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Anyone completed Ni No Kuni?
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Posted 4/17/14

afraidoftheoutside wrote:


xeneria wrote:

Already downloading "Tales of Xillia" :D

Is "Ni no kuni" worth buying despite the boring looking combat system? It is the only thing keeping me from buying it.


I say that it is worth picking up. I think the combat is pretty good for JRPG standards. Plus its got a really good story with plenty of side quests.


It's quite cheap at the moment, so i guess i will be buying it then.

Also Xillia is at 98 %
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26 / M / UK
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Posted 4/21/14
I have it, and I like it but I just cant seem to play it for more than an hour at any time.
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31 / M
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Posted 4/21/14
I have been playing Ni No Kuni for a while, however i am finding the story is slow to take off. I am glad to hear that it picks up though! I have been having trouble picking it up and continuing the story
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Posted 4/23/14 , edited 4/23/14
I haven't completed it but I will say that I believe it is massively overrated. While the presentation is absolutely amazing, it fails as a game in so many ways. If you are able to be won over by the presentation than it is fun but if you look past that, there are many JRPGs who succeed where Ni No Kuni fails (the fairy godmother dungeon was absolutely terrible @.@). I will beat it eventually but it certainly doesn't have me aching to play it.
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Posted 4/23/14
If Ni no Kuni was released during the PS1 or PS2 era, or even as a PSP/DS game (it is, in fact, released as a DS game in Japan), it would just be considered a pretty good JRPG with great presentation but a flawed system, and we'd move on.

However, Ni no Kuni was released on the PS3 when the only JRPG's that were its competition were Final Fantasy XIII, which had its own can of worms, Tales of Graces F, a PS3 port of a Wii game, and all the niche NISA titles like Disgaea or the Atelier series. Against that pool, not only did its strong presentation make it an amazing game, but it is literally a gentle and refreshing rain of soothing traditional JRPG goodness against bigger series and companies that really should have known better.

I know that NNK has a good number of faults (terrible AI being one of them, being too easy and too many "tutorial moments" is another), but for the first time since the start of the 7th generation, we JRPG fans finally got what we always had been asking from the Japanese developers: a true JRPG that is unashamed to show all of the JRPG Tropes (world map, encounter and battle system, various sidequests), and be comfortable with them. I love Ni no Kuni not just as a game, but also for what it represented: in this era of AAA game development, where everyone wants to be a hyper-realistic gray and brown multiplayer action shooter with zero effort put into a single-player campaign, there are those companies like Level 5 who still believe in the JRPG fanbase, and who are still willing to make games for us that do not compromise in favor of "mainstream appeal" (although, to be fair, the Miyazaki look is very appealing).
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37 / M / Denver
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Posted 4/26/14
Got pretty far, bought it when it came out, lost interest, will restart it.

If I remember right, the spell system disappointed me, and I couldn't believe how much grinding was involved for those little pokemon. But someday I'll finish it.
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25 / M / U.S.
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Posted 4/27/14
Hard to keep up on playing it, story is simple ( as far as i know), mechanics is interesting. Though it fails in a number of ways,
but as a JRPG player i will continue to try.
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Posted 12/25/15
"Year-end cleanup. Closing threads with no activity since 2014."
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