The Rival Schools Series Thread
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Posted 2/5/14 , edited 2/13/14
Since this is an anime- and video game-centric site, let's discuss about a game series titled Rival Schools.

FYI, it's a virtually forgotten fighting game series by Capcom that debuted in 1997. It integrates the gameplay of Marvel vs. Capcom series (chain combos and air combos) with some elements of Tekken (side-stepping). Like expected, many of its characters are based on high school and anime archetypes (volatile school boy, jovial school girl, bossy bancho, cocky jock, etc.), yet they are original in their own right. Further details can be found here: http://www.fightersgeneration.com/games/rivalschools.html
(BTW, The Fighters Generation is a pretty comprehensive website about fighting games. You can even look at the games' character profiles.)

In my opinion, this is a series that Capcom should resurrect besides Darkstalkers. I have both the first one and the sequel Project Justice (http://www.fightersgeneration.com/games/project-justice.html), which is pretty rare; I bought a used copy of it for $67 for Dreamcast! What stands out the most about this series are its clever character designs and, dare I say, the elegant artwork (some of which are exhibited below) drawn by ace artist Edayan. The team assists look nothing short of comical and bad*ss at the dame time as well. Due to the lively tone this series exudes, you'll feel as if you're watching and "playing" an anime at the same time! Speaking of which, this series should be adapted into an anime series due to its elaborate character designs, engaging story, snazzy art style, and even the humor.

So what's your opinion regarding this series? Any favorite character? Best memories with the series? Some parallels between various video games/anime? I would love to hear them and eventually bring this series to light around this community.

Artworks:

CaelK 
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Posted 2/5/14
I heard the person in charge of the series left Capcom, so they weren't going to make another. Don't know where I heard that, or even if it's true.

Personally, I seem to remember having a problem with Project Justice because people jump too high, and not far enough. My jump-ins are so clumsy. ^_^;
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Posted 2/5/14

CaelK wrote:

I heard the person in charge of the series left Capcom, so they weren't going to make another. Don't know where I heard that, or even if it's true.

I'm a bit tentative about that, but Hideaki Itsuno, the creator of the series and the director of Dragon's Dogma, has conceived RS3 as stated by this article: http://shoryuken.com/2013/10/21/capcoms-hideaki-itsuno-mentions-his-desire-to-create-rival-schools-3/


Personally, I seem to remember having a problem with Project Justice because people jump too high, and not far enough. My jump-ins are so clumsy. ^_^;


That's because some players accidentally tap down before jumping, thus leading to some high leap games.
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Posted 2/5/14 , edited 2/5/14
I've played them at an anime convention with my friend a few times. It was fun. I liked all the different characters and team specials
CaelK 
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Posted 2/6/14
Meh, well I went through the trouble of translating it, might as well post it. You referring to this?


http://commu.jp.playstation.com/blog/details/20131015_psa_dd.html:
──ちなみに『Dragon's Dogma』の直接の続編に関しては…?

僕の頭の中には、もう次のストーリーや設定があるんですが、なかなか作らせてもらえないので…(笑)。例えば"PlayStation®4で出して!"という声を、ものすごくたくさんいただけたりすると、作れる可能性は高まるかもしれませんね(笑)。ほかにも、箱庭シミュレーションも作ってみたいし、『ジャスティス学園3』『デビルメイクライ 5』みたいなシリーズのゲームも作りたい。あと、本物の格闘をゲームに取り込んで、『ストリートファイターII』みたいに新しい格闘ゲームのジャンルを開拓するようなゲームもやってみたい。自分の中には作りたいものはたくさんあるし、構想もすでにあるので、チャンスがあれば! という感じですね(笑)



-- So, anything about a direct sequel to Dragon's Dogma?

