I need help on Hyperdimension Neptunia!
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Posted 5/6/14
So I just started out Hyperdimension Neptunia, beat the tutorial level, and I still dont get the system x-x
It's something I've never played before, plus it irritates me that they auto heal themselves with a skill that will or won't activate x-x I've restarted this game because I would always get whalloped by Noire, and I would replan everything! X_X Anyone who is playing this game or beat it, can you give this moron some tips on what to do and what not to do? Like how to address certain characters, how to effectively grind and what combos I should use? I Greatly appreciate it if you can help me!
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Posted 5/7/14
Hmmm .... i hadn't played the original game but I can tell you that Hyperdimension Neptunia series probably require a lot of grinding. I only played Hyperdimension Neptunia Victory before and a few early game bosses are pretty annoying in that they can one shot you if you just play it casual, you will probably need to level grind a bit then bosses become manageable. If not i guess pay those extra 4 bucks for DLC characters if your team isn't 4 person yet.

You have to fight with Noire in the original game ? hmm .... interesting
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21 / M / Under your blankets
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Posted 5/7/14 , edited 5/7/14
Okay~ I'll try my best since Hyperdimension Neptunia is one of my favorite games in teh JRPG market.

In short...before anything, while it's nice to see the animation, most take too long for you to make use of the system to its fullest. Enjoy it for a bit, but use L2 i think to skip them. You'll get used to it


Use for Reference:

As for the gameplay. When you get into a battle, it's a standard turn based event. there's 4 buttons that you will use for the times you attack. Triangle for your weapon skills, which usually are special attacks, O for Physical, enough said, and X for aim, which is ranged attacks. Square is Defend which usually end your turn in exchange for defense. They all do the same and usually dont have a precedent over which does one better. Each attack though cost a certain amount of AP or Action Points. There will be a number next to the attacks to represent them while there's a gauge above them to see how much you have left. You can attack the enemy as often as you want until you run out of the points.


Each attack can be perform into a combo. At the start, you wont have much, but eventually, you'll be able to get more combos as you level up and progress through the game. You can do so in the main menu after or before a battle and you can check what each combo does in the menu during a battle, but you can't alter it during it. To keep track of your combo, there's 4 circle slots in the battle menu to track the button combinations it'll start at the bottom and rise up until you fill it . Once you get them filled up, it'll reset so that you can do your combo again. Still, watch out for the remaining AP you have.

During the game, you'll also acquire special bullets that do elemental damage. They can only be used on Aim attacks, but you can freely change what type of bullets you can use in between combos. They'll be displayed under the AP gauge, and the total amount you'll have will be 5. they're not missable, so don't worry about that.

Now the biggest thing that took me a while to get. Healing. You see the four capsules in the corner? Those represent items you'll get from defeating enemies, buying them in the stores, or finding them randomly. You'll need these to do certain actions at certain times. Confused? let me break it down.

Reference:


In the menu, you'll see a place to get to this screen. This will where you'll be able to perform healing and different actions. Each character will have abilities related to them, but most do the same. Of course, some do things better than others. You'll find out as the game progresses. Let's start with Nep Bull.

It has the ability to heal Neptune whenever she's at 50% or below health for 30% of her health. How do you activate it? It will do so whenever she takes damage and the enemy is done with their turn. How do you use it? Well... see the percentage to the right of it? That's the probability of it activating. You fill it up with the Item Skill Points, listed at the top, which you get from leveling. If you put 50 points into it, you'll have a 50% chance of it activating. So if you put it to 100%, it'll have a 100% chance of activating whenever she's hurt.

So what do the capsules mean in all of this? You need those to even think about letting it activate. If you don't have enough, it wont activate when the conditions are met. Each one requires a certain amount, which will tell you in the menu. That is how you can heal, get rid of status effects, and to power up in certain conditions. You'll find out more as the game progresses.

There's more with it as you go on, but that's the gist of it. That'll get you through most of the game. This should help you more since honestly, it did take me quite a while in the middle of the game to figure out what each did, and by then, I was dying to no ends from bosses. I'll be here still if you need any more guidance or to make things even clearer. It's a fun game, even if it feels a bit repetitive, and I hope you'll enjoy it to the end :>
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Posted 5/7/14

AmayariX wrote:
There's more with it as you go on, but that's the gist of it.


I upvoted this post, as the advice there is correct and will serve our topic creator well.

All I can add here is that *cough* several of the DLC add-ons you can get do make the game a lot easier.

