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3D in Anime: Stop before it's too late!
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45 / M / Canada
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Posted 4/6/14

aidenraine wrote:

people can be lazy and cut corners even without CGI. go watch Attack on Titan. "hey, instead of animating a scene, let's just zoom in on a character's face in still-frame while playing sound effects!"

or if you want badly done CGI, watch AKB0048. not only is it poorly done, it's completely shoehorned in and the way it was used just looks ugly.

CGI isn't wholly bad, either. Arpeggio of Blue Steel was done entirely in cell-shaded CGI, and it was done very well.

CGI isn't bad. it's badly used CGI that is bad.
Or episode 11 of Wizard Barristers. I've seen VOMICs with more animation....

But yeah, AKB0048 was bad as they used two rendering engines (at least) and they used one which couldn't do faces and it made the girls legs into tubes while dancing and switching from that renderer to the one which could handle faces was quite jarring.

I already said I enjoyed Arpeggio of Blue Steel. That's how you should use CGI.
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25 / F / New Jersey, USA
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Posted 4/6/14
Doesn't really bother me though to be honest.
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25 / M / Winter Park, FL
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Posted 4/6/14

Lowlights wrote:

Only anime that had a large amount of 3D that I enjoyed was Last Exile.


yeah, Last Exile is very good. they used an interesting art style (that was abandoned in Fam of the Silver Wing) and the CG while pretty obvious, was done very well.
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Posted 4/6/14
Thank you everyone who has understood when I said "3D" I meant "CG".

Again, I'm not against CG being used in anime, I just think it needs to be handled with more care. If the CG clashes with the regular animation and background renders/art, then I don't look too favorably on it. I want to be immersed in the story telling and let the visuals complement it.
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Posted 4/6/14
Half-halfs makes me go "lolwut?!?" but besides that idc
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Posted 4/6/14
Anime with 3DCG? Sure it can work out.
Anime that IS 3DCG? Rarely will. Only ones I've enjoyed that relied a lot on 3DCG have been the Love Live PV's, and Saki's mahjong games.
xxJing 
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30 / M / Duckburg
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Posted 4/6/14
That's right, I am pro segregation, let's keep 2D and 3D separated. I don't want any of those nasty 3D lips on my 2D water fountains. Damn polyggers, thinking they can just do what they want in the 2Dman's world. Always trying to sell shaders to kids, sit around all day just mapping textures... I tell you, they ruin this industry.
Sogno- 
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Posted 4/6/14
Gintama does 3D best

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28 / M / NY
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Posted 4/6/14

EasterlyArt wrote:
Golden Times used it in an unflattering way to animated a cultural dance which I would of preferred that they just worked a little harder.


I totally agree with you about the 3D CGI in GT. They looked incredibly awkward during the dance sequences compared to the 2D characters in the same sequence.

In general, I strongly prefer hand drawn animation to CGI, but I'm fine with CGI when it is integrated well with the other elements to look seamless. Vehicles or buildings don't bug me as much as seeing characters done in 3D CGI when they are normally done in 2D in the same series; it takes me out of the moment and makes me laugh at them because they look ridiculous.

The fight scene between L-Elf and Haruto in Valvrave was supposed to be a touching moment, but all I could do was cringe and laugh at how awful their space suits were rendered in 3D CGI. "We're total opposites" is right. Their 3D CGI suits don't mesh well with their 2D faces or the 2D image I have of them from the rest of the series.



Jarring and comic aptly describes this type of poor use of 3D CGI in anime. I was also taken aback with the locket in Nisekoi when it was first shown, I've come to tolerate it now, as it looked very out of place with all of the other shaft visuals and the characters' hands/bodies. In contrast, I actually really enjoyed the SoniAni 3D CGI, and thought it fit the look and feel of the show well. I guess it all comes down to execution and how well it is integrated into the anime. If it sticks out like a sore thumb compared to the normal style of the anime, then there's a problem.

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Posted 4/6/14
The 3D in the Evangelion Rebuild movies has been superb so far.

I think the 3D sticks out more when it's trying to emulate more natural and less geometric shapes. It works with the Angels in Eva because they're SUPPOSED to seem otherworldly, so the 3D sticking out helps rather than hurts. But also, it works well when you have a lot of boxy things, like buildings and etc.

Anyway, as it's been said, if you want to stop 3D in anime "before it's too late", you're gonna need a time machine, 'cause it already is.
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"Year-end cleanup. Closing threads with no activity since 2014."
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