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Post Reply Captain Earth Discussion
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22 / M / U.S
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Posted 4/6/14

hpulley wrote:

The multi-launch transformation docking sequence was also absolutely ridiculous. Should have crashed on every one of those 'dockings'. What purpose did they serve? Why not have the whole robot up there and just fire a capsule and transfer the pilot only? Wouldn't look nearly as cool? Gotcha... Visually cool, took up what felt like 3/4 of the episode, good thing the enemy didn't destroy Earth by the time it was finished... So, it looks super stupid but now that I have shut my brain off completely, it just might be entertaining. Might...


LOL am dying, had the same reaction to the docks, I was like "I HOPE this isnt going to be a transformation thing through out the series, beacuse if it is, can't the antagonist or anyone fighting them just say go umm Yeah forget this and blast like the mid launcher, and the show is over xD"...but as you said It was only probably to increase the OH SHIT factor of the giant Mecha, which I won't lie I love the design.
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19 / M / Colorado
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Posted 4/6/14
Captain Earth was better than I expected it to be.

They were able to jam in a lot of information this episode with ease. And I'm interested to see what exactly Teppei and Hana are.

Also this show has some of good voice actors:
- Hana (the girl is the sphere) is played by Kayano, Ai (voice of Chisaki from Nagi!!!!!)
- Teppei by Kamiya, Hiroshi (voice of Otonashi from Angel Beats!)
- Daichi by Irino, Miyu (voice of Minato Uzamaki from Naruto)
- And that one general guy is played by Koyama, Rikiya (voice of Kiritsugu from Fate/Zero!!!! Hell yes!)

And the mech design was alright. I get a gundam vibe from it.
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Posted 4/6/14

Lambchopzin wrote:

Plenty of cliche going on and some stuff that, for now anyways, seems kind of nonsensical but I'm sure most of it will get explained after the fact. Just wanting to get right into the action in the first episode was probably smart, you can explain the details as you go.


isn't this how all the best mecha series start, though? after this episode, I'm hyped as hell for more. it's definitely got a very Eureka 7 vibe to it, but that's not entirely bad, because I loved Eureka 7.
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Posted 4/6/14
This is exactly why I dislike most mecha anime. None of this made any practical sense whatsoever, nor was it good storytelling. I'm not wasting any time on this one.
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Posted 4/6/14

4Corvus wrote:

This is exactly why I dislike most mecha anime. None of this made any practical sense whatsoever, nor was it good storytelling. I'm not wasting any time on this one.


The first ep. was building-up mystery so it could be explained in a later episode.

It puts you in the position of the main character; being thrust from your normal life into a world with giant robots and magical aliens who make rainbows with their hands. You don't understand it all at first, but you will learn as the MC learns.

Also, the brown girl is adorable.

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Posted 4/6/14
Hana is so hnnngg!!!

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Posted 4/7/14
So while I did like most of it the was a certain point close to the end where it just took me out of the experience completely and had me calling bs multiple times.



Before this anime started I really got the vibe the weren't going to rely on typical anime tropes to get the plot where it needed to be. I'm still going to keep watching because i think it might get better but it was a poor start imo.
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Posted 4/7/14
This is one instance I wish the whole series was released at once so I could burn through it in a weekend. I played catchup on Gargantia last weekend after I was hooked from the first episode of that and this one seems to grab me in the same fashion.
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35 / M / UK
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Posted 4/7/14
I enjoyed the first half, after that it descended into a series of launch sequences.
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Posted 4/7/14
People are overthinking the wrong things here. I'm apprehensive that the Livlaster's special attack won't be sufficiently thematic, or that the name won't actually be called. Still, this is the team behind Star Driver. STAR SWORD EMERAUDE! STAR SWORD SAPHIR! GINGA CROSS SLASH!
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31 / M / Seattle
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Posted 4/7/14
Episode 1

Daichi returns to the place he met Teppei years ago, and he gets drawn into piloting a mecha to protect Earth from an extraterrestrial threat. Yeah, this is Eureka 7 and Star Driver mixed together to form this show, and Daichi even looks the part of Renton here. While I wasn't overly impressed with this episode, it does look good enough for me to continue this show a little bit longer to see if it is something I want to watch or not.
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20 / M / Louisiana
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Posted 4/7/14
Why do people complain when something is impractially awesome? I want a multi-tiered launch in every episode lol
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32 / M / Ar
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Posted 4/7/14 , edited 4/7/14

aidenraine wrote:


Lambchopzin wrote:

Plenty of cliche going on and some stuff that, for now anyways, seems kind of nonsensical but I'm sure most of it will get explained after the fact. Just wanting to get right into the action in the first episode was probably smart, you can explain the details as you go.


isn't this how all the best mecha series start, though? after this episode, I'm hyped as hell for more. it's definitely got a very Eureka 7 vibe to it, but that's not entirely bad, because I loved Eureka 7.


Yep, have the same vibe for Eureka Seven (my fav of all time). I'm surprised at the gnashing of teeth on this. Maybe the several phases of Mecha building will change after episode 1. Maybe it will get faster or improve. Maybe it will not improve. The one thing I wonder though if we REALLY want to go all serious then tell me if series like Gundam or other Mecha shows ever discussed how they came up with the money to constantly repair, upgrade, and build new mechs? What would the tax rate be on the citizens? What would their trade be like with neutral countries? I mean I've seen many anime where 100's of Mecha get destroyed, but nothing is mentioned about the economic impact that has on the country or "faction." I understand the "it cannot be serious because what enemy will wait for the opposing faction to build their Mecha in space before it gets destroyed" line, but this won't be the first and last anime where that occurs. I remember a few times during Tokyo Ravens (which I enjoyed immensely) while people were chanting spells the other person would not do anything (of course not every time but it did happen) and then get their ass kicked for not doing anything when they had plenty of time to fight back. I cannot name EVERY anime that has had similar experiences like that, but they do exist.
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Posted 4/7/14
I've been waiting excitedly for this show as soon as the first PV hit and the first ep absolutely blew me away.

EP 1 impression.

Studio BONES is back with a spiritual successor to Star Driver

Excellent production value , MC is a adolescent young boy that has no idea where his life is going, mysterious island beauty that that sings hauntingly beautify insert song that acts as a sort of "roadmap" for whats going to happen(would be great if CR would translate the insert song) , cute fuzzy mascot character , libido as a force that drives ego development/giant mechs , dad issues ,lots of floating gear symbols, and an evil organization with a cool tag line(KIRABOSHI)

But lets go more into how Captain Earth stands on its own.

Daichi is your typical mecha protagonist that's characterized by his room for growth and general lack of direction to choose any one path. Enter the eventful summer. After a random news report reminding him of long lost mysterious friends he leaves his dull normal city behind to travel to Tanegashima (aka space/rocket junkie heaven). The setting is thick set on space and that's a good thing if you love smoke trails, countdowns and Itano circus sequences. I love concept of the father character. From the flash back we can see Daichi of course loves his old man despite being a workplace orphan ( fairly common child situation where kids raise themselves due to parents having extremely time/travel heavy professions usually denoted by trinkets given to them from their parents ie keys to the house because no one is home to welcome them back or in this case a necklace ) . Current Daichi on the other hand has been so removed from his long dead father that he can only think of him as a passing memory. His father also has the best name ever. Taiyou(Sun) , even in his absence Daichi is living in his shadow because he shined so very bright right up until his end. When asked about the accident the reply doesn't even acknowledge Daichi's prompt. Something so deliberate could never be called an accident. That's what a Captain is, someone who dictates their own course of action. That's why the later question to Daichi if hes a Captain is so important. Its a prompt for him to finally take charge of his life.

Enter mecha heaven.

After the 2nd coming of the destined meeting we have quite possibly one of the most awesome launch sequences ever. It's got everything from special keys engaging "engines" to possible load out changes. I love how well thought out it all is. It would be pretty much impossible to launch the fully assembled Earth Engine from Tanegashima so only the core that can fit on a ready to launch rocket is sent up. Its then set through fantastically aligned satellite "gates" that "expand" on the core. We can probably expect other Earth Engine variants as this one we saw was the "impact" version.

What does the mech design say about the show?
The internal design is much closer to that of star driver than a typical gundam cockpit with tons of screens and buttons/ switches. So this says that even though the show has insane launch sequences its a much more character driven show rather than something just for mecha fans to see next months garage kit.

Can't wait for more , great 1st ep.
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Posted 4/7/14
Maybe it's because I'm not a big fan of mech anime, but once it got to that part of the episode, I started to lose interest. The transformation scene seemed to be way too long and I didn't know what was going on. It has a good set up, a nice amount of mystery, and I like the characters...I'll keep going though may drop it after a few episodes.
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