actually made me say "Yes, this is just as good if not better than the original" (I've heard good things about Ef and Little Busters but haven't played the original VNs to say either way). My hope for adaptions are pretty poor actually cause for every decent one I see I also see ones that are incredibly poor (Chaos;Head,*cough*Tsukihime*cough).

I'm actually kinda dreading the Ufotable adaption of Fate/Stay Night cause I really don't want to get my hopes up just to be disappointed...again.


The good ones are still good. The problem with Visual Novels tend to be the same as those with Book>TV/Movie's.
VN's are already complete experiences, and adaptations are just that, adaptations. While Book's make visual what you didn't before, an Anime doesn't add much to a Visual novel. Sure your hero gets his own voice if they neglected to give him one previously, but it's usually just "Brown haired generic guy"

I like to hold Fate/stay Night slightly above the basic VN in terms of story. It's not that the story is better, I feel it's simply less reliant on the VN format. It's been a while since Fate/stay Night was a new VN or Anime, and the new one should be able to break free.

I don't feel we should treat Anime like we do VN's. A Visual Novel is a more interactive medium. Sure it's long like a book, and visual like an anime. But the interactive part is what an Anime is unable to accomplish.

Adaptations like Steins;Gate and Ef - a Tale of Memories manage to tell a story. I like those, they never required me to answer some question that I wouldn't agree with. They didn't need to be interactive.

Fate/Stay Night? That's rather interactive there. I hope they stick to a story and don't jump off as if it is a Visual Novel. Don't give me MORE of that crap, I have a good VN and a bad Anime if I want that. Give me a story using the established characters and lore. Focusing on the how the story and it's effects affect our characters is what they should do. Not acting as if every little thing is some epic mystery waiting to be solved by the player.
Which Fate/Zero did perfectly, and I don't think they'll fail us....I hope they don't fail us.

I'm in the middle of playing Muv-Luv myself. Outside of that 1 choice, the 5 Heroines you're allowed to court aren't important. Sure you can date the loli, the class rep/glasses girl, or the Rei-Ayanami clone. But the story makes it clear you only have two real choices, I can't even get to the second half of the game until I play through both routes! And I hear the Anime Adaptation fails horribly on this one, and it's not the same characters!

Of course, the hero in Muv-luv is so bad, he makes Shirou of Fate/stay Night look cool.
16488 cr points
Send Message: Send PM GB Post
24 / M
Offline
Posted 11/1/13 , edited 11/1/13

Felstalker wrote:


JadeAmberTwins wrote:

I usually end up disappointed. Sure there are some pretty good ones (Steins;Gate, Clannad) but I've yet to see an anime adaption of a VN that actually made me say "Yes, this is just as good if not better than the original" (I've heard good things about Ef and Little Busters but haven't played the original VNs to say either way). My hope for adaptions are pretty poor actually cause for every decent one I see I also see ones that are incredibly poor (Chaos;Head,*cough*Tsukihime*cough).

I'm actually kinda dreading the Ufotable adaption of Fate/Stay Night cause I really don't want to get my hopes up just to be disappointed...again.


The good ones are still good. The problem with Visual Novels tend to be the same as those with Book>TV/Movie's.
VN's are already complete experiences, and adaptations are just that, adaptations. While Book's make visual what you didn't before, an Anime doesn't add much to a Visual novel. Sure your hero gets his own voice if they neglected to give him one previously, but it's usually just "Brown haired generic guy"

I like to hold Fate/stay Night slightly above the basic VN in terms of story. It's not that the story is better, I feel it's simply less reliant on the VN format. It's been a while since Fate/stay Night was a new VN or Anime, and the new one should be able to break free.

I don't feel we should treat Anime like we do VN's. A Visual Novel is a more interactive medium. Sure it's long like a book, and visual like an anime. But the interactive part is what an Anime is unable to accomplish.

Adaptations like Steins;Gate and Ef - a Tale of Memories manage to tell a story. I like those, they never required me to answer some question that I wouldn't agree with. They didn't need to be interactive.

Fate/Stay Night? That's rather interactive there. I hope they stick to a story and don't jump off as if it is a Visual Novel. Don't give me MORE of that crap, I have a good VN and a bad Anime if I want that. Give me a story using the established characters and lore. Focusing on the how the story and it's effects affect our characters is what they should do. Not acting as if every little thing is some epic mystery waiting to be solved by the player.
Which Fate/Zero did perfectly, and I don't think they'll fail us....I hope they don't fail us.

I'm in the middle of playing Muv-Luv myself. Outside of that 1 choice, the 5 Heroines you're allowed to court aren't important. Sure you can date the loli, the class rep/glasses girl, or the Rei-Ayanami clone. But the story makes it clear you only have two real choices, I can't even get to the second half of the game until I play through both routes! And I hear the Anime Adaptation fails horribly on this one, and it's not the same characters!

Of course, the hero in Muv-luv is so bad, he makes Shirou of Fate/stay Night look cool.


I'm aware that anime is a different medium and changes must be made for the medium transfer, I was just saying that typically VN adaptions have had a bad track record and even the good ones don't feel quite on the same level as the original. Like I've seen manga and LN adaptions that I would put on par or even say surpasses the original material but I haven't seen a VN adaption like that I was saying.

29898 cr points
Send Message: Send PM GB Post
22 / M / Louisiana
Offline
Posted 11/1/13
All I know is a lot of them look like the exact same thing, even if they end up being way different in the end. It really dissuades me from wanting to watch them.

