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Post Reply Darksiders II-style soundtracks in JRPGs
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19 / M / Worcester, Massac...
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Posted 6/8/14 , edited 7/23/14
Hey guys, recently I got the chance to play Drakengard 3, which was good in terms of gameplay and incredible story-wise. While playing the game, the thing that struck me the most (aside from the characterization) was the game's soundtrack. I thought it was decent and nicely complemented the gameplay, but I was wondering what game developers could do to make their games sound even more epic and memorable. JRPGs always had good scores, and yet I was yearning for something more arousing and poignant after finishing Drakengard 3. When I was done with that game, I was instantly reminded of another game: Darksiders II. That game happens to be my GOTY 2012 and it featured an absolutely masterful score. That game's soundtrack perfectly embodied the feeling of adventure and made every moment feel epic! What I'm trying to say is that JRPGs should try to feature soundtracks in the same vein as Darksiders II. Here's a link to a YouTube video that features the entire DSII soundtrack. Let me know what you think:

https://www.youtube.com/watch?v=nX7VFc35Bws

Oh, and here are four more links:

https://www.youtube.com/watch?v=O4lwpYLlVvM

https://www.youtube.com/watch?v=mcDD_rKUm0U

https://www.youtube.com/watch?v=FqwV03JbH_s

https://www.youtube.com/watch?v=YvJTtawk6HA
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M / Mars
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Posted 6/8/14
I agree with you, JRPG games should definitely consider adding soundtracks. Drakengard 3 had a collectors edition with a soundtrack also you can purchase some songs from the PlayStation store. I'm glad someone else has the same love for Darksiders 2 like me that game was just epic all around. My favorite song is when you're fighting the Guardian I loved it it's definitely one my favorite boss battles of all time.
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19 / M / Worcester, Massac...
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Posted 6/8/14 , edited 6/8/14
Oh man, just imagine the possibilities that can arise from having JRPGs featuring soundtracks similar to DSII's!

My favorite song from that game was "The Corruption". The second half of that song was just...pure beauty.

Also, by "adding soundtracks", do you mean adding soundtracks that are similar to DSII's to JRPGs?

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M / Mars
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Posted 6/8/14
For real I can only smile when I think of that. " The Corruption" that was a good song to. Yes thats what I meant, having similar tracks DSII to JRPG'S . It's sad to say though that way never be able to finish the story of the four horseman which sucks because I really wanted to play as Strife and Fury
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19 / M / Worcester, Massac...
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Posted 6/8/14
Anyway, I hope that this idea of mine catches on. Darksiders II is an underrated gem and as such, it'll be a bit harder for people to care about or notice what I'm trying to elucidate. But I'm sure that people will be convinced once they've checked out my links. JRPGs constitute a great medium and if we can spice them up with ideas like mine, then we can make the JRPG genre even more attractive to gamers of all kinds (and arouse the curiosity of otakus who are used to the traditional aspects of anime and JRPGs by now.) As someone who has a deep passion for Japanese and Western culture, I figured that it would be normal for me to imagine how awesome it would be to combine the aspects of both cultures. The soundtrack thing is just one of the many ideas I have on my mind.
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19 / M / in the middle of...
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Posted 6/8/14
I still need to get my hands on Drakengard 3.. been to lazy to go to the game store :3. I loved the soundtrack for Darksiders 1 and 2, so its a pleasure to hear anything resembling that soundtrack in other games. I find JRPG's often have the best of the best soundtracks though.
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19 / M / Worcester, Massac...
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Posted 6/8/14 , edited 6/8/14
I agree. JRPGs have great soundtracks, but I was just making a suggestion that could perhaps help put more variety and poignancy in them (not that JRPG soundtracks lack variety and poignancy, far from it!). Still, I appreciate that you find my idea interesting. Granted, it's up to the developers to decide whether or not they want to get out of their comfort zones soundtrack-wise. But experimenting is exactly what makes games (and, in that case, their soundtracks) stand out.