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Posted 5/7/14

AmayariX wrote:



Wow O_O Thanks for the advice Amayari! I've had this game for about a year now, but its been stuck on my shelf because I found it fairly hard >.< Well At least now I know what to do when the situation arises! Thanks!
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Posted 5/7/14

rcsatcrunchyroll wrote:


AmayariX wrote:
There's more with it as you go on, but that's the gist of it.


I upvoted this post, as the advice there is correct and will serve our topic creator well.

All I can add here is that *cough* several of the DLC add-ons you can get do make the game a lot easier.



True...I don't mind the free DLC since, heck, you can't complain about free, but the fact that you can't get certain characters until you buy them kinda urks me. Though overall, the game is still possible without it.


pelon51 wrote:


AmayariX wrote:



Wow O_O Thanks for the advice Amayari! I've had this game for about a year now, but its been stuck on my shelf because I found it fairly hard >.< Well At least now I know what to do when the situation arises! Thanks! :D


Glad to see this will help ^^. And I still do find this hard when you start a new game. Especially the goddess fights. Don't get me started on platinuming it as well, that took me so long that Hyperdimension Neptunia MK2 came out. Still, with all the references to games and animes and related things, it made the experience so much fun...plus, you can't go wrong with liking one of the goddesses to help you see more of her <3 Blanc~
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Posted 5/7/14
Looking at AmayariX's explaination, it looked like the original game is very confusing. Thank god Victory's battle system is so much more simple and boring grind usually solves any problems i may have with the bosses as long as they are not unwinnable ones. Well i am waiting for the Rebirth 1 / 2 to come out instead of playing the originals. <3 Noire and Vert. Blanc is pretty cute too.
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Posted 5/8/14 , edited 5/8/14

Steffiekun wrote:

Looking at AmayariX's explaination, it looked like the original game is very confusing. Thank god Victory's battle system is so much more simple and boring grind usually solves any problems i may have with the bosses as long as they are not unwinnable ones. Well i am waiting for the Rebirth 1 / 2 to come out instead of playing the originals. <3 Noire and Vert. Blanc is pretty cute too.


I like MK2's battle system more. You can feel up your AP gauge by standing by. And you can feel up you SP gauge by using command attacks, our have your enemy attacks you. The first game's battle system is... Meh.. it's alright. I don't like it too much. However, I don't like the item mechanic. And btw, it's one of my least favorite Neptunia game out of all of them. I don't hate it, but I recommend myself not to do a 100% completion. Which is a total pain. =_=

Noire and Blanc are my top favorites thus far.
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Posted 5/8/14

Steffiekun wrote:
Looking at AmayariX's explaination, it looked like the original game is very confusing.


I enjoy the original game, but I admit that it is a rush job, since it is essentially a reskinned Trinity Universe incorporating the Neptunia characters into that (extremely unwieldy) system of game play.
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Posted 5/8/14
Yeah I got Hyperdimension Neptunia to enjoy it, but I heard so much has changed in Mk2 and Victory. It sounds better and easier to control x-x I also got Mugen Souls at the same time and I really Enjoyed Mugen Souls's battle system and can't wait for Mugen Souls Z
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Posted 5/8/14
Just skip the first one and wait for the re-release on the Vita.

The first Hyperdimension sucks anyway.
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Posted 5/8/14
I still need to get Victory, so I only have experience in the 1st game and MK2, but yeah they made major changes from first to 2nd. I loved the battle system in two more and it felt nice not exploring the same place over and over again with different color swaps...granted, 2 did the same but not to the extent of one.

I stilll say I like both equally. 1 has a lot, and I mean A LOT, of flaws, so much it took me so long to beat it and to get 100%, but from the characters, the funny references, and how the goddesses are in their leisurNne time before you fight them are the little things I enjoy in the 1st.

MK2 still is my fav though...mostly because 5pb, Blanc, Vert, and Nepgear were so fun to decimate through the game and secret boss.
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Posted 5/13/14

AmayariX wrote:

I still need to get Victory, so I only have experience in the 1st game and MK2, but yeah they made major changes from first to 2nd. I loved the battle system in two more and it felt nice not exploring the same place over and over again with different color swaps...granted, 2 did the same but not to the extent of one.

I stilll say I like both equally. 1 has a lot, and I mean A LOT, of flaws, so much it took me so long to beat it and to get 100%, but from the characters, the funny references, and how the goddesses are in their leisurNne time before you fight them are the little things I enjoy in the 1st.

MK2 still is my fav though...mostly because 5pb, Blanc, Vert, and Nepgear were so fun to decimate through the game and secret boss.


So after a while, I got the hang of it and managed to get Gust and Nisa in my party ^_^ Im starting to learn about shares and hopefully I can get the goddesses next! Thank you dood!
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