Could you tell me the difference between H2O, Ninomiya-kun, A Bridge to the Starry Skies, Canvas 2, the Da Capo series, the Ef series, etc. from the character designs and promo pictures, or even the premises? Heck no. For me, I know some of them suck and some of them are great but almost none of them get watched >_>

My favorite's still gotta be Fate/stay night, despite it's flaws. I loved the crap out of it.
84257 cr points
Send Message: Send PM GB Post
30 / M
Offline
Posted 11/3/13
Well, to be honest I think the worst thing is when a vn gets adapted into an anime movie. The example that comes to mind being Unlimited Blade works. I loved the production value, but cutting something like that down to 2 hours can't possibly turn out well. To me, Unlimited Blade Works was my favorite path, despite Saber being my favorite heroine, so seeing it gutted to that degree is just....wrong.
22406 cr points
Send Message: Send PM GB Post
24 / M / CR Forums
Online
Posted 11/3/13

JadeAmberTwins wrote:


Felstalker wrote:


The good ones are still good. The problem with Visual Novels tend to be the same as those with Book>TV/Movie's.
VN's are already complete experiences, and adaptations are just that, adaptations. While Book's make visual what you didn't before, an Anime doesn't add much to a Visual novel. Sure your hero gets his own voice if they neglected to give him one previously, but it's usually just "Brown haired generic guy"

I don't feel we should treat Anime like we do VN's. A Visual Novel is a more interactive medium. Sure it's long like a book, and visual like an anime. But the interactive part is what an Anime is unable to accomplish.


I'm aware that anime is a different medium and changes must be made for the medium transfer, I was just saying that typically VN adaptions have had a bad track record and even the good ones don't feel quite on the same level as the original. Like I've seen manga and LN adaptions that I would put on par or even say surpasses the original material but I haven't seen a VN adaption like that I was saying.



My point is the gap between a Visual Novel and anime, is both less and more than that from a LN, Book, or Manga.

Visual Novels are partially animated, contain music & Voices, and are partially interactive.
The interactive "pick your girl" portion is the most important draw. AND YO ANIME CAN'T HAVE THAT.

So, the Anime gives less to a Visual Novel than it does other mediums. You're not just sacrificing extra story elements, you're sacrificing the(albeit minor) Gameplay functions.
56922 cr points
Send Message: Send PM GB Post
36 / M / Planet Sanno
Offline
Posted 11/3/13

JadeAmberTwins wrote:
(Chaos;Head,*cough*Tsukihime*cough)


I was wondering if anybody was going to bring up ChäoS;HEAd. I enjoyed the anime, but it did feel like it was rushing through several things that a VN would take its time explaining and detailing. That may simply be because some VNs are too complex for a 13-episode retelling; sometimes, it has to be twenty-six or more. (What I have seen of the VN is badass, and I do hope the localization of other titles in the franchise brings that one over.)
16488 cr points
Send Message: Send PM GB Post
24 / M
Offline
Posted 11/3/13

Felstalker wrote:


JadeAmberTwins wrote:


Felstalker wrote:


The good ones are still good. The problem with Visual Novels tend to be the same as those with Book>TV/Movie's.
VN's are already complete experiences, and adaptations are just that, adaptations. While Book's make visual what you didn't before, an Anime doesn't add much to a Visual novel. Sure your hero gets his own voice if they neglected to give him one previously, but it's usually just "Brown haired generic guy"

I don't feel we should treat Anime like we do VN's. A Visual Novel is a more interactive medium. Sure it's long like a book, and visual like an anime. But the interactive part is what an Anime is unable to accomplish.


I'm aware that anime is a different medium and changes must be made for the medium transfer, I was just saying that typically VN adaptions have had a bad track record and even the good ones don't feel quite on the same level as the original. Like I've seen manga and LN adaptions that I would put on par or even say surpasses the original material but I haven't seen a VN adaption like that I was saying.



My point is the gap between a Visual Novel and anime, is both less and more than that from a LN, Book, or Manga.

Visual Novels are partially animated, contain music & Voices, and are partially interactive.
The interactive "pick your girl" portion is the most important draw. AND YO ANIME CAN'T HAVE THAT.

So, the Anime gives less to a Visual Novel than it does other mediums. You're not just sacrificing extra story elements, you're sacrificing the(albeit minor) Gameplay functions.


To be honest, I've never really cared about the interactive part of the Visual Novel medium. Speaking strictly from the POV of VN's as a story telling medium I've yet to see an anime adaption of a VN surpass the piece of the story that it was telling. Using Steins;Gate (a good adaption of a VN) as an example the anime decided to focus on the true route of the VN and while I did think they did a really good job it still wasn't quite on par with the original route most noticeably because they sacrificed development for side characters and rushed a few scenes.

That could have been solved with a couple more episodes( not a lot even maybe 4) and that could have been a VN adaption that was on par of or even surpassed its source material, even without the extra content for the other heroines. I'm saying that if they did what they decided to do on level or even better than the source material then I would be a happy camper.
16488 cr points
Send Message: Send PM GB Post
24 / M
Offline
Posted 11/4/13

rcsatcrunchyroll wrote:


JadeAmberTwins wrote:
(Chaos;Head,*cough*Tsukihime*cough)


I was wondering if anybody was going to bring up ChäoS;HEAd. I enjoyed the anime, but it did feel like it was rushing through several things that a VN would take its time explaining and detailing. That may simply be because some VNs are too complex for a 13-episode retelling; sometimes, it has to be twenty-six or more. (What I have seen of the VN is badass, and I do hope the localization of other titles in the franchise brings that one over.)


I hope that it gets localized too but i don't think so honestly. The anime was not well received unlike Steins;Gate so there is too big a risk to bring it over. Although Chaos;Head unfortunately suffers from a mediocre ending. Not that it was bad but you get this amazing set-up and the pay off didn't quite match up which can honestly caused me to feel a bit disappointed with it. It was still a great read regardless.
First  Prev  1  2  Next  Last
You must be logged in to post.