Oh boy, just imagine how awesome it would be if my idea came to fruition!
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22 / F / Johnstown, PA, USA
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Posted 6/8/14 , edited 6/8/14
Whatever they may do, I always appreciate the option to turn the music off. Not to hear a lack of sound, but to listen to the ambiance. I love good ambiance. Being able to switch modes to favor the soundtrack, ambiance, both, one over the other, etc... are capabilities that I think go well with the auditory experience of games. That aside, I'd enjoy hearing soundtracks that harmonizes well with the sounds of the environment, like a lightning strike and thunder perfectly timed with a climax in the music. It bothers me when the scores don't flow well with everything else, and I find that that sort of disharmony can really undermine the music. An example of mistreated scores that comes to mind is the final boss theme called XaaaCi in Ar Tonelico III:

https://www.youtube.com/watch?v=riCbxF0pzrw
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19 / M / Worcester, Massac...
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Posted 6/9/14 , edited 6/13/14
True. Nothing ruins the immersion more than incongruous music.

JRPGs always had some kind of melody in their soundtracks that resonated with me. Darksiders II's soundtrack was perfect because it didn't feel too heavy or too light in terms of tone, and it nicely complemented the exploits of Death. It's possible for JRPGs to achieve a similar level of poignancy by borrowing from DSII. It would really make the experience that more special and unique.
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18 / F / Australia
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Posted 6/10/14
When I think about JRPGs and soundtracks, Final Fantasy is the first thought that pops up in my head. Although I feel like the soundtrack to X was inconsistent, it was still amazing and gave birth to some timeless pieces like To Zanarkand. Even years after my last play-through, this song still gets me. Soundtracks from particular areas in the various FF games really lend to the atmosphere and there are also awesome battle tracks (especially some of the boss battles) and the some character themes are brilliant too.

Although I haven't played Darksiders II, I can understand where you're coming from, especially having enjoyed the score from the original Darksiders myself. It's an interesting thought.
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19 / M / Worcester, Massac...
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Posted 6/10/14 , edited 6/11/14
The score from Darksiders II is very different from Darksiders'. Whereas Darksiders' soundtrack was tonally heavy, Darksiders II's soundtrack has a distinctively lighter flair to it. As such, it is closer to what you would hear in a JRPG than Darksiders' soundtrack. The reason I came up with this idea is because I was always fascinated by the unique aspects of both Japanese and Western games and I wish to see developers take said aspects from both cultures and merge them into one experience.

JRPGs have great soundtracks, no doubt about it. When I played Darksiders II, I was reminded of my time playing JRPGs as a kid while listening to the soundtrack of DSII. The tone and melody that accompanied the tunes really resonated with me in the same way that JRPGs did. In fact, the soundtrack was so masterful, so memorable and so powerful that I couldn't resist sharing my idea with you folks.

BTW, you said you never played Darksiders II. Did you check out my links? If so, do you think that my idea makes sense?
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18 / Firefly Alley
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Posted 6/11/14
My currently favourite JRPG series soundtracks is the Atelier series or anything by Gust really. I think that games should make OSTs to fit into the world that they're making.
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19 / M / Worcester, Massac...
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Posted 6/11/14 , edited 6/12/14
You're right: JRPGs are a varied bunch and as such, not all of them benefit from my idea. Atelier, Persona, Ni no Kuni... Those are the kinds of JRPGs that are too thematically different to feature DSII-style soundtracks and doing so would damage the immersion factor.

Like I said earlier, JRPGs have excellent soundtracks and I think that they should stay that way. All I'm saying is that it would be nice idea if developers started experimenting with their soundtracks by borrowing a bit from DSII (assuming that the soundtrack fits into the game's world and the developers' vision.)

NOTE: I've updated my OP with new links.
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M
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Posted 6/11/14
haha i like your avatar... just going through the links
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28 / M / Omnipresent
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Posted 6/12/14
Liking the links, My fellow Crunchyrollers!
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