Post Reply How to play || An intro to forum RP
God-King
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Posted 6/1/14 , edited 6/30/14
An introduction to Role-playing

This thread is designed to help players who are new to roleplaying find their feet. Listed below are some basics for roleplaying, along with some examples and tips to help you along. Remember, if you ever need help, you can always ask your fellow players.

The Basics

To participate in a forum RP (Roleplay), All you need is a keyboard, and a character to represent yourself within the game. To create a character, you'll need to go [here]. Once that is done, you're ready to go. However, before you dive headlong into adventure, you might want to read up about how this RP is structured so you can better understand what's happening in there.

Inside the world of Yuell, you will be participating in quests and missions, and progressing through a story with an almost infinite number of possible outcomes. These quests will be in the form of 'Acts'. Each act will contain a segment of your story, much like a stage production, with a clear beginning, middle, and end, and while each act may feel like an encapsulated story, they will all string together to form one large epic. At the beginning of each act, a moderator will post the initial setup, explaining where you will be starting and what the main objective will be, as well as giving a description of the surrounding areas. How your character ended up there is completely up to you; whether you have been called upon to fight as a knight of the Lumerian Army, or if you happened to be wandering past unawares and are unfortunate enough to be caught in the crossfire. If you happen to miss the beginning of an act, theres no need to wait for the next one. New players are able to jump in at any point in time, even in the middle of battle to save the day.

Posting

In order to move around, interact with objects, or fight hordes of enemies, a post must be made. Pretty basic, right? An example of how to post can be found in Act 0 || Prelude

As you'll see, battles are announced, sometimes with a post before hand, and show who will be fighting, what enemies they're up against, and any useful information about the surrounding areas, such as cover or escape routes. Battles are run in a sort of 'turn-based' system, meaning everyone involved will make one post, and then a DM will make a post for the enemies. If you find yourself in a battle for the first time and don't know what to do, all you have to do is make a post outlining your actions. A battle post should contain enough information to cover about 15 seconds of real time action, but don't worry if you fall short or run a bit over.

At the end of a battle, The DM will make a post similar to the announcement, outlining the rewards gained, along with any information gained throughout the battle, and any casualties.

Levelling

Story alone may not be reward enough for some people, so there will also be a levelling system in place. As you progress through levels, you become stronger, gain better skills, and can use better equipment. A guide to levelling can be found [here]



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