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Angel's Video Game Reviews
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Posted 3/3/16 , edited 9/9/16

Futurama: Game of Drones(Feb 27, 2016)
Developers: Wooga Publishers:
Consoles: Tablet, Computer,
# Players: Single Player,
Genre: Puzzle,
Key Words: Free to Play, Cash Shop,


Description (If story line): Professor Farnsworth has created an array of delivery drones to help with the shipping. The only problem is that they need constant attention in order to do their job. It also seems that there are a couple people trying to get in the way of those delivery drones.

My Thoughts: This game is pretty much a puzzle game much like bejeweled with aspects from a Facebook games. There is much more story to this game then most games like it though which is really interesting. The story is written as though it was a comic and feels like it could have been an episode (or episodes) right out of the show in fact. The characters never felt out of their personalities and even the side characters have their charm. This is a mature game though unlike others because of some of the humor. When I said it was like the show, I wasn’t kidding.

I played this on tablet with a touch screen so how you play it is rather easy. I suspect it would be a little easier using your mouse as the touch screen sometimes gets a small error with where you are touching but not by much. The game play is super simple, move one drown to make a group of four or more. If you do more then four, you get small bonus droids that will make things much easier like taking out a whole row or destroy all of one color. The only downside to the game is having to wait for more hearts so you can play the game longer. It’s not an aspect I like in games but it’s a part of a lot of games now. It’s how they make their money or get people to bring friends in to play it.

The art is very nice with clean lines and again, looks exactly like the show. The level select is done with a 3D engine and all the aspects were designed exactly like the ones in the show almost as though they had access to all the shows files. There really isn’t anything more I could say really I think. It’s just really professional to how they did it.

The music is alright, still keeping with the theme of the game and the show it was based on but there are rarely voices. Most of the voices came from sound clips I believe were from the shows while the true story is all in written comic style. It would have been nice getting the voices for the game but I can understand why they probably couldn’t do that. Still it all sounds really good and professional.

Overall, the game is really done well even if it’s a bit bland. Oh its fun… for a type of Facebook game. It’s not really all that fun on its own on my tablet without logging into Facebook and having friends send me items. As a rule for myself, I don’t ever pay for the extra stuff on these types of games so I can’t say anything about that… but I really don’t know who does pay on the games.

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Posted 4/1/16 , edited 8/26/16

Pocket Morty(Jan 13 2016)
Developers: Big Pixel Studios Publishers: Adult Swim
Consoles: Android, iOS
# Players: Single-Player,
Genre: Role-Playing, Parody,
Key Words: Free to Play, Cash Shop,


Description (If story line):

There seems to be a big craze sweeping the Multiverse, Morty Training. Seems Morty’s are scattered all over the place and it has been a habit to catch them and have them fight one another. When our Rick and Morty end up getting into this mess, they end up fighting to collect badges in order to prove themselves strong enough to go back home. Can they become the champions of Morty Training?


My Thoughts: So from the description of this game, I think you know exactly what this game is. It’s a Rick and Morty game parody of the Pokémon games. As a parody, I think its pretty cool but as a full on game, there seems to be one or two little problems I have with it.

Let me start with the story line. This is basically a very typical storyline for one of Rick and Morty’s episodes on TV. Rick was working on a invention to identify any Morty’s they end up seeing and then a mysterious Rick shows up and fights with him and Morty… well, fight is a bit off there. Our Morty and the Mysterious Rick’s Morty do battle against each other via Pokemon turn based. When they defeat him, they run after him and find themselves in a parallel universe where they must battle even more Mortys and collect badges. The reason they have to get the badges is because the Council of Ricks had taken Rick’s portal gun away until he can defeat them all. Did I lose you? Sorry but there is no other way to actually talk about this game. With the Rick and Morty shows and now with the game, the plot is easier to understand once you watched it instead of being told it.

The game play is rather easy if your tablet is good at picking up your fingers or whatever you use to move with. To move around, they give you a small t-button in the left hand corner and to interact with something there is a A button on the right. To back out of inventory, you can just click the red triangle to hop out which can be a lot easier to deal with instead of hitting a B button for everything. Luckily, this is a turn based game so movement isn’t really all that key as the t-button can be very touchy. Now when fighting the ‘bosses’ or ‘gym leaders’, there is a very steep learning curve. I had a really hard time trying to fight my second badge as I kept dying at him for a good while. There really isn’t any way to heal once you head into a different dimension, you just battle till your dead and then Birdperson will take you back to the Morty Center to get healed up. Another problem with that is the fact once you die and go to the main hub; you can’t chose to go back to the same place you were at. You end up in a brand new place with trainers who have not battled before and a new layout to the land. This would not be a really bad thing as it’s a way to level up (And may I add the only way to level up that I can see), but it still is a little annoying.

The artwork is actually really good. It matches very closely to the style from the show even if the motions are just a little stiff. This is mostly in turn to the fact that it really is supposed to be Pokémon Style. You will see still images of the people you are talking to, and the Morty’s you fight but you will only see cute little chibi style characters walking around. And yes, it is super cute to see them all like that. I have no problems at all with the design of the characters or the environment. The menu on the other hand is a different story. Sometimes it’s really hard to look through your items because instead of having different pockets you can switch to, everything is in one long list and you have to scroll down to get at items. You can’t really move items around in the menu too; the stuff is pretty much defaulted by what the game thinks is more important.

The game is really fun but again, the uphill climb is a little hard to deal with. I would love if there was a spot to heal your Morty’s in the Gym Leader’s Level like how you can get out of a Gym in Pokémon to go heal after defeating the trainers. Otherwise, it’s pretty fun and a very twisted version of Pokémon perfect for fans of the Rick and Morty TV show. There are also a lot of references from the shows so those that have not seen that will be lost.

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Posted 4/18/16 , edited 4/18/16

Yo-Kai Watch Wibble Wobble(Oct 21, 2015)
Developers: Level-5 Inc. Publishers:
Consoles: iOS, Android,
# Players: Single-Player,
Genre: Puzzle, Fantasy,
Key Words: Free to Play, Cash Shop, Anime,

Tumblr Link: http://angelsreview.tumblr.com/post/142999218872/angels-game-reviews-yo-kai-watch-wibble-wobble

Description (If story line): Collect all of your favorite Yo-kai as you fight against them and pop little Wibble Wobbles.

My Thoughts: For those of you who have played Yo-kai Watch, you know that its pretty much is very similar to Pokémon in how you collect different monsters to fight against others. Wibble Wobble is very much like that except that your attack is equal to how many ‘Wib Wob’ you can connect and pop. Wib Wob look like little mochi balls with the different monsters faces on them. There really isn’t much of a story line really, it follows the game story arc sort of with what bosses you fight and when but without the character interaction of the friends around your character. In fact, you actually don’t really have a character you control; you are the character and can choose different faces from the show and game to distinguish yourself from anyone else.

So because their really is no real story, what makes this game interesting is the game play. As I said before, you are matching little Wib Wob’s who will become bigger the more you link together. Then you pop them and that is the damage you inflict on the Yo-kai you are fighting against. If you pop enough of the Wib Wob with a Yo-kai’s face that you are fighting with, that Yo-kai can use a special attack known as a soultimate. It is a very simple game play but it’s rather fun to play. There were two problems I had while playing and one was keeping an eye on both the top part and bottom part of the screen. For example, I would be so into linking Wib Wobs that I would forget to keep an eye on my health or on the Yo-Kai I’m fighting. This is only my own mess ups and not really the fault of the game but it did hinder playing a bit till I got used to it. The other part was that I would use up the 5 ‘soul hearts’ I had rather fast and have to wait for a long time for it to fill up again. Sure you can buy more, but then that eats up in game money to buy other things.

The learning curve is really simple to a point that I understood the game mechanics after the second or third level so it’s great for beginning gamers. In fact, I could probably say that my niece who is only a couple months old would be able to play it with very little help.

There is one other slight problem that I have with the game but from what I have heard, it is very similar to a problem that is in the original game. Trying to catch the Yo-kai are seriously hard to catch. You can throw food to make them love you more but even the highest level of food does not guaranty that you’re getting that Yo-kai. In fact, I think that the highest level of food only gives you a 50% chance to catch them or befriend them. This means you have to save up your money to get more for another chance and some of these items are extremely expensive especially early in the game. They do give you money for fighting Yo-kai and doing challenges but everything revolves around money including buying to level up your Yo-kai over a cap. They do give you a cash shop to buy more money, but I don’t put money into games like this. It’s not like you can’t play the game and get through it without putting money into the game, but it would make things easier and faster sometimes.

This is a Level-5 game and it shows. They are well known for games like Ni No Kuni and the Professor Layton games so you know the artwork is really nice. They have some 3D models mixed with a lot of 2D drawings and yet the 3D models definitely fit well with the cell shading. If there are any problems, there are very few. I do wonder if they used the models from the actual Yo-kai game or if they made new ones. My vote is that they used the ones before as even the background has a similar look to the battle scenes there.

The music is part of the problem that I have sadly. It just one or two songs over and over again and can be a little bit annoying. There are times I just turned it down and listened to the other sounds like the Yo-kai saying a few things as they fight (much like a Pokémon battle cry) and occasionally Whisper saying something. Don’t take that the wrong way, the music is fine, but repetitive.

So the question is how do I like this game? I actually love it. It’s no secret I love Puzzle games and since I am not able to play the actual Yo-kai games since I don’t have a 3DS, this lets me get the same sort of feel for it… or of at least what I would probably feel while playing that game. It actually fulfills what I would mostly be doing in the game anyway, trying to collect all of the Yo-kai.

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Link to Wikipedia: http://yokaiwatch.wikia.com/wiki/Yo-kai_Watch:_Wibble_Wobble

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Posted 8/11/16 , edited 8/26/16

What’s inside the Box?(Jun 7, 2016)
Developers: Bart Bonte Publishers:
Consoles: Tablet,
# Players: Single Player,
Genre: Puzzle,
Key Words: Free to Play, Brain Teasers
Tumblr Link: http://angelsreview.tumblr.com/post/148782650422/angels-game-reviews-whats-inside-the-box


Description (If story line):

My Thoughts: This is a rather interesting game made simply to test your brain. The whole question is basically ‘What’s inside the Box?’ and the different brain teasers are ways to open that box. They make you utilize all different things from tilt controls to touch screen and sometimes a mixture of the two. The controls were not all that hard to figure out which made it easy to use. To talk about the difficulty, it depends on how much you’re into trial and error. Most of the levels were pretty simple for me even with one or two of the little hints. Most hints were ones I already had figured out on my own and didn’t help me figure out what to do, making me look up a few. Still, most of them were rather easy. Sadly, the ending feels a little lack luster but it’s all in the way you do the puzzles I guess.

The artwork is really simple, consisting of a small box with a basic balsa wood texture. The puzzles are also very simple looking which hides how complex the puzzles are. Buttons, knobs, sliding box puzzles (which I seriously don’t like by the way), and even lights are put together in different ways to make each puzzle more difficult then the last. Or at least they try to make it difficult, once you know the basics of each type of puzzle piece, it gets so much easier.

There is no music at all, and all you get is a sound of a lock being clicked and beep when you get something right letting you head off to another level. It would be a little nice to have some sort of sound as just silence bothered me a little. That’s only my preference and is no way against the game. I do like how we don’t have any sound puzzles though as I would of seriously hated to do those.

I really have no idea what else to say about this game. It’s really simple, plain, and yet very addicting. I couldn’t really put the game down very long as it made me keep thinking of how to get through the puzzles that I was stuck on. It’s pretty fun and since it’s free, I really do think that you should pick it up at least to test it out.

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Posted 8/26/16 , edited 8/26/16

Layton Brothers: Mystery Room (Sep 21 2012)
Developers: Level-5, Matrix Software Publishers: Level-5
Consoles: iOS, Android, Nintendo DS
# Players: Single-Player,
Genre: Puzzle, Adventure,
Key Words: Mystery,
Tumblr Link: http://angelsreview.tumblr.com/post/149522313272/angels-game-review-layton-brothers-mystery


Description (If story line):

When Scotland Yard has a very difficult case, they turn to Professor Alfendi Layton to crack it. Using the tools he has at disposal in his wonderful office he calls ‘The Mystery Room’, he can solve any case. But it seems that Layton also has a bit of a mystery to himself. What will the newest recruit to the room, DC Lucy Baker, uncover? And will it be more worrisome then the normal cases they must solve?


My Thoughts: So before I talk about the game, I have to give you a bit of a heads up. I only played the first 3 cases on my android phone so any expectations of knowing the whole story are thrown out the window here. I do not normally have the money to buy games so I have to do free games or games that I own.

Anyway, while that’s out of the way, Layton Brothers: Mystery Room is a spin-off game of the puzzle solving Professor Layton series. In this game, we follow Alfendi Layton, son of Professor Hershel Layton. At least, that’s what I read on the wiki. The three cases that I played through actually did not tell me exactly how he was related to Hershel and so for the whole time I thought I was seeing the actual brother of Hershel. Alfendi is a Police inspector who makes his living solving very difficult crimes. You don’t actually play as him though the game is about him. Instead, you play more as Detective Constable Lucy Baker, a very naive girl who had just graduated to being a Detective and was sent to work with Alfendi. Again, you don’t learn much of her past in the first few free cases, but she is the character you take control over.

The game play is actually really simple; mind you I did play the Android version of this. You click on different areas using your finger to investigate them… that’s really it. The rest is using those things you learned from the investigation to put together what really happened to the characters. The two cases I played were all murder cases but if it is anything like Professor Layton’s games, there should be more things that happen later on. If I had paid the $5 to get both of the DLC’s, I would have had 9 cases all together. The names even look really fun as well for the cases.

Now as I said, this is a game based more on puzzle solving much like the other Layton games, but the difficulty is just a tiny bit higher then I thought it would be. Even with the cases being easy, I found myself stumped in some of the answers to the mystery as they don’t word things quite right. In fact, in one of the questions about the crime scene, I had to use all three of the answers they gave me to figure it out. The outcome was the same as what I had figured out, but the way they worded it was rather confusing. There is no penalty for getting it wrong though which seems a bit too easy. In the other Layton games, getting something wrong would take away some points for when you can get it right, but here there are no points to take away. Again, the two cases I did were beginner cases so I can’t speak on the whole of the others.

The art style is very beautiful as to be expected of a Level-5 game. The lines are crisp and clean, characters have the most interesting sort of design known for in the Layton games. I think where it lacks in the design are in the 3D renderings of the crime scenes although they could probably explain that away since Alfendi himself says it’s a computer reconstruction of the crime scene. Unlike the Layton games (or at least the ones I have seen) the crime scene is pretty much 360 rotation of the whole room that your in. You can turn the room around in order to look at it all, and the 3D models don’t break while doing this.

The music is a very calming instrumental track that is what I love about Layton games. They don’t distract you from the puzzle your solving but also don’t leave you in an eerie silence that could make you on edge. Heck, I would probably put the music on for anything that I had to think long and hard about (turns it on while trying to do crossword puzzles). There is no voice acting which is a little bit of a let down. There are a lot of times where they could have just put a cut scene in and a voice actor and it would have been so much easier then having to read the lengthy dialogues. In fact, the first ‘case’ was actually just a prologue and yet I had to mash through it in order to get to the next. There was no puzzle solving, no different ways of answering the questions, and just felt more like a visual novel. Those are the points in which there should be a cut scene or at least voice acting.

Overall, though I did not get to play the whole game, I really did enjoy it. It’s cute and has a lot of charm, much like the original Layton series. It’s one that I will pick up as soon as I have any money to spend on a game. It’s fun and I actually fell in love with the main characters within the first case.

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Link to Wikipedia: http://layton.wikia.com/wiki/Layton_Brothers:_Mystery_Room

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Posted 9/9/16 , edited 9/9/16

Plants vs. Zombies(May 5, 2009)
Developers: PopCap Games Publishers: PopCap Games
Consoles: Google Chrome, Microsoft Windows, OS X, iOS, Xbox Live Arcade, PlayStation Network, Nintendo DS, DSiWare, Bada, Android, Windows Phone, PlayStation Vista, Blackberry Tablet OS, BlackBerry 10
# Players: Single Player,
Genre: Strategy, Tower Defense,
Key Words: Free to Play,


Description (If story line): Zombies are running a muck and are after your brains! But how can you protect yourself with a bunch of plants?

My Thoughts: You might be asking how I played this game as it used to be pay to play… well the first one is free in the Google Store. The second question I guess your asking is why am I so late talking about this game when the whole craze about it has ended? The answer to that is pretty much this… I was late getting an actual smart phone or tablet I could use to play it. Now, on to the review, shall we?

The game story is a very simple concept of a Zombie Apocalypse where zombies are trying to get into your house and eat your brains. Similar to many other apocalypse games, your job is to figure out how to survive fighting off the Zombies. In doing this, you have a number of rather strange and mysterious killer plants you can use to defeat them. How these plants don’t end up killing you too is beyond me but they are pretty good at going after zombies. I have a small theory that there is a bunch of radiation making the plants and zombies like that, but the game actually never talks about what has made the zombies the way they are.

I played it on my Samsung Galaxy S7 Active, and it worked pretty good to a point. The game play just consists of placing your plants in a way that will help kill off the attacking zombies, the hard part is when the strategy. There are different kinds of zombies that do make the game difficult to figure out what plant will actually work the first time. There were times when I needed to restart the level because the new plant I got was not doing what I thought it did. Now because you used your finger to place the different plants down, once in a while it would be placed in the wrong spot. I am sure that if you used a mouse or pointer, you could have better control.

The game is a lot of fun and there are extra little games you can play after the Adventure game. There is a calming Zen mode, challenge modes, and extra ways to earn coins for stuff in the shop. You can also do the Adventure mode more with some odd new features. Things like having different Plants you have to use for each level and such.

Overall, it has a lot of good game play aspects and an interesting new game plus. I did like playing this and am going to be playing it more.

Rating:


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Link to Wikipedia: https://en.wikipedia.org/wiki/Plants_vs._Zombies

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