Well, in my head I've got a story and setting for a sequel, but I can't convince anyone to let me make it... (laughs) Maybe if I hear a lot of people screaming to bring it to the PS4, that chance'll get closer to reality. (laughs) Other than that, I'd like to make a sandbox style game, or maybe even develop a franchise game like Justice 3 or DMC 5. Also, maybe a honest-to-goodness fighting game - one that'd break ground the same way that Street Fighter 2 did, and take the genre in a new direction. There's really a lot of things in my mind I wanna create, and I've already got some ideas lined up. Now, if only I got the chance...! But that's kinda where I am. (laughs)


I'm getting the feeling he's conceptualized an idea for a few things (Justice 3 and DMC 5 included), but it's more a general outline of what it would take and where things would go (so, any plans would be more like a skeleton than anything else). Frankly, I'm not sure Capcom is much interested in their old stuff... maybe they're afraid those series will get stale if they release them just for the sake of releasing them.
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Posted 2/6/14
From what I've theorized, advertising the series heavily (e.g. making action figures based on the characters, publishing a manga series, or even adapting it into an anime series) would eventually lure much, if not all, of the audience about a series they've forgotten. To fans, this strategy could potentially receive more deserved attention since they have long demanded the series's return and, in most cases, purchase evrything pertaining to the series in order to support its creators through funding for its continuance.
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Posted 2/9/14
One of my all-time favorite series in this genre. Looks 3-D, but plays 2-D, and it had fantastic control despite being on PS1 and Dreamcast. Highly recommended ... if you can find it. (Morbidly amusing how PS1 games I used to find in the bargain bins for $10 to $20 U.S. back in the '90s are now rarities.)
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Posted 2/10/14
Virtually Forgotten... how sad...

I was kinda pissed off when Capcom or this series disappeared in the Sony market. Kinda sad, I really wanted this game.

Rival School was one of my fave fighting game ever.

Like any Capcom game, my fave character is Sakura. My team is usually Sakura & Akira tag team. My secondary characters would be Roy, Batsu & Hinata.

Fond memories. I played Rival School 2, where you can actually build your own character and customize its skill by befriending your fave character. My greatest achievement for that was acquiring Sakura's skill, that made my character really strong.

Also, there were a lot of those mini-games, which are fun to play with. I still remember that Doki-Waku Dance, it's like dance revo but not exactly
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Posted 2/11/14

rcsatcrunchyroll wrote:(Morbidly amusing how PS1 games I used to find in the bargain bins for $10 to $20 U.S. back in the '90s are now rarities.)

According to Capcom's old website (circa 2001; browsed with the Internet Archive Wayback Machine), a new copy of RS for PSX cost $14.99, which was nothing short of a steal! It's indubitably strange how it averages $80+ for a new copy on eBay and Amazon.

Same thing applies to Project Justice for Dreamcast as well; new copies cost, at the very least, $200 as of now as opposed to $20 in 2001, when the game was released. Good luck finding the sequel...if you don't have it. It's an absolute must-play for fighting game/anime aficionado!
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Posted 2/11/14

Sonicx360 wrote:
Good luck finding the sequel...if you don't have it.


Lucky for me, I was able to get my hands on it for about $20 (plus S&H, thanks to E-Bay) back in 2001 or 2002, right after the Dreamcast was discontinued and titles for it were still widely available. (That really was a great system for fighters.)
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Posted 2/11/14

Lucky for me, I was able to get my hands on it for about $20 (plus S&H, thanks to E-Bay) back in 2001 or 2002, right after the Dreamcast was discontinued and titles for it were still widely available. (That really was a great system for fighters.)


You are indeed correct! The Dreamcast had quite an unparallelled library of fighting games for its time.
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Posted 2/15/14
Ah Justice Gakuen....I mean Rival Schools...Good times with that series, I haven't forgotten it and I wouldn't mind the series makes a comeback or at least get more exposure like it did with Project X Zone.
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Posted 2/23/14

DingoEnderZOE2 wrote:
or at least get more exposure like it did with Project X Zone.


There are a ton of series that got some much-needed exposure in that game, including several previously unknown to me, but it really did my heart good to see Batsu back in the spotlight (and rubbing shoulders with people from other old hits like Fighting Vipers